Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bisclavret10
Ah Muzen Cab
Level 29
God Stats
3W - 6L
1,747 SR
Queue Stats
92W - 103L
1,366 Elo+
Solo
Ne Zha
Ne Zha
SlateComa8853
Ne Zha
Level 22
God Stats
0W - 1L
1,261 SR
Queue Stats
14W - 7L
1,361 Elo+
Solo
The Morrigan
The Morrigan
SolitaryCello99
The Morrigan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,054 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SupremeClutch41
Morgan Le Fay
Level 26
God Stats
18W - 21L
1,366 SR
Queue Stats
256W - 286L
1,314 Elo+
Solo
Apollo
Apollo
jolly_iodine5
Apollo
Level 27
God Stats
8W - 17L
1,311 SR
Queue Stats
12W - 32L
1,131 Elo+
Solo
Team Averages
Level 21
1,437 SR
1,245 Elo+

VS

Team Averages
Level 17
1,476 SR
1,209 Elo+
Arachne
Arachne
 
Arachne
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Blaring
Scylla
Level 26
God Stats
6W - 4L
1,593 SR
Queue Stats
44W - 36L
1,404 Elo+
Solo
Vulcan
Vulcan
Dahoneybadger010
Vulcan
Level 21
God Stats
5W - 1L
1,287 SR
Queue Stats
6W - 6L
1,043 Elo+
Party 1
Nike
Nike
Nurse_Lavz22
Nike
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,016 Elo+
Solo
Ra
Ra
Rytwiniarz18
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,083 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bisclavret10
Ah Muzen Cab
14
3 / 2 / 0
7,882
563
5,123
8,751
2,423
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
2 / 6 / 0
5,940
424
2,795
8,546
2,278
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

The Morrigan
SolitaryCello99
The Morrigan
5
0 / 7 / 3
4,863
347
770
4,807
1,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
SupremeClutch41
Morgan Le Fay
12
5 / 1 / 1
7,142
510
10,798
4,438
1,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

3
0 / 2 / 0
4,870
348
124
1,675
316
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
4 / 0 / 1
7,326
523
2,663
8,749
2,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
Blaring
Scylla
11
3 / 2 / 3
7,017
501
1,984
7,787
2,213
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
2 / 2 / 1
7,622
544
4,607
5,680
1,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
8 / 4 / 0
7,268
519
5,566
12,064
6,347
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 5 / 1
5,580
399
958
4,948
1,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
10
Kills
17
18
Deaths
13
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
0
1
4.5
L
Ah Muzen Cab
Bisclavret10
Ah Muzen Cab
3
2
0
1.5
W
Scylla
Blaring
Scylla
3
2
3
2.25
W
2
2
1
1.25
W
8
4
0
2
W
0
5
1
0.1
L
2
6
0
0.33
L
The Morrigan
SolitaryCello99
The Morrigan
0
7
3
0.21
L
Morgan Le Fay
SupremeClutch41
Morgan Le Fay
5
1
1
5.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,610
Damage
15,778
28,217
Taken
39,228
7,748
Mitigated
14,534
5,113
Healing
9,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
2,663
2,329
0
2,807
8,749
2,640
554
1,081
7,580
0
40,047
L
Ah Muzen Cab
Bisclavret10
Ah Muzen Cab
5,123
1,707
0
4,019
8,751
2,423
0
4,346
4,165
0
53,370
W
Scylla
Blaring
Scylla
1,984
189
285
2,606
7,787
2,213
1,289
3,289
4,178
30,881
0
W
4,607
1,200
0
891
5,680
1,988
1,186
38
5,642
40,773
0
W
5,566
1,041
0
2,343
12,064
6,347
1,266
4,123
7,723
5,722
29,504
W
958
77
323
356
4,948
1,346
727
2,211
2,537
13,524
0
L
2,795
664
0
363
8,546
2,278
518
1,157
7,337
0
18,388
L
The Morrigan
SolitaryCello99
The Morrigan
770
554
0
140
4,807
1,237
54
1,504
3,193
8,104
0
L
Morgan Le Fay
SupremeClutch41
Morgan Le Fay
10,798
1,017
0
515
4,438
1,494
64
1,064
3,334
37,270
0
L
124
124
0
76
1,675
316
0
300
1,375
0
1,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,697
Gold Earned
34,813
221
Minions Killed
321
0
Camps Cleared
0
931,348
Distance Traveled
1,284,938
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,326
523
73
5
0
283,391
1
L
Ah Muzen Cab
7,882
563
107
8
0
215,599
2
W
Scylla
7,017
501
71
5
0
256,992
1
W
Vulcan
7,622
544
85
6
0
281,989
0
W
Nike
7,268
519
60
4
0
261,776
0
W
Ra
5,580
399
32
2
0
200,790
0
L
Ne Zha
5,940
424
30
2
0
272,769
0
L
The Morrigan
4,863
347
11
1
0
122,315
2
L
Morgan Le Fay
7,142
510
70
5
0
259,733
2
L
Apollo
4,870
348
3
0
0
60,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role