Player Matchup

Pele
Pele
DiamondGaze
Pele
Level 88
God Stats
0W - 2L
1,468 SR
Queue Stats
35W - 56L
1,422 Elo+
Party 2
Sylvanus
Sylvanus
Paulieplayss
Sylvanus
Level 49
God Stats
3W - 3L
1,500 SR
Queue Stats
13W - 23L
1,339 Elo+
Party 2
The Morrigan
The Morrigan
PoisonedAmbition
The Morrigan
Level 80
God Stats
1W - 1L
1,534 SR
Queue Stats
33W - 54L
1,476 Elo+
Party 2
Team Averages
Level 72
1,500 SR
1,412 Elo+

VS

Team Averages
Level 64
1,421 SR
1,473 Elo+
He Bo
He Bo
Hyuhdaddy
He Bo
Level 89
God Stats
1W - 0L
1,263 SR
Queue Stats
32W - 33L
1,579 Elo+
Party 1
Odin
Odin
rhettrez
Odin
Level 52
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 53L
1,416 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
srod2424
Morgan Le Fay
Level 52
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 65L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 8
12,204
642
9,194
17,605
11,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Paulieplayss
Sylvanus
16
8 / 9 / 4
13,713
722
20,539
22,344
6,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
PoisonedAmbition
The Morrigan
15
4 / 9 / 5
12,003
632
10,309
14,877
5,603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Hyuhdaddy
He Bo
19
13 / 7 / 8
14,723
775
15,974
15,579
6,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Odin
17
8 / 2 / 13
13,498
710
8,783
15,825
11,437
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
srod2424
Morgan Le Fay
17
2 / 5 / 17
12,621
664
20,879
16,962
6,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
61
13
Kills
23
23
Deaths
14
17
Assists
38
Player
Kills
Deaths
Assists
KDA
L
1
5
8
1
W
He Bo
Hyuhdaddy
He Bo
13
7
8
2.43
L
Sylvanus
Paulieplayss
Sylvanus
8
9
4
1.11
L
The Morrigan
PoisonedAmbition
The Morrigan
4
9
5
0.72
W
Odin
8
2
13
7.25
W
Morgan Le Fay
srod2424
Morgan Le Fay
2
5
17
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,042
Damage
45,636
54,826
Taken
48,366
23,447
Mitigated
23,920
10,801
Healing
11,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,194
994
0
1,535
17,605
11,682
383
10,504
7,101
0
28,713
W
He Bo
Hyuhdaddy
He Bo
15,974
967
0
2,794
15,579
6,219
854
8,355
6,947
70,603
0
L
Sylvanus
Paulieplayss
Sylvanus
20,539
6,260
3,054
5,055
22,344
6,162
847
15,592
6,752
48,107
6,681
L
The Morrigan
PoisonedAmbition
The Morrigan
10,309
965
0
1,157
14,877
5,603
132
10,437
4,120
43,248
0
W
Odin
8,783
2,521
1,952
2,671
15,825
11,437
669
10,201
5,132
0
26,389
W
Morgan Le Fay
srod2424
Morgan Le Fay
20,879
886
173
3,422
16,962
6,264
1,047
10,199
6,399
66,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,920
Gold Earned
40,842
190
Minions Killed
218
0
Camps Cleared
0
870,395
Distance Traveled
1,022,975
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
12,204
642
37
2
0
330,870
2
W
He Bo
14,723
775
101
5
0
329,771
3
L
Sylvanus
13,713
722
89
5
0
266,996
0
L
The Morrigan
12,003
632
64
3
0
272,529
1
W
Odin
13,498
710
32
2
0
372,409
0
W
Morgan Le Fay
12,621
664
85
4
0
320,795
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role