Player Matchup

Baron Samedi
Baron Samedi
FusedFountain
Baron Samedi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 46L
1,479 Elo+
Party 2
Loki
Loki
THEASIAN73
Loki
Level 87
God Stats
0W - 5L
1,125 SR
Queue Stats
183W - 177L
1,449 Elo+
Party 2
Jing Wei
Jing Wei
Trevoriso
Jing Wei
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,516 Elo+
Party 2
Team Averages
Level 60
1,375 SR
1,482 Elo+

VS

Team Averages
Level 47
1,351 SR
1,360 Elo+
Ares
Ares
EverHollow
Ares
Level 28
God Stats
2W - 1L
1,235 SR
Queue Stats
11W - 24L
1,261 Elo+
Solo
Ullr
Ullr
Sh33rAwwsumniss
Ullr
Level 18
God Stats
1W - 1L
1,306 SR
Queue Stats
54W - 53L
1,416 Elo+
Party 1
Merlin
Merlin
kucafix101
Merlin
Level 95
God Stats
4W - 5L
1,511 SR
Queue Stats
32W - 25L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FusedFountain
Baron Samedi
14
1 / 6 / 6
9,574
563
7,817
12,835
6,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
4 / 8 / 3
11,043
650
12,430
12,901
4,770
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Jing Wei
Trevoriso
Jing Wei
15
3 / 5 / 4
10,546
620
7,705
17,213
6,402
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 14
11,451
674
7,528
15,451
18,038
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
4 / 3 / 6
10,924
643
5,033
11,063
5,048
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
kucafix101
Merlin
19
12 / 1 / 6
13,016
766
22,812
13,600
6,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
45
8
Kills
19
19
Deaths
8
13
Assists
26
Player
Kills
Deaths
Assists
KDA
W
3
4
14
2.5
L
Baron Samedi
FusedFountain
Baron Samedi
1
6
6
0.67
W
4
3
6
2.33
L
4
8
3
0.69
L
Jing Wei
Trevoriso
Jing Wei
3
5
4
1
W
Merlin
kucafix101
Merlin
12
1
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,952
Damage
35,373
42,949
Taken
40,114
17,265
Mitigated
29,838
4,492
Healing
6,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,528
358
0
0
15,451
18,038
628
3,988
11,463
17,216
0
L
Baron Samedi
FusedFountain
Baron Samedi
7,817
293
452
1,651
12,835
6,093
195
9,795
3,040
32,187
0
W
5,033
1,777
0
851
11,063
5,048
771
1,885
9,178
0
33,511
L
12,430
2,967
0
189
12,901
4,770
308
7,875
5,026
0
45,156
L
Jing Wei
Trevoriso
Jing Wei
7,705
6,218
0
2,200
17,213
6,402
1,038
12,670
4,543
0
38,617
W
Merlin
kucafix101
Merlin
22,812
238
334
4,822
13,600
6,752
933
1,944
11,656
84,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,163
Gold Earned
35,391
155
Minions Killed
182
0
Camps Cleared
0
853,291
Distance Traveled
883,569
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,451
674
17
1
0
288,835
3
L
Baron Samedi
9,574
563
44
3
0
268,174
1
W
Ullr
10,924
643
54
3
0
274,137
4
L
Loki
11,043
650
48
3
0
300,154
1
L
Jing Wei
10,546
620
63
4
0
284,963
0
W
Merlin
13,016
766
111
7
0
320,597
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role