Player Matchup

Neith
Neith
AndreVillgut19
Neith
Level 14
God Stats
9W - 5L
1,585 SR
Queue Stats
17W - 18L
1,530 Elo+
Solo
Ullr
Ullr
BigSmeatt
Ullr
Level 26
God Stats
11W - 6L
1,679 SR
Queue Stats
65W - 37L
1,615 Elo+
Solo
Geb
Geb
Godilefeu
Geb
Level 6
God Stats
2W - 4L
1,510 SR
Queue Stats
5W - 6L
1,521 Elo+
Solo
Zhong Kui
Zhong Kui
Hydreigon6000
Zhong Kui
Level 6
God Stats
1W - 1L
1,371 SR
Queue Stats
3W - 1L
1,552 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IsaiahKG-
Morgan Le Fay
Level 16
God Stats
9W - 6L
1,752 SR
Queue Stats
172W - 159L
1,567 Elo+
Solo
Team Averages
Level 14
1,579 SR
1,557 Elo+

VS

Team Averages
Level 12
1,500 SR
1,596 Elo+
Janus
Janus
Dandingo1738
Janus
Level 22
God Stats
3W - 5L
1,500 SR
Queue Stats
567W - 618L
1,511 Elo+
Solo
Medusa
Medusa
FeelinDanger
Medusa
Level 14
God Stats
4W - 8L
1,621 SR
Queue Stats
178W - 149L
1,583 Elo+
Solo
Cthulhu
Cthulhu
Mater Donled
Cthulhu
Level 5
God Stats
3W - 2L
1,625 SR
Queue Stats
4W - 6L
1,712 Elo+
Solo
Ares
Ares
ThadGoliath
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,591 Elo+
Solo
Pele
Pele
Traiforos
Pele
Level 15
God Stats
0W - 2L
1,256 SR
Queue Stats
14W - 12L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 5 / 4
9,539
530
13,346
9,333
3,271
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ullr
18
12 / 2 / 3
11,399
633
10,434
10,273
3,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
6 / 3 / 13
9,361
520
4,520
13,116
8,806
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
Hydreigon6000
Zhong Kui
17
6 / 1 / 3
10,447
580
8,694
12,358
12,558
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
IsaiahKG-
Morgan Le Fay
18
12 / 2 / 5
11,408
634
19,366
13,187
5,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 1
7,778
432
4,058
9,499
2,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
16
3 / 4 / 3
10,212
567
8,788
10,126
3,594
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Mater Donled
Cthulhu
12
1 / 15 / 1
7,967
443
5,160
18,209
6,142
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 13 / 4
8,267
459
4,109
21,129
14,168
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
17
9 / 4 / 1
10,621
590
15,510
16,823
5,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
23
44
Kills
13
13
Deaths
44
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
8
5
4
2
W
Ullr
12
2
3
6.75
L
0
8
1
0.06
L
Medusa
3
4
3
1.13
W
6
3
13
4.17
W
Zhong Kui
Hydreigon6000
Zhong Kui
6
1
3
7.5
W
Morgan Le Fay
IsaiahKG-
Morgan Le Fay
12
2
5
7.25
L
Cthulhu
Mater Donled
Cthulhu
1
15
1
0.1
L
0
13
4
0.15
L
Pele
9
4
1
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,360
Damage
37,625
58,267
Taken
75,786
33,944
Mitigated
32,567
17,029
Healing
6,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,346
7,761
0
1,522
9,333
3,271
1,265
2,922
6,411
0
43,489
W
Ullr
10,434
6,109
0
4,534
10,273
3,909
337
2,668
7,424
0
81,121
L
4,058
165
0
415
9,499
2,972
0
4,800
4,699
40,065
0
L
Medusa
8,788
3,551
0
0
10,126
3,594
0
5,220
4,906
0
75,268
W
4,520
378
147
1,315
13,116
8,806
126
3,328
9,652
31,501
0
W
Zhong Kui
Hydreigon6000
Zhong Kui
8,694
1,097
0
6,063
12,358
12,558
1,850
1,533
10,785
66,399
0
W
Morgan Le Fay
IsaiahKG-
Morgan Le Fay
19,366
1,499
0
3,448
13,187
5,400
908
2,598
10,501
81,573
0
L
Cthulhu
Mater Donled
Cthulhu
5,160
688
77
859
18,209
6,142
0
8,138
10,071
37,901
0
L
4,109
964
0
500
21,129
14,168
94
4,996
16,133
17,518
0
L
Pele
15,510
4,531
0
4,617
16,823
5,691
740
9,655
7,168
0
72,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,154
Gold Earned
44,845
531
Minions Killed
440
0
Camps Cleared
0
1,708,491
Distance Traveled
1,616,530
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,539
530
75
4
0
312,272
0
W
Ullr
11,399
633
142
8
0
364,922
1
L
Janus
7,778
432
88
5
0
297,168
0
L
Medusa
10,212
567
146
8
0
325,581
1
W
Geb
9,361
520
57
3
0
354,544
0
W
Zhong Kui
10,447
580
122
7
0
339,941
3
W
Morgan Le Fay
11,408
634
135
8
0
336,812
6
L
Cthulhu
7,967
443
61
3
0
303,531
0
L
Ares
8,267
459
17
1
0
319,040
1
L
Pele
10,621
590
128
7
0
371,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role