Player Matchup

Merlin
Merlin
Driftr20
Merlin
Level 26
God Stats
18W - 31L
1,434 SR
Queue Stats
115W - 110L
1,494 Elo+
Party 2
Izanami
Izanami
RnG GHST
Izanami
Level 18
God Stats
3W - 1L
1,436 SR
Queue Stats
56W - 82L
1,377 Elo+
Party 2
Gilgamesh
Gilgamesh
Xeveoo
Gilgamesh
Level 41
God Stats
8W - 8L
1,616 SR
Queue Stats
225W - 190L
1,529 Elo+
Party 2
Team Averages
Level 28
1,495 SR
1,467 Elo+

VS

Team Averages
Level 47
1,389 SR
1,511 Elo+
Yemoja
Yemoja
Cleome
Yemoja
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
108W - 104L
1,535 Elo+
Party 1
Nox
Nox
DOOM5598
Nox
Level 107
God Stats
1W - 4L
1,276 SR
Queue Stats
114W - 120L
1,499 Elo+
Party 1
Loki
Loki
sh4downinja
Loki
Level 6
God Stats
0W - 1L
1,392 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Driftr20
Merlin
16
12 / 5 / 8
13,033
815
19,361
9,190
3,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Izanami
RnG GHST
Izanami
14
2 / 3 / 10
10,221
639
2,232
11,487
3,835
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Xeveoo
Gilgamesh
15
7 / 3 / 13
11,843
740
12,055
16,604
13,427
Cudgel

Cudgel

+10
Physical Power
+50
Health

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Cleome
Yemoja
13
1 / 6 / 9
9,681
605
9,142
14,700
11,699
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
9 / 5 / 2
11,648
728
13,227
13,145
4,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

11
1 / 10 / 6
9,028
564
3,065
12,752
8,395
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
28
21
Kills
11
11
Deaths
21
31
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Cleome
Yemoja
1
6
9
0.92
L
9
5
2
2
W
Merlin
Driftr20
Merlin
12
5
8
3.2
W
Izanami
RnG GHST
Izanami
2
3
10
2.33
W
Gilgamesh
Xeveoo
Gilgamesh
7
3
13
4.5
L
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,648
Damage
25,434
37,281
Taken
40,597
20,504
Mitigated
24,733
5,652
Healing
2,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Cleome
Yemoja
9,142
2,048
1,524
428
14,700
11,699
0
7,728
6,972
26,025
0
L
13,227
227
0
484
13,145
4,639
0
5,200
7,945
49,620
0
W
Merlin
Driftr20
Merlin
19,361
1,037
0
116
9,190
3,242
1,386
4,947
4,067
48,266
0
W
Izanami
RnG GHST
Izanami
2,232
1,313
0
1,514
11,487
3,835
572
7,392
3,853
0
34,310
W
Gilgamesh
Xeveoo
Gilgamesh
12,055
2,903
0
4,022
16,604
13,427
955
9,284
6,992
0
25,684
L
3,065
306
0
533
12,752
8,395
0
6,433
6,319
0
14,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,097
Gold Earned
30,357
148
Minions Killed
130
0
Camps Cleared
0
813,099
Distance Traveled
767,197
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,681
605
31
2
0
250,702
0
L
Nox
11,648
728
83
5
0
254,675
3
W
Merlin
13,033
815
51
3
0
264,960
1
W
Izanami
10,221
639
70
4
0
261,389
1
W
Gilgamesh
11,843
740
27
2
0
286,750
1
L
Loki
9,028
564
16
1
0
261,820
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role