Player Matchup

Xing Tian
Xing Tian
DonWitDaDraco
Xing Tian
Level 24
God Stats
5W - 4L
1,658 SR
Queue Stats
40W - 43L
1,484 Elo+
Solo
Nemesis
Nemesis
LOST_TEMPLAR_
Nemesis
Level 14
God Stats
1W - 1L
1,802 SR
Queue Stats
16W - 18L
1,494 Elo+
Solo
Izanami
Izanami
Sirrox0312
Izanami
Level 7
God Stats
0W - 1L
1,289 SR
Queue Stats
1W - 1L
1,646 Elo+
Solo
Artemis
Artemis
SwineMotion
Artemis
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 32L
1,447 Elo+
Solo
Janus
Janus
TheDiablillox
Janus
Level 29
God Stats
5W - 4L
1,556 SR
Queue Stats
79W - 64L
1,605 Elo+
Solo
Team Averages
Level 18
1,561 SR
1,535 Elo+

VS

Team Averages
Level 26
1,587 SR
1,597 Elo+
Hades
Hades
 
Hades
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
I L3afy l
Sol
Level 6
God Stats
7W - 6L
1,500 SR
Queue Stats
9W - 7L
1,697 Elo+
Party 1
Poseidon
Poseidon
IRxdzl
Poseidon
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 40L
1,538 Elo+
Party 1
Bakasura
Bakasura
Magin dying
Bakasura
Level 16
God Stats
10W - 6L
1,675 SR
Queue Stats
74W - 62L
1,582 Elo+
Party 1
Medusa
Medusa
inubsrry
Medusa
Level 21
God Stats
3W - 1L
1,761 SR
Queue Stats
76W - 47L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DonWitDaDraco
Xing Tian
8
1 / 4 / 2
5,656
514
3,180
6,442
3,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
11
2 / 5 / 1
6,422
584
3,836
8,718
2,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
Sirrox0312
Izanami
7
0 / 5 / 0
4,843
440
1,267
6,545
1,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
SwineMotion
Artemis
10
1 / 4 / 0
5,756
523
4,487
6,410
1,966
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
5 / 4 / 0
6,639
604
3,984
7,735
1,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
3 / 1 / 1
7,131
648
4,100
7,044
5,597
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
2 / 4 / 5
5,732
521
2,701
5,858
1,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
IRxdzl
Poseidon
10
1 / 2 / 3
6,033
548
3,045
4,842
1,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
Magin dying
Bakasura
12
6 / 1 / 0
7,097
645
3,705
4,609
2,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Medusa
inubsrry
Medusa
14
10 / 1 / 3
8,440
767
11,456
7,043
2,143
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
9
Kills
22
22
Deaths
9
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
1
1
3.5
L
Xing Tian
DonWitDaDraco
Xing Tian
1
4
2
0.5
W
2
4
5
1.13
W
Poseidon
IRxdzl
Poseidon
1
2
3
1.25
L
Nemesis
2
5
1
0.5
W
Bakasura
Magin dying
Bakasura
6
1
0
6
L
Izanami
Sirrox0312
Izanami
0
5
0
0
L
Artemis
SwineMotion
Artemis
1
4
0
0.25
L
5
4
0
1.25
W
Medusa
inubsrry
Medusa
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,754
Damage
25,007
35,850
Taken
29,396
11,363
Mitigated
12,282
4,957
Healing
8,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
4,100
218
0
2,687
7,044
5,597
26
0
7,044
34,200
0
L
Xing Tian
DonWitDaDraco
Xing Tian
3,180
691
0
0
6,442
3,988
0
1,209
5,233
12,567
0
W
2,701
1,688
0
1,677
5,858
1,421
0
2,508
3,246
8,038
0
W
Poseidon
IRxdzl
Poseidon
3,045
444
0
279
4,842
1,080
304
243
4,527
31,167
0
L
Nemesis
3,836
1,773
0
1,057
8,718
2,425
0
1,705
6,908
0
43,367
W
Bakasura
Magin dying
Bakasura
3,705
2,667
0
2,302
4,609
2,041
592
520
4,061
0
30,050
L
Izanami
Sirrox0312
Izanami
1,267
1,038
0
1,115
6,545
1,668
187
2,561
3,719
0
17,670
L
Artemis
SwineMotion
Artemis
4,487
2,652
0
1,380
6,410
1,966
0
4,100
2,240
0
31,042
L
3,984
92
0
1,405
7,735
1,316
0
271
7,241
36,131
0
W
Medusa
inubsrry
Medusa
11,456
6,758
0
1,780
7,043
2,143
0
3,685
3,230
0
59,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,316
Gold Earned
34,433
256
Minions Killed
337
0
Camps Cleared
0
981,836
Distance Traveled
1,111,826
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,131
648
90
8
0
198,563
4
L
Xing Tian
5,656
514
14
1
0
165,521
0
W
Sol
5,732
521
11
1
0
202,686
3
W
Poseidon
6,033
548
49
4
0
235,590
6
L
Nemesis
6,422
584
80
7
0
221,481
0
W
Bakasura
7,097
645
83
8
0
258,715
5
L
Izanami
4,843
440
33
3
0
187,476
0
L
Artemis
5,756
523
60
5
0
187,269
0
L
Janus
6,639
604
69
6
0
220,089
3
W
Medusa
8,440
767
104
9
0
216,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role