Player Matchup

Loki
Loki
PapaSkyhawk
Loki
Level 66
God Stats
8W - 8L
1,461 SR
Queue Stats
397W - 376L
1,451 Elo+
Solo
Cerberus
Cerberus
ThebesPlease
Cerberus
Level 105
God Stats
14W - 5L
1,761 SR
Queue Stats
188W - 172L
1,394 Elo+
Solo
Izanami
Izanami
TzD3NKO
Izanami
Level 66
God Stats
68W - 50L
1,619 SR
Queue Stats
351W - 297L
1,459 Elo+
Solo
Baron Samedi
Baron Samedi
kidwhosuck
Baron Samedi
Level 107
God Stats
7W - 4L
1,679 SR
Queue Stats
317W - 300L
1,477 Elo+
Solo
Scylla
Scylla
milthonBoy
Scylla
Level 81
God Stats
10W - 15L
1,472 SR
Queue Stats
145W - 160L
1,441 Elo+
Solo
Team Averages
Level 85
1,598 SR
1,444 Elo+

VS

Team Averages
Level 69
1,482 SR
1,451 Elo+
Fenrir
Fenrir
AdziClappedYou
Fenrir
Level 48
God Stats
6W - 13L
1,363 SR
Queue Stats
194W - 223L
1,472 Elo+
Solo
He Bo
He Bo
Almost-Elise
He Bo
Level 85
God Stats
6W - 10L
1,338 SR
Queue Stats
421W - 424L
1,386 Elo+
Party 1
Nike
Nike
BlackLight_1234
Nike
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
273W - 313L
1,383 Elo+
Party 1
Sobek
Sobek
EvolveYTG
Sobek
Level 66
God Stats
8W - 7L
1,593 SR
Queue Stats
18W - 15L
1,551 Elo+
Solo
Chiron
Chiron
LilBurti
Chiron
Level 85
God Stats
65W - 52L
1,617 SR
Queue Stats
163W - 178L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 5 / 2
14,049
639
11,910
17,505
7,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
ThebesPlease
Cerberus
15
0 / 3 / 12
9,865
448
3,856
13,233
11,440
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
TzD3NKO
Izanami
20
5 / 4 / 8
14,419
655
14,742
15,966
6,498
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
kidwhosuck
Baron Samedi
19
2 / 3 / 6
12,551
571
8,779
15,915
20,340
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
milthonBoy
Scylla
17
8 / 6 / 10
12,389
563
14,585
10,910
3,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 5 / 4
12,240
556
19,932
19,800
8,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

15
4 / 12 / 3
10,103
459
8,048
15,652
4,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 3 / 2
10,354
471
5,369
13,736
11,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
EvolveYTG
Sobek
16
4 / 3 / 6
11,756
534
6,754
19,957
22,886
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
LilBurti
Chiron
14
1 / 4 / 5
9,330
424
8,284
10,663
3,697
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
40
27
Kills
20
21
Deaths
27
38
Assists
20
Player
Kills
Deaths
Assists
KDA
L
11
5
4
2.6
L
4
12
3
0.46
L
0
3
2
0.33
L
Sobek
EvolveYTG
Sobek
4
3
6
2.33
L
Chiron
LilBurti
Chiron
1
4
5
0.88
W
12
5
2
2.6
W
Cerberus
ThebesPlease
Cerberus
0
3
12
2
W
Izanami
TzD3NKO
Izanami
5
4
8
2.25
W
Baron Samedi
kidwhosuck
Baron Samedi
2
3
6
1.67
W
Scylla
milthonBoy
Scylla
8
6
10
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,872
Damage
48,387
73,529
Taken
79,808
49,434
Mitigated
50,918
17,367
Healing
16,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,932
5,739
0
6,422
19,800
8,352
0
7,968
11,712
0
79,388
L
8,048
194
0
1,957
15,652
4,945
0
7,733
7,454
52,185
0
L
5,369
530
0
856
13,736
11,038
84
6,527
7,133
0
69,329
L
Sobek
EvolveYTG
Sobek
6,754
754
0
3,430
19,957
22,886
13
3,596
16,235
32,826
0
L
Chiron
LilBurti
Chiron
8,284
4,025
709
2,847
10,663
3,697
0
722
9,921
0
62,093
W
11,910
4,335
0
1,220
17,505
7,266
854
2,840
14,665
0
119,633
W
Cerberus
ThebesPlease
Cerberus
3,856
259
0
1,531
13,233
11,440
236
2,453
10,729
23,995
0
W
Izanami
TzD3NKO
Izanami
14,742
10,123
0
5,402
15,966
6,498
3,723
4,403
11,563
0
136,040
W
Baron Samedi
kidwhosuck
Baron Samedi
8,779
1,084
382
6,892
15,915
20,340
298
1,829
13,292
73,726
0
W
Scylla
milthonBoy
Scylla
14,585
1,087
0
1,940
10,910
3,890
474
3,434
7,424
58,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,273
Gold Earned
53,783
657
Minions Killed
486
0
Camps Cleared
0
2,053,751
Distance Traveled
2,029,083
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,240
556
106
5
0
479,016
1
L
He Bo
10,103
459
90
4
0
362,303
4
L
Nike
10,354
471
120
5
0
426,478
1
L
Sobek
11,756
534
47
2
0
447,416
4
L
Chiron
9,330
424
123
6
0
313,870
7
W
Loki
14,049
639
151
7
0
436,207
6
W
Cerberus
9,865
448
45
2
0
457,796
7
W
Izanami
14,419
655
233
11
0
433,091
3
W
Baron Samedi
12,551
571
146
7
0
361,742
2
W
Scylla
12,389
563
82
4
0
364,915
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role