Player Matchup

Neith
Neith
DannoDeRobin
Neith
Level 25
God Stats
3W - 4L
1,410 SR
Queue Stats
7W - 18L
1,195 Elo+
Solo
Baron Samedi
Baron Samedi
Upfrontmoney145
Baron Samedi
Level 16
God Stats
6W - 12L
1,597 SR
Queue Stats
256W - 303L
1,336 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Икка
Morgan Le Fay
Level 40
God Stats
0W - 1L
1,283 SR
Queue Stats
3W - 4L
1,382 Elo+
Solo
Team Averages
Level 27
1,430 SR
1,304 Elo+

VS

Team Averages
Level 48
1,541 SR
1,428 Elo+
Khepri
Khepri
BAKED AZ SHAGGY
Khepri
Level 107
God Stats
6W - 5L
1,551 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Danielsnowly
Danzaburou
Level 21
God Stats
8W - 7L
1,571 SR
Queue Stats
26W - 34L
1,273 Elo+
Solo
Scylla
Scylla
Solace10198
Scylla
Level 15
God Stats
6W - 2L
1,500 SR
Queue Stats
60W - 66L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 1
6,592
599
4,760
10,091
4,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
Upfrontmoney145
Baron Samedi
11
0 / 6 / 3
7,418
674
4,473
9,673
3,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Morgan Le Fay
Икка
Morgan Le Fay
11
3 / 6 / 0
8,303
755
7,725
11,077
4,128
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 15
9,022
820
4,711
11,805
11,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
Danielsnowly
Danzaburou
13
10 / 1 / 8
9,650
877
11,487
9,248
3,659
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
13
9 / 1 / 7
9,900
900
10,150
7,112
2,727
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
51
3
Kills
21
21
Deaths
3
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
2
1
15
9.5
W
Danzaburou
Danielsnowly
Danzaburou
10
1
8
14
L
0
9
1
0.06
W
Scylla
9
1
7
12.5
L
Baron Samedi
Upfrontmoney145
Baron Samedi
0
6
3
0.25
L
Morgan Le Fay
Икка
Morgan Le Fay
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,958
Damage
26,348
30,841
Taken
28,165
12,113
Mitigated
18,243
3,781
Healing
6,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,711
211
775
3,476
11,805
11,857
592
5,609
6,196
13,700
0
W
Danzaburou
Danielsnowly
Danzaburou
11,487
4,138
607
875
9,248
3,659
2,104
3,645
5,603
0
36,060
L
4,760
1,786
0
275
10,091
4,197
0
4,923
5,168
0
18,128
W
Scylla
10,150
848
0
771
7,112
2,727
0
2,944
4,168
40,001
0
L
Baron Samedi
Upfrontmoney145
Baron Samedi
4,473
167
480
1,785
9,673
3,788
0
4,733
4,940
21,709
0
L
Morgan Le Fay
Икка
Morgan Le Fay
7,725
1,186
0
1,241
11,077
4,128
0
5,205
5,872
23,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,313
Gold Earned
28,572
105
Minions Killed
143
0
Camps Cleared
0
512,727
Distance Traveled
593,099
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,022
820
17
2
0
204,001
1
W
Danzaburou
9,650
877
59
5
0
194,927
4
L
Neith
6,592
599
31
3
0
147,711
0
W
Scylla
9,900
900
67
6
0
194,171
2
L
Baron Samedi
7,418
674
37
3
0
184,796
0
L
Morgan Le Fay
8,303
755
37
3
0
180,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role