Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
 
Olorun
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Houdini7506
Gilgamesh
Level 68
God Stats
6W - 7L
1,500 SR
Queue Stats
85W - 91L
1,514 Elo+
Party 2
Sobek
Sobek
Kiing Hambone
Sobek
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 30L
1,300 Elo+
Party 1
Thor
Thor
SeductivWang
Thor
Level 64
God Stats
1W - 2L
1,224 SR
Queue Stats
82W - 92L
1,391 Elo+
Party 1
Team Averages
Level 53
1,445 SR
1,441 Elo+

VS

Team Averages
Level 88
1,547 SR
1,423 Elo+
Tsukuyomi
Tsukuyomi
Hypetimus Prime
Tsukuyomi
Level 127
God Stats
3W - 1L
1,560 SR
Queue Stats
83W - 76L
1,434 Elo+
Party 3
King Arthur
King Arthur
Lello_RaVeN
King Arthur
Level 31
God Stats
28W - 23L
1,548 SR
Queue Stats
270W - 312L
1,377 Elo+
Solo
Geb
Geb
Salty Faunus
Geb
Level 124
God Stats
6W - 7L
1,615 SR
Queue Stats
65W - 72L
1,417 Elo+
Party 3
Ao Kuang
Ao Kuang
W0lfRid3r X
Ao Kuang
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 83L
1,408 Elo+
Party 3
Olorun
Olorun
w1nndex
Olorun
Level 49
God Stats
3W - 3L
1,514 SR
Queue Stats
56W - 50L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
14
2 / 1 / 7
8,454
528
6,244
8,323
2,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
 
Olorun
13
5 / 2 / 3
8,234
515
9,628
13,414
4,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Houdini7506
Gilgamesh
16
9 / 0 / 4
9,875
617
18,210
11,262
8,228
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 0 / 9
8,538
534
4,510
9,414
7,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
0 / 1 / 6
7,626
477
2,325
8,459
2,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Hypetimus Prime
Tsukuyomi
13
2 / 3 / 0
8,172
511
9,801
9,240
3,450
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Lello_RaVeN
King Arthur
12
0 / 5 / 3
7,155
447
4,883
17,595
7,782
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
0 / 2 / 2
6,554
410
4,350
7,628
5,448
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
W0lfRid3r X
Ao Kuang
12
1 / 3 / 1
7,448
466
4,951
12,373
4,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Olorun
w1nndex
Olorun
12
1 / 4 / 1
7,127
445
8,145
11,491
3,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
17
Kills
4
4
Deaths
17
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
2
1
7
5.5
W
Olorun
 
Olorun
5
2
3
3.25
W
Gilgamesh
Houdini7506
Gilgamesh
9
0
4
11
L
Tsukuyomi
Hypetimus Prime
Tsukuyomi
2
3
0
0.67
W
1
0
9
5.5
L
King Arthur
Lello_RaVeN
King Arthur
0
5
3
0.3
L
0
2
2
0.5
W
0
1
6
3
L
Ao Kuang
W0lfRid3r X
Ao Kuang
1
3
1
0.5
L
Olorun
w1nndex
Olorun
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,917
Damage
32,130
50,872
Taken
58,327
25,843
Mitigated
24,216
21,740
Healing
14,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
6,244
3,010
0
1,477
8,323
2,810
590
4,929
3,394
0
58,184
W
Olorun
 
Olorun
9,628
4,386
298
6,117
13,414
4,333
1,864
2,822
10,592
42,820
0
W
Gilgamesh
Houdini7506
Gilgamesh
18,210
2,816
0
5,846
11,262
8,228
1,266
2,584
8,678
0
64,811
L
Tsukuyomi
Hypetimus Prime
Tsukuyomi
9,801
1,205
0
314
9,240
3,450
568
4,228
5,012
0
53,165
W
4,510
337
0
4,296
9,414
7,658
0
6,140
3,274
28,940
0
L
King Arthur
Lello_RaVeN
King Arthur
4,883
501
0
3,747
17,595
7,782
0
3,529
14,066
0
38,682
L
4,350
625
218
345
7,628
5,448
0
2,106
5,522
13,927
0
W
2,325
539
0
3,706
8,459
2,814
0
971
7,488
0
44,811
L
Ao Kuang
W0lfRid3r X
Ao Kuang
4,951
1,393
0
4,939
12,373
4,011
0
1,922
10,451
45,446
0
L
Olorun
w1nndex
Olorun
8,145
5,311
303
4,991
11,491
3,525
0
2,516
8,975
48,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,727
Gold Earned
36,456
452
Minions Killed
328
0
Camps Cleared
0
1,605,069
Distance Traveled
1,584,599
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,454
528
127
8
0
307,570
8
W
Olorun
8,234
515
86
5
0
296,808
4
W
Gilgamesh
9,875
617
105
7
0
317,215
0
L
Tsukuyomi
8,172
511
88
6
0
354,298
5
W
Sobek
8,538
534
45
3
0
347,302
0
L
King Arthur
7,155
447
51
3
0
286,602
1
L
Geb
6,554
410
14
1
0
352,933
12
W
Thor
7,626
477
89
6
0
336,174
6
L
Ao Kuang
7,448
466
87
5
0
311,567
2
L
Olorun
7,127
445
88
6
0
279,199
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role