Player Matchup

Geb
Geb
Discount Satan
Geb
Level 154
God Stats
5W - 4L
1,788 SR
Queue Stats
130W - 140L
1,574 Elo+
Party 2
King Arthur
King Arthur
Doctor Tactics
King Arthur
Level 157
God Stats
7W - 12L
1,491 SR
Queue Stats
131W - 131L
1,564 Elo+
Party 2
Serqet
Serqet
Halemn
Serqet
Level 139
God Stats
1W - 1L
1,729 SR
Queue Stats
14W - 14L
1,613 Elo+
Solo
Skadi
Skadi
SINderella95
Skadi
Level 122
God Stats
6W - 6L
1,586 SR
Queue Stats
210W - 214L
1,556 Elo+
Solo
Hun Batz
Hun Batz
XTonyXCruzX
Hun Batz
Level 149
God Stats
1W - 1L
1,638 SR
Queue Stats
32W - 36L
1,537 Elo+
Solo
Team Averages
Level 144
1,646 SR
1,569 Elo+

VS

Team Averages
Level 107
1,696 SR
1,624 Elo+
Scylla
Scylla
BooootyBooooty
Scylla
Level 128
God Stats
8W - 3L
1,668 SR
Queue Stats
476W - 455L
1,623 Elo+
Solo
Khepri
Khepri
Cron07
Khepri
Level 120
God Stats
8W - 0L
1,886 SR
Queue Stats
159W - 166L
1,524 Elo+
Solo
Bellona
Bellona
KillaQ5
Bellona
Level 146
God Stats
4W - 1L
1,867 SR
Queue Stats
337W - 250L
1,667 Elo+
Party 1
Cupid
Cupid
NGHTMRES
Cupid
Level 41
God Stats
1W - 1L
1,274 SR
Queue Stats
258W - 144L
1,659 Elo+
Party 1
Nemesis
Nemesis
phantom453
Nemesis
Level 101
God Stats
2W - 0L
1,783 SR
Queue Stats
136W - 91L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 11
9,331
667
13,523
20,416
29,412
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Doctor Tactics
King Arthur
18
6 / 8 / 5
11,356
811
15,707
21,863
31,779
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Serqet
Halemn
Serqet
15
2 / 7 / 8
9,242
660
8,572
13,169
9,728
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
5 / 4 / 8
10,752
768
20,883
12,349
5,100
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hun Batz
XTonyXCruzX
Hun Batz
15
0 / 6 / 9
8,933
638
11,553
12,603
4,954
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 2 / 12
12,623
902
21,417
12,796
6,860
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Khepri
Cron07
Khepri
17
0 / 2 / 28
11,071
791
3,625
19,134
27,813
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bellona
KillaQ5
Bellona
18
4 / 3 / 24
11,123
795
10,142
20,502
25,223
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cupid
NGHTMRES
Cupid
20
8 / 3 / 21
11,987
856
29,098
15,135
8,472
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
phantom453
Nemesis
14
2 / 5 / 16
9,279
663
6,611
13,459
6,788
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
132
14
Kills
31
31
Deaths
15
41
Assists
101
Player
Kills
Deaths
Assists
KDA
W
17
2
12
11.5
W
Khepri
Cron07
Khepri
0
2
28
7
L
1
6
11
1.08
L
King Arthur
Doctor Tactics
King Arthur
6
8
5
1.06
L
Serqet
Halemn
Serqet
2
7
8
0.86
W
Bellona
KillaQ5
Bellona
4
3
24
5.33
W
Cupid
NGHTMRES
Cupid
8
3
21
6.17
L
5
4
8
2.25
L
Hun Batz
XTonyXCruzX
Hun Batz
0
6
9
0.75
W
Nemesis
phantom453
Nemesis
2
5
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,238
Damage
70,893
80,400
Taken
81,026
80,973
Mitigated
75,156
19,132
Healing
27,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,417
3,322
1,449
1,301
12,796
6,860
1,523
2,539
9,916
41,348
0
W
Khepri
Cron07
Khepri
3,625
253
980
1,428
19,134
27,813
251
3,004
15,369
7,125
0
L
13,523
995
1,462
2,484
20,416
29,412
258
4,906
15,510
21,143
0
L
King Arthur
Doctor Tactics
King Arthur
15,707
1,390
0
1,252
21,863
31,779
33
5,926
15,937
0
30,151
L
Serqet
Halemn
Serqet
8,572
851
2,039
1,300
13,169
9,728
68
5,003
8,166
0
8,829
W
Bellona
KillaQ5
Bellona
10,142
2,588
3,085
4,945
20,502
25,223
763
3,157
15,677
0
18,425
W
Cupid
NGHTMRES
Cupid
29,098
15,171
4,802
5,493
15,135
8,472
2,615
2,856
11,829
0
55,702
L
20,883
5,623
4,201
1,362
12,349
5,100
2,010
4,309
8,040
0
37,235
L
Hun Batz
XTonyXCruzX
Hun Batz
11,553
3,426
2,676
2,356
12,603
4,954
506
4,898
7,705
0
24,396
W
Nemesis
phantom453
Nemesis
6,611
3,669
1,570
2,277
13,459
6,788
1,480
1,257
12,017
0
10,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,614
Gold Earned
56,083
114
Minions Killed
140
0
Camps Cleared
0
1,111,478
Distance Traveled
1,167,248
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,623
902
49
4
0
214,581
0
W
Khepri
11,071
791
5
0
0
248,881
0
L
Geb
9,331
667
14
1
0
248,052
3
L
King Arthur
11,356
811
30
2
0
203,148
3
L
Serqet
9,242
660
4
0
0
219,778
3
W
Bellona
11,123
795
19
1
0
238,024
3
W
Cupid
11,987
856
57
4
0
230,350
2
L
Skadi
10,752
768
36
3
0
216,818
0
L
Hun Batz
8,933
638
30
2
0
223,682
3
W
Nemesis
9,279
663
10
1
0
235,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role