Player Matchup

Artio
Artio
ClatOkle
Artio
Level 88
God Stats
16W - 14L
1,573 SR
Queue Stats
111W - 98L
1,573 Elo+
Solo
Hun Batz
Hun Batz
Javagama
Hun Batz
Level 118
God Stats
2W - 1L
1,324 SR
Queue Stats
286W - 264L
1,548 Elo+
Party 1
Eset
Eset
SUCKMEINPEPE
Eset
Level 62
God Stats
5W - 3L
1,646 SR
Queue Stats
65W - 63L
1,561 Elo+
Party 1
Cernunnos
Cernunnos
Scarr3
Cernunnos
Level 68
God Stats
66W - 52L
1,602 SR
Queue Stats
249W - 261L
1,538 Elo+
Solo
King Arthur
King Arthur
ru998
King Arthur
Level 128
God Stats
2W - 1L
1,410 SR
Queue Stats
105W - 111L
1,480 Elo+
Solo
Team Averages
Level 93
1,511 SR
1,540 Elo+

VS

Team Averages
Level 79
1,591 SR
1,614 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
 
Thanatos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Keskul
Neith
Level 127
God Stats
1W - 1L
1,722 SR
Queue Stats
101W - 94L
1,578 Elo+
Party 2
Tiamat
Tiamat
PLEISTOCENETw
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 7L
1,746 Elo+
Party 2
Ganesha
Ganesha
Thiadwen
Ganesha
Level 11
God Stats
1W - 2L
1,732 SR
Queue Stats
7W - 3L
1,744 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
ClatOkle
Artio
11
1 / 2 / 0
6,285
629
2,575
8,584
6,103
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
Javagama
Hun Batz
11
4 / 1 / 3
6,398
640
3,523
5,141
1,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 0 / 1
6,461
646
3,563
3,551
1,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Scarr3
Cernunnos
10
3 / 2 / 3
5,693
569
8,333
6,685
1,984
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
ru998
King Arthur
9
2 / 0 / 1
5,034
503
4,400
5,213
1,923
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
1 / 1 / 1
5,664
566
5,401
4,267
1,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
 
Thanatos
8
1 / 4 / 1
5,140
514
2,385
6,781
2,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Keskul
Neith
8
3 / 4 / 0
5,375
538
4,979
6,069
1,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 2 / 0
4,497
450
1,729
4,123
1,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Thiadwen
Ganesha
8
0 / 3 / 2
4,802
480
2,443
9,159
5,151
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
14
Kills
5
5
Deaths
14
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
1
1
1.5
L
Thanatos
 
Thanatos
1
4
1
0.38
W
Artio
ClatOkle
Artio
1
2
0
0.5
W
Hun Batz
Javagama
Hun Batz
4
1
3
5.5
L
Neith
Keskul
Neith
3
4
0
0.75
L
0
2
0
0
W
4
0
1
4.5
W
Cernunnos
Scarr3
Cernunnos
3
2
3
2.25
L
Ganesha
Thiadwen
Ganesha
0
3
2
0.33
W
King Arthur
ru998
King Arthur
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,394
Damage
16,937
29,174
Taken
30,399
12,721
Mitigated
11,732
11,524
Healing
11,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
5,401
821
0
1,152
4,267
1,311
0
2,575
1,692
32,601
0
L
Thanatos
 
Thanatos
2,385
519
0
4,141
6,781
2,029
0
1,287
5,360
0
18,805
W
Artio
ClatOkle
Artio
2,575
124
0
4,313
8,584
6,103
0
5,401
3,183
35,001
0
W
Hun Batz
Javagama
Hun Batz
3,523
1,146
0
604
5,141
1,629
650
419
4,722
0
35,760
L
Neith
Keskul
Neith
4,979
2,386
0
1,832
6,069
1,381
0
0
5,984
0
22,432
L
1,729
312
0
1,180
4,123
1,860
0
1,993
1,939
19,972
0
W
3,563
256
3
1,642
3,551
1,082
0
1,310
2,241
33,950
0
W
Cernunnos
Scarr3
Cernunnos
8,333
4,490
0
3,302
6,685
1,984
410
1,309
5,376
0
34,955
L
Ganesha
Thiadwen
Ganesha
2,443
260
0
2,913
9,159
5,151
0
53
8,982
12,794
0
W
King Arthur
ru998
King Arthur
4,400
446
0
1,660
5,213
1,923
0
1,134
4,079
0
19,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,871
Gold Earned
25,478
313
Minions Killed
224
0
Camps Cleared
0
995,880
Distance Traveled
886,982
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,664
566
69
7
0
182,854
2
L
Thanatos
5,140
514
49
5
0
193,224
1
W
Artio
6,285
629
78
8
0
194,571
2
W
Hun Batz
6,398
640
73
7
0
220,097
2
L
Neith
5,375
538
59
6
0
171,873
3
L
Tiamat
4,497
450
39
4
0
156,576
0
W
Eset
6,461
646
75
8
0
206,574
4
W
Cernunnos
5,693
569
60
6
0
166,549
2
L
Ganesha
4,802
480
8
1
0
182,455
0
W
King Arthur
5,034
503
27
3
0
208,089
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role