Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ParisRenteria
Cthulhu
Level 29
God Stats
160W - 132L
1,511 SR
Queue Stats
176W - 150L
1,390 Elo+
Solo
Merlin
Merlin
VTG Ssavior
Merlin
Level 28
God Stats
20W - 16L
1,513 SR
Queue Stats
50W - 39L
1,378 Elo+
Solo
Susano
Susano
bruno_bosss678
Susano
Level 19
God Stats
15W - 16L
1,449 SR
Queue Stats
92W - 65L
1,395 Elo+
Solo
Bakasura
Bakasura
cooldude031909
Bakasura
Level 7
God Stats
6W - 15L
1,424 SR
Queue Stats
16W - 27L
1,217 Elo+
Solo
Team Averages
Level 21
1,479 SR
1,376 Elo+

VS

Team Averages
Level 16
1,469 SR
1,292 Elo+
Arachne
Arachne
DukeMasta Ace
Arachne
Level 17
God Stats
46W - 26L
1,609 SR
Queue Stats
70W - 44L
1,440 Elo+
Solo
Camazotz
Camazotz
HOBOGAMER1484
Camazotz
Level 7
God Stats
11W - 10L
1,500 SR
Queue Stats
22W - 23L
921 Elo+
Solo
Bakasura
Bakasura
HannibalMuadib
Bakasura
Level 18
God Stats
1W - 1L
1,289 SR
Queue Stats
37W - 32L
1,407 Elo+
Party 1
Cthulhu
Cthulhu
bxck2lobby-_-
Cthulhu
Level 12
God Stats
11W - 15L
1,318 SR
Queue Stats
16W - 25L
1,214 Elo+
Party 1
Nu Wa
Nu Wa
witch_cake13
Nu Wa
Level 28
God Stats
73W - 52L
1,629 SR
Queue Stats
82W - 59L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
1 / 13 / 0
10,595
883
13,211
21,607
7,236
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
15
2 / 9 / 1
10,555
880
9,324
18,281
7,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
12
0 / 1 / 2
9,681
807
2,728
4,006
1,806
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 10 / 1
10,237
853
17,395
22,179
6,779
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
16
1 / 11 / 3
10,567
881
6,103
17,843
7,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Team 1 Tickets

0

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
20
14 / 0 / 18
13,274
1,106
18,769
13,191
5,678
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Camazotz
HOBOGAMER1484
Camazotz
19
9 / 1 / 13
12,525
1,044
17,731
14,907
5,181
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bakasura
20
13 / 1 / 14
13,511
1,126
19,067
14,142
4,245
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cthulhu
18
2 / 0 / 13
11,112
926
8,442
9,979
7,780
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
6 / 3 / 16
12,748
1,062
16,330
9,738
3,765
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
118
5
Kills
44
44
Deaths
5
7
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
13
0
0.08
W
Arachne
14
0
18
23
W
Camazotz
HOBOGAMER1484
Camazotz
9
1
13
15.5
W
Bakasura
13
1
14
20
L
Cthulhu
2
9
1
0.28
L
Merlin
0
1
2
1
L
1
10
1
0.15
W
Cthulhu
2
0
13
8.5
L
Bakasura
1
11
3
0.23
W
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,761
Damage
80,339
83,916
Taken
61,957
30,379
Mitigated
26,649
4,688
Healing
13,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
13,211
1,046
0
458
21,607
7,236
0
6,532
14,342
58,150
0
W
Arachne
18,769
15,747
0
3,562
13,191
5,678
0
4,319
8,167
0
33,590
W
Camazotz
HOBOGAMER1484
Camazotz
17,731
9,609
0
4,636
14,907
5,181
0
6,653
7,725
0
38,408
W
Bakasura
19,067
15,033
0
2,126
14,142
4,245
0
7,523
4,357
0
34,779
L
Cthulhu
9,324
478
0
0
18,281
7,079
0
4,894
13,039
28,822
0
L
Merlin
2,728
104
0
0
4,006
1,806
0
2,778
1,228
6,112
0
L
17,395
6,576
0
3,372
22,179
6,779
0
6,573
14,936
0
39,320
W
Cthulhu
8,442
422
993
491
9,979
7,780
0
4,185
5,247
16,033
0
L
Bakasura
6,103
2,958
0
858
17,843
7,479
0
3,995
13,754
0
11,585
W
16,330
4,025
0
1,619
9,738
3,765
0
2,583
6,946
41,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,635
Gold Earned
63,170
233
Minions Killed
216
3
Camps Cleared
11
835,238
Distance Traveled
1,279,339
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,595
883
110
9
0
211,762
0
W
Arachne
13,274
1,106
29
2
5
313,570
0
W
Camazotz
12,525
1,044
60
5
1
245,193
1
W
Bakasura
13,511
1,126
46
4
1
277,861
0
L
Cthulhu
10,555
880
38
3
1
150,651
1
L
Merlin
9,681
807
10
1
0
48,174
0
L
Susano
10,237
853
52
4
1
225,230
4
W
Cthulhu
11,112
926
27
2
0
244,940
1
L
Bakasura
10,567
881
23
2
1
199,421
4
W
Nu Wa
12,748
1,062
54
5
4
197,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role