Player Matchup

Artemis
Artemis
 
Artemis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Hunterr92
Horus
Level 24
God Stats
3W - 3L
1,437 SR
Queue Stats
34W - 41L
1,362 Elo+
Solo
Osiris
Osiris
KimochiPomf
Osiris
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 28L
1,455 Elo+
Solo
Anubis
Anubis
SaTaNzZ
Anubis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,645 Elo+
Solo
Set
Set
StealthySami
Set
Level 3
God Stats
1W - 2L
1,445 SR
Queue Stats
4W - 5L
1,459 Elo+
Solo
Team Averages
Level 17
1,476 SR
1,484 Elo+

VS

Team Averages
Level 32
1,535 SR
1,529 Elo+
Bellona
Bellona
AlexThrow
Bellona
Level 25
God Stats
2W - 2L
1,418 SR
Queue Stats
39W - 31L
1,432 Elo+
Solo
Hun Batz
Hun Batz
BOVEMDERABIDUS
Hun Batz
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
79W - 78L
1,565 Elo+
Solo
Jormungandr
Jormungandr
BigDaddyMig
Jormungandr
Level 5
God Stats
3W - 1L
1,643 SR
Queue Stats
5W - 2L
1,542 Elo+
Party 1
Kukulkan
Kukulkan
Maghrebi
Kukulkan
Level 29
God Stats
3W - 2L
1,601 SR
Queue Stats
92W - 86L
1,492 Elo+
Solo
Neith
Neith
Xealer
Neith
Level 78
God Stats
3W - 1L
1,514 SR
Queue Stats
7W - 3L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
0 / 3 / 2
5,976
460
5,729
6,813
1,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Hunterr92
Horus
8
2 / 4 / 0
6,036
464
4,652
9,208
4,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
13
4 / 3 / 0
7,738
595
5,753
10,225
4,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
SaTaNzZ
Anubis
10
0 / 7 / 0
5,669
436
2,298
7,744
3,339
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 7 / 0
5,060
389
1,051
8,385
2,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AlexThrow
Bellona
12
0 / 2 / 0
7,093
546
3,596
6,941
4,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
14
10 / 0 / 2
8,616
663
5,732
8,021
2,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
BigDaddyMig
Jormungandr
10
2 / 1 / 3
6,673
513
1,930
6,297
2,841
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Kukulkan
Maghrebi
Kukulkan
15
10 / 2 / 9
9,498
731
14,386
6,899
2,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Xealer
Neith
11
1 / 1 / 5
6,463
497
5,471
5,879
1,428
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
6
Kills
23
24
Deaths
6
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
3
2
0.33
W
Bellona
AlexThrow
Bellona
0
2
0
0
W
Hun Batz
10
0
2
11
W
Jormungandr
BigDaddyMig
Jormungandr
2
1
3
3.5
L
Horus
Hunterr92
Horus
2
4
0
0.5
L
Osiris
4
3
0
1.33
W
Kukulkan
Maghrebi
Kukulkan
10
2
9
7.25
L
Anubis
SaTaNzZ
Anubis
0
7
0
0
L
0
7
0
0
W
Neith
Xealer
Neith
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,483
Damage
31,115
42,375
Taken
34,037
16,340
Mitigated
14,539
11,848
Healing
13,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
5,729
1,741
0
1,217
6,813
1,903
114
2,419
4,394
0
27,706
W
Bellona
AlexThrow
Bellona
3,596
1,867
0
2,746
6,941
4,656
2,437
0
6,941
0
42,663
W
Hun Batz
5,732
1,693
0
3,993
8,021
2,686
0
63
7,958
0
49,789
W
Jormungandr
BigDaddyMig
Jormungandr
1,930
64
0
1,750
6,297
2,841
60
770
5,527
12,932
0
L
Horus
Hunterr92
Horus
4,652
2,659
802
3,362
9,208
4,227
0
4,130
5,078
0
12,668
L
Osiris
5,753
2,140
0
3,104
10,225
4,679
0
2,063
8,035
0
31,669
W
Kukulkan
Maghrebi
Kukulkan
14,386
2,658
0
1,482
6,899
2,928
208
1,230
5,669
65,320
0
L
Anubis
SaTaNzZ
Anubis
2,298
108
0
1,103
7,744
3,339
0
5,336
2,408
27,646
0
L
1,051
444
0
2,260
8,385
2,192
0
2,368
6,017
0
17,157
W
Neith
Xealer
Neith
5,471
2,102
0
3,032
5,879
1,428
843
235
5,644
0
31,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,479
Gold Earned
38,343
232
Minions Killed
381
0
Camps Cleared
0
1,111,105
Distance Traveled
1,247,247
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,976
460
47
4
0
232,315
1
W
Bellona
7,093
546
99
8
0
227,897
0
W
Hun Batz
8,616
663
92
7
0
287,754
4
W
Jormungandr
6,673
513
23
2
0
234,783
4
L
Horus
6,036
464
26
2
0
242,159
3
L
Osiris
7,738
595
69
5
0
236,886
1
W
Kukulkan
9,498
731
113
9
0
273,365
9
L
Anubis
5,669
436
55
4
0
192,768
0
L
Set
5,060
389
35
3
0
206,977
0
W
Neith
6,463
497
54
4
0
223,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role