Player Matchup

Khepri
Khepri
 
Khepri
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
BlisteredBlue
Ne Zha
Level 145
God Stats
3W - 3L
1,814 SR
Queue Stats
414W - 428L
1,628 Elo+
Party 1
Loki
Loki
HenryKing101
Loki
Level 156
God Stats
4W - 4L
1,564 SR
Queue Stats
247W - 240L
1,609 Elo+
Party 1
Ares
Ares
TheSmightiest
Ares
Level 124
God Stats
5W - 2L
1,685 SR
Queue Stats
214W - 223L
1,534 Elo+
Solo
Kumbhakarna
Kumbhakarna
UnLucky29
Kumbhakarna
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
178W - 163L
1,589 Elo+
Solo
Team Averages
Level 146
1,612 SR
1,572 Elo+

VS

Team Averages
Level 124
1,611 SR
1,594 Elo+
Ah Muzen Cab
Ah Muzen Cab
Hodgier
Ah Muzen Cab
Level 128
God Stats
3W - 0L
1,612 SR
Queue Stats
84W - 72L
1,622 Elo+
Party 2
Nu Wa
Nu Wa
Nickapotamus
Nu Wa
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 122L
1,609 Elo+
Party 2
Eset
Eset
OliverTheBeagle
Eset
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 53L
1,576 Elo+
Solo
Medusa
Medusa
Rwoarek
Medusa
Level 149
God Stats
8W - 3L
1,555 SR
Queue Stats
311W - 312L
1,601 Elo+
Solo
Cerberus
Cerberus
Whiteness86
Cerberus
Level 155
God Stats
7W - 1L
1,887 SR
Queue Stats
456W - 436L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
15
1 / 3 / 7
8,664
866
6,258
12,803
16,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
2 / 5 / 4
7,775
778
11,295
9,174
4,885
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
4 / 5 / 5
7,908
791
11,619
8,517
4,204
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 4 / 5
7,838
784
11,725
13,543
11,996
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kumbhakarna
UnLucky29
Kumbhakarna
11
0 / 7 / 6
6,748
675
3,454
15,951
9,647
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Hodgier
Ah Muzen Cab
16
7 / 1 / 14
9,683
968
16,624
12,072
4,568
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
6 / 2 / 15
9,454
945
12,971
7,241
2,555
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
6 / 1 / 12
8,979
898
8,148
8,031
2,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
Rwoarek
Medusa
14
2 / 4 / 13
8,610
861
9,660
9,768
3,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Whiteness86
Cerberus
16
3 / 2 / 18
9,106
911
6,395
18,087
11,782
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
96
10
Kills
24
24
Deaths
10
27
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
3
7
1.5
L
2
5
4
0.8
L
4
5
5
1.3
W
Ah Muzen Cab
Hodgier
Ah Muzen Cab
7
1
14
14
W
6
2
15
6.75
W
6
1
12
12
W
Medusa
Rwoarek
Medusa
2
4
13
2.13
L
3
4
5
1.38
L
Kumbhakarna
UnLucky29
Kumbhakarna
0
7
6
0.43
W
Cerberus
Whiteness86
Cerberus
3
2
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,351
Damage
53,798
59,988
Taken
55,199
47,497
Mitigated
25,039
7,126
Healing
24,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
6,258
238
1,416
1,517
12,803
16,765
0
6,639
6,164
18,730
0
L
11,295
1,057
691
1,425
9,174
4,885
0
4,108
5,066
0
26,314
L
11,619
912
0
392
8,517
4,204
0
3,793
4,724
0
25,333
W
Ah Muzen Cab
Hodgier
Ah Muzen Cab
16,624
9,356
1,807
5,474
12,072
4,568
2,612
5,215
6,715
0
35,865
W
12,971
5,064
800
236
7,241
2,555
845
3,018
4,223
23,082
0
W
8,148
530
2,672
2,070
8,031
2,805
816
3,451
4,438
13,988
0
W
Medusa
Rwoarek
Medusa
9,660
4,041
2,808
801
9,768
3,329
722
3,304
6,402
0
22,283
L
11,725
243
250
990
13,543
11,996
0
7,994
5,549
16,804
0
L
Kumbhakarna
UnLucky29
Kumbhakarna
3,454
142
0
445
15,951
9,647
0
4,980
10,971
7,917
0
W
Cerberus
Whiteness86
Cerberus
6,395
444
1,626
6,680
18,087
11,782
388
5,983
11,984
13,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,933
Gold Earned
45,832
113
Minions Killed
124
0
Camps Cleared
0
919,680
Distance Traveled
963,985
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,664
866
16
2
0
190,570
3
L
Ne Zha
7,775
778
44
4
0
178,200
3
L
Loki
7,908
791
27
3
0
180,988
1
W
Ah Muzen Cab
9,683
968
33
3
0
196,792
3
W
Nu Wa
9,454
945
21
2
0
178,393
1
W
Eset
8,979
898
31
3
0
191,064
3
W
Medusa
8,610
861
20
2
0
201,263
0
L
Ares
7,838
784
10
1
0
195,436
1
L
Kumbhakarna
6,748
675
16
2
0
174,486
4
W
Cerberus
9,106
911
19
2
0
196,473
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role