Player Matchup

Morgan Le Fay
Morgan Le Fay
HereComesYamo
Morgan Le Fay
Level 28
God Stats
9W - 7L
1,601 SR
Queue Stats
63W - 73L
1,407 Elo+
Party 2
Fenrir
Fenrir
Nessitaa_12
Fenrir
Level 30
God Stats
17W - 11L
1,621 SR
Queue Stats
273W - 350L
1,353 Elo+
Party 3
Osiris
Osiris
Pandiittaa
Osiris
Level 37
God Stats
1W - 2L
1,279 SR
Queue Stats
81W - 81L
1,363 Elo+
Party 3
Gilgamesh
Gilgamesh
Run_Away_Rhogar
Gilgamesh
Level 55
God Stats
13W - 14L
1,548 SR
Queue Stats
210W - 224L
1,410 Elo+
Party 2
Rama
Rama
Thrand93
Rama
Level 25
God Stats
6W - 8L
1,493 SR
Queue Stats
30W - 35L
1,382 Elo+
Party 2
Team Averages
Level 35
1,508 SR
1,383 Elo+

VS

Team Averages
Level 34
1,396 SR
1,484 Elo+
Fafnir
Fafnir
 
Fafnir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chaac
Chaac
Betterolf17
Chaac
Level 44
God Stats
1W - 1L
1,340 SR
Queue Stats
2W - 1L
1,718 Elo+
Party 1
Cupid
Cupid
Japanic7344
Cupid
Level 26
God Stats
9W - 18L
1,511 SR
Queue Stats
98W - 116L
1,369 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Lycanthrope1080
Morgan Le Fay
Level 46
God Stats
0W - 7L
1,127 SR
Queue Stats
147W - 239L
1,260 Elo+
Party 4
Gilgamesh
Gilgamesh
seader45
Gilgamesh
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 14L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HereComesYamo
Morgan Le Fay
19
9 / 2 / 5
12,549
598
17,858
15,081
6,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
16
4 / 2 / 8
10,412
496
5,660
16,571
7,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Osiris
Pandiittaa
Osiris
15
6 / 6 / 5
10,507
500
13,775
16,694
11,718
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
Run_Away_Rhogar
Gilgamesh
16
5 / 1 / 10
10,621
506
8,568
16,357
16,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Rama
18
9 / 1 / 6
11,660
555
15,591
11,422
4,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
0 / 5 / 2
8,957
427
3,475
17,022
15,311
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
6 / 2 / 1
10,120
482
12,360
15,564
16,580
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 9 / 0
8,591
409
10,663
16,278
5,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Lycanthrope1080
Morgan Le Fay
14
2 / 8 / 0
8,738
416
10,120
15,791
5,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
seader45
Gilgamesh
10
1 / 9 / 2
7,500
357
8,683
15,971
19,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
17
33
Kills
12
12
Deaths
33
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
5
2
0.2
L
6
2
1
3.25
W
Morgan Le Fay
HereComesYamo
Morgan Le Fay
9
2
5
5.75
L
3
9
0
0.33
L
Morgan Le Fay
Lycanthrope1080
Morgan Le Fay
2
8
0
0.25
W
Fenrir
4
2
8
4
W
Osiris
Pandiittaa
Osiris
6
6
5
1.42
W
Gilgamesh
Run_Away_Rhogar
Gilgamesh
5
1
10
10
W
Rama
9
1
6
12
L
Gilgamesh
seader45
Gilgamesh
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,452
Damage
45,301
76,125
Taken
80,626
47,818
Mitigated
61,933
18,946
Healing
11,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
3,475
862
0
1,892
17,022
15,311
0
1,753
15,269
20,115
0
L
12,360
2,638
0
3,466
15,564
16,580
636
2,827
12,737
0
52,354
W
Morgan Le Fay
HereComesYamo
Morgan Le Fay
17,858
3,518
463
3,065
15,081
6,813
1,207
7,456
7,625
89,401
0
L
10,663
6,189
40
3,496
16,278
5,446
57
2,272
14,006
0
60,026
L
Morgan Le Fay
Lycanthrope1080
Morgan Le Fay
10,120
1,029
0
1,641
15,791
5,552
210
9,925
5,866
52,408
0
W
Fenrir
5,660
1,728
0
7,042
16,571
7,953
0
2,417
14,154
0
64,506
W
Osiris
Pandiittaa
Osiris
13,775
5,108
0
1,347
16,694
11,718
830
0
16,694
0
51,801
W
Gilgamesh
Run_Away_Rhogar
Gilgamesh
8,568
2,420
274
2,765
16,357
16,865
0
2,080
14,277
0
46,861
W
Rama
15,591
12,736
0
3,990
11,422
4,469
3,064
1,768
9,654
0
93,596
L
Gilgamesh
seader45
Gilgamesh
8,683
1,945
0
1,232
15,971
19,044
0
1,081
14,890
0
35,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,749
Gold Earned
43,906
504
Minions Killed
365
0
Camps Cleared
0
1,989,504
Distance Traveled
1,805,960
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,957
427
24
1
0
376,085
5
L
Chaac
10,120
482
102
5
0
403,548
0
W
Morgan Le Fay
12,549
598
147
7
0
428,099
2
L
Cupid
8,591
409
99
5
0
305,509
2
L
Morgan Le Fay
8,738
416
96
5
0
330,173
2
W
Fenrir
10,412
496
91
4
0
422,965
0
W
Osiris
10,507
500
87
4
0
367,685
0
W
Gilgamesh
10,621
506
58
3
0
400,881
2
W
Rama
11,660
555
121
6
0
369,874
1
L
Gilgamesh
7,500
357
44
2
0
390,645
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role