Player Matchup

Izanami
Izanami
Auroriala
Izanami
Level 71
God Stats
1W - 0L
1,772 SR
Queue Stats
18W - 24L
1,395 Elo+
Solo
Anubis
Anubis
Truetm98
Anubis
Level 88
God Stats
8W - 3L
1,643 SR
Queue Stats
114W - 119L
1,494 Elo+
Solo
Sylvanus
Sylvanus
Xbox Hates fun
Sylvanus
Level 139
God Stats
19W - 19L
1,404 SR
Queue Stats
629W - 572L
1,503 Elo+
Solo
Team Averages
Level 99
1,606 SR
1,464 Elo+

VS

Team Averages
Level 89
1,606 SR
1,544 Elo+
Sobek
Sobek
MAADDawG
Sobek
Level 102
God Stats
2W - 2L
1,467 SR
Queue Stats
9W - 9L
1,501 Elo+
Party 1
Kukulkan
Kukulkan
Unphasiblephilip
Kukulkan
Level 31
God Stats
0W - 1L
1,828 SR
Queue Stats
188W - 153L
1,528 Elo+
Solo
Arachne
Arachne
naggingsun7
Arachne
Level 133
God Stats
3W - 2L
1,523 SR
Queue Stats
76W - 70L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Auroriala
Izanami
17
9 / 5 / 12
13,027
766
20,091
13,341
7,518
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Truetm98
Anubis
16
7 / 7 / 11
12,264
721
12,103
14,591
9,837
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
19
6 / 0 / 16
13,833
814
11,876
19,993
30,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
MAADDawG
Sobek
13
1 / 8 / 10
11,117
654
5,685
23,140
27,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 4 / 5
10,903
641
15,879
10,080
3,644
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
naggingsun7
Arachne
15
9 / 10 / 3
12,332
725
16,419
20,667
7,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
30
22
Kills
12
12
Deaths
22
39
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
Auroriala
Izanami
9
5
12
3
L
Sobek
MAADDawG
Sobek
1
8
10
0.75
W
Anubis
Truetm98
Anubis
7
7
11
1.79
L
2
4
5
1.13
W
Sylvanus
6
0
16
14
L
Arachne
naggingsun7
Arachne
9
10
3
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,070
Damage
37,983
47,925
Taken
53,887
48,110
Mitigated
38,348
19,904
Healing
11,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Auroriala
Izanami
20,091
15,291
0
1,422
13,341
7,518
1,897
3,483
9,858
0
73,743
L
Sobek
MAADDawG
Sobek
5,685
421
354
4,109
23,140
27,481
0
10,193
12,947
13,165
0
W
Anubis
Truetm98
Anubis
12,103
486
339
3,007
14,591
9,837
631
6,452
8,139
41,041
0
L
15,879
1,821
0
2,232
10,080
3,644
0
5,171
4,909
60,379
0
W
Sylvanus
11,876
2,756
4,109
11,027
19,993
30,755
399
11,629
8,364
30,381
0
L
Arachne
naggingsun7
Arachne
16,419
8,441
0
4,872
20,667
7,223
0
8,615
12,052
0
45,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,124
Gold Earned
34,352
214
Minions Killed
189
0
Camps Cleared
0
836,597
Distance Traveled
847,565
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,027
766
99
6
0
247,433
1
L
Sobek
11,117
654
17
1
0
284,016
0
W
Anubis
12,264
721
75
4
0
278,044
3
L
Kukulkan
10,903
641
110
6
0
278,900
0
W
Sylvanus
13,833
814
40
2
0
311,120
0
L
Arachne
12,332
725
62
4
0
284,649
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role