Player Matchup

Morgan Le Fay
Morgan Le Fay
Dtyme8782
Morgan Le Fay
Level 15
God Stats
5W - 12L
1,268 SR
Queue Stats
15W - 34L
1,177 Elo+
Solo
Fenrir
Fenrir
Salty42
Fenrir
Level 25
God Stats
1W - 2L
1,299 SR
Queue Stats
14W - 24L
1,167 Elo+
Solo
Ra
Ra
VICKbaporrub2772
Ra
Level 10
God Stats
1W - 5L
1,246 SR
Queue Stats
2W - 6L
1,192 Elo+
Solo
Artio
Artio
Woolcrane4190
Artio
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,360 Elo+
Solo
Achilles
Achilles
elizabeth2608
Achilles
Level 8
God Stats
5W - 5L
1,486 SR
Queue Stats
5W - 8L
1,183 Elo+
Solo
Team Averages
Level 17
1,360 SR
1,216 Elo+

VS

Team Averages
Level 19
1,423 SR
1,286 Elo+
Apollo
Apollo
Fergisan-the_1
Apollo
Level 10
God Stats
6W - 4L
1,265 SR
Queue Stats
6W - 5L
1,214 Elo+
Solo
Cernunnos
Cernunnos
SweetColt386784
Cernunnos
Level 15
God Stats
17W - 20L
1,393 SR
Queue Stats
33W - 43L
1,276 Elo+
Solo
Cthulhu
Cthulhu
apolobertino
Cthulhu
Level 27
God Stats
17W - 10L
1,735 SR
Queue Stats
35W - 31L
1,237 Elo+
Solo
Medusa
Medusa
juli135h
Medusa
Level 22
God Stats
3W - 2L
1,254 SR
Queue Stats
153W - 200L
1,407 Elo+
Solo
Sol
Sol
oddSOUNDZ
Sol
Level 19
God Stats
52W - 37L
1,469 SR
Queue Stats
129W - 129L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dtyme8782
Morgan Le Fay
15
2 / 9 / 2
9,477
431
6,339
14,521
5,541
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Salty42
Fenrir
12
3 / 16 / 4
8,667
394
6,731
19,568
6,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
5 / 11 / 2
9,765
444
10,955
16,871
5,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 9 / 2
9,096
413
4,401
21,213
19,257
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
elizabeth2608
Achilles
14
1 / 11 / 7
9,199
418
9,701
16,914
11,561
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 9 / 13
11,862
539
12,975
19,156
7,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cernunnos
SweetColt386784
Cernunnos
19
18 / 3 / 13
13,988
636
24,959
19,355
7,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
apolobertino
Cthulhu
17
10 / 2 / 11
12,957
589
15,320
14,726
7,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
juli135h
Medusa
19
7 / 2 / 1
12,731
579
4,149
17,593
7,112
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
14 / 1 / 8
13,914
632
17,479
15,960
6,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
102
11
Kills
56
56
Deaths
17
17
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Dtyme8782
Morgan Le Fay
2
9
2
0.33
W
7
9
13
1.5
L
Fenrir
Salty42
Fenrir
3
16
4
0.31
W
Cernunnos
SweetColt386784
Cernunnos
18
3
13
8.17
L
5
11
2
0.55
L
0
9
2
0.11
W
Cthulhu
apolobertino
Cthulhu
10
2
11
7.75
L
Achilles
elizabeth2608
Achilles
1
11
7
0.41
W
Medusa
juli135h
Medusa
7
2
1
3.75
W
14
1
8
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,127
Damage
74,882
89,087
Taken
86,790
49,217
Mitigated
36,241
6,446
Healing
36,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Dtyme8782
Morgan Le Fay
6,339
798
0
803
14,521
5,541
884
3,613
10,908
48,551
0
W
12,975
6,763
0
3,786
19,156
7,491
2,754
6,088
12,668
0
55,289
L
Fenrir
Salty42
Fenrir
6,731
1,496
0
807
19,568
6,859
1,473
3,342
16,226
0
19,705
W
Cernunnos
SweetColt386784
Cernunnos
24,959
17,041
0
11,829
19,355
7,638
2,588
5,600
13,649
0
68,214
L
10,955
1,906
580
2,539
16,871
5,999
860
6,855
10,016
50,016
0
L
4,401
1,068
160
1,557
21,213
19,257
0
11,697
9,516
19,042
0
W
Cthulhu
apolobertino
Cthulhu
15,320
1,502
226
2,383
14,726
7,775
220
6,399
7,907
59,086
0
L
Achilles
elizabeth2608
Achilles
9,701
2,492
0
0
16,914
11,561
952
7,292
9,622
0
32,740
W
Medusa
juli135h
Medusa
4,149
1,634
0
8,512
17,593
7,112
3,996
4,655
12,938
0
128,420
W
17,479
7,818
0
9,959
15,960
6,225
930
4,362
11,472
101,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,204
Gold Earned
65,452
257
Minions Killed
540
0
Camps Cleared
0
1,622,282
Distance Traveled
1,844,357
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,477
431
68
3
0
354,336
1
W
Apollo
11,862
539
86
4
0
339,921
2
L
Fenrir
8,667
394
25
1
0
300,270
0
W
Cernunnos
13,988
636
76
3
0
318,664
0
L
Ra
9,765
444
87
4
0
321,061
0
L
Artio
9,096
413
27
1
0
326,087
1
W
Cthulhu
12,957
589
97
4
0
368,348
4
L
Achilles
9,199
418
50
2
0
320,528
2
W
Medusa
12,731
579
140
6
0
401,526
0
W
Sol
13,914
632
141
6
0
415,898
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role