Player Matchup

Nike
Nike
GnarlyGerbil
Nike
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,009 Elo+
Solo
Ah Puch
Ah Puch
IsBowser
Ah Puch
Level 25
God Stats
8W - 6L
1,282 SR
Queue Stats
336W - 368L
1,376 Elo+
Party 2
Scylla
Scylla
JetLag91
Scylla
Level 66
God Stats
3W - 1L
1,266 SR
Queue Stats
202W - 237L
1,383 Elo+
Party 2
Odin
Odin
ryanflynn14
Odin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,400 Elo+
Solo
Guan Yu
Guan Yu
s1L3nc3dU
Guan Yu
Level 108
God Stats
2W - 0L
1,712 SR
Queue Stats
67W - 89L
1,290 Elo+
Solo
Team Averages
Level 55
1,452 SR
1,292 Elo+

VS

Team Averages
Level 79
1,475 SR
1,332 Elo+
Tyr
Tyr
BeleGreen
Tyr
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 164L
1,410 Elo+
Solo
Baron Samedi
Baron Samedi
ColChillierCube
Baron Samedi
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
127W - 138L
1,253 Elo+
Party 1
Hera
Hera
Hitsan00
Hera
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,227 Elo+
Solo
Chronos
Chronos
Lucien Mezhati
Chronos
Level 157
God Stats
1W - 6L
1,374 SR
Queue Stats
671W - 708L
1,406 Elo+
Party 1
Serqet
Serqet
chumpers
Serqet
Level 86
God Stats
0W - 3L
1,500 SR
Queue Stats
142W - 128L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 15
11,855
790
14,562
16,996
14,302
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Puch
IsBowser
Ah Puch
17
3 / 2 / 13
10,962
731
14,512
8,646
3,409
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
JetLag91
Scylla
20
6 / 2 / 15
12,131
809
22,652
11,214
4,698
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 2 / 11
10,540
703
4,469
18,182
8,637
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
s1L3nc3dU
Guan Yu
18
6 / 6 / 12
11,125
742
6,287
17,646
16,150
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 7
9,061
604
7,163
15,602
14,784
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
ColChillierCube
Baron Samedi
16
1 / 6 / 8
9,209
614
8,820
13,928
8,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hera
18
3 / 5 / 8
10,145
676
16,198
10,160
4,494
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

18
4 / 2 / 7
9,990
666
12,613
10,021
4,330
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
chumpers
Serqet
16
4 / 6 / 10
9,722
648
6,592
17,667
15,371
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
54
24
Kills
14
15
Deaths
24
66
Assists
40
Player
Kills
Deaths
Assists
KDA
L
2
5
7
1.1
L
Baron Samedi
ColChillierCube
Baron Samedi
1
6
8
0.83
W
7
3
15
4.83
L
Hera
3
5
8
1.4
W
Ah Puch
IsBowser
Ah Puch
3
2
13
4.75
W
Scylla
JetLag91
Scylla
6
2
15
6.75
L
4
2
7
3.75
L
Serqet
chumpers
Serqet
4
6
10
1.5
W
2
2
11
3.75
W
Guan Yu
s1L3nc3dU
Guan Yu
6
6
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,482
Damage
51,386
72,684
Taken
67,378
47,196
Mitigated
47,592
35,584
Healing
24,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,163
744
2,034
3,696
15,602
14,784
419
8,663
6,939
475
12,662
L
Baron Samedi
ColChillierCube
Baron Samedi
8,820
1,207
4,341
3,221
13,928
8,613
0
9,239
4,689
18,987
0
W
14,562
1,142
3,439
4,448
16,996
14,302
424
10,626
5,827
0
30,655
L
Hera
16,198
4,274
366
144
10,160
4,494
472
5,348
4,812
39,113
0
W
Ah Puch
IsBowser
Ah Puch
14,512
1,199
1,282
2,133
8,646
3,409
698
4,258
3,929
35,976
0
W
Scylla
JetLag91
Scylla
22,652
547
2,655
2,294
11,214
4,698
1,104
6,315
4,805
44,942
0
L
12,613
2,991
779
3,034
10,021
4,330
648
4,934
5,087
27,706
0
L
Serqet
chumpers
Serqet
6,592
1,441
2,317
4,268
17,667
15,371
0
8,980
8,687
0
7,765
W
4,469
702
3,052
5,800
18,182
8,637
1,118
8,908
8,752
0
19,472
W
Guan Yu
s1L3nc3dU
Guan Yu
6,287
1,590
4,659
5,822
17,646
16,150
1,088
7,999
9,647
0
16,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,613
Gold Earned
48,127
147
Minions Killed
151
0
Camps Cleared
0
1,391,362
Distance Traveled
1,207,891
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,061
604
15
1
0
280,724
0
L
Baron Samedi
9,209
614
31
2
0
217,066
0
W
Nike
11,855
790
30
2
0
326,329
1
L
Hera
10,145
676
50
3
0
202,025
0
W
Ah Puch
10,962
731
41
3
0
193,861
0
W
Scylla
12,131
809
42
3
0
265,617
0
L
Chronos
9,990
666
51
3
0
259,935
0
L
Serqet
9,722
648
4
0
0
248,141
0
W
Odin
10,540
703
23
2
0
328,608
4
W
Guan Yu
11,125
742
11
1
0
276,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role