Player Matchup

Hera
Hera
Banasazi
Hera
Level 125
God Stats
3W - 2L
1,635 SR
Queue Stats
203W - 215L
1,448 Elo+
Party 1
Ares
Ares
LBFP
Ares
Level 136
God Stats
17W - 14L
1,568 SR
Queue Stats
470W - 516L
1,460 Elo+
Party 1
Hercules
Hercules
RayCystSwag
Hercules
Level 115
God Stats
5W - 4L
1,485 SR
Queue Stats
517W - 539L
1,461 Elo+
Party 1
Scylla
Scylla
TrxAre4me
Scylla
Level 108
God Stats
9W - 5L
1,793 SR
Queue Stats
295W - 306L
1,517 Elo+
Party 1
Amaterasu
Amaterasu
imJ0E
Amaterasu
Level 80
God Stats
9W - 9L
1,575 SR
Queue Stats
250W - 252L
1,446 Elo+
Party 1
Team Averages
Level 113
1,611 SR
1,466 Elo+

VS

Team Averages
Level 106
1,525 SR
1,469 Elo+
Hera
Hera
 
Hera
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
BarcelonaRed
Osiris
Level 124
God Stats
3W - 8L
1,536 SR
Queue Stats
160W - 188L
1,456 Elo+
Solo
Tiamat
Tiamat
DCESmurf
Tiamat
Level 118
God Stats
8W - 8L
1,587 SR
Queue Stats
185W - 161L
1,534 Elo+
Solo
Vulcan
Vulcan
Macdubber99
Vulcan
Level 94
God Stats
9W - 5L
1,500 SR
Queue Stats
434W - 484L
1,403 Elo+
Solo
Merlin
Merlin
OnsetNonsense
Merlin
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
17
10 / 3 / 13
10,508
955
12,538
7,604
3,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
LBFP
Ares
15
2 / 3 / 16
9,767
888
4,167
16,563
18,535
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
RayCystSwag
Hercules
16
5 / 2 / 18
9,907
901
7,335
20,770
15,761
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
TrxAre4me
Scylla
17
11 / 3 / 16
10,923
993
16,713
10,129
4,601
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
imJ0E
Amaterasu
14
2 / 4 / 17
9,676
880
4,514
14,056
10,607
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
4 / 7 / 6
9,091
826
7,010
12,004
4,711
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
12
0 / 6 / 5
7,241
658
4,721
9,899
7,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
DCESmurf
Tiamat
15
1 / 5 / 6
7,520
684
6,167
10,759
5,755
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
16
5 / 6 / 5
9,301
846
14,992
8,767
3,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 6 / 5
8,706
791
11,078
9,529
3,576
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
40
30
Kills
13
15
Deaths
30
80
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
4
7
6
1
W
Hera
10
3
13
5.5
L
Osiris
0
6
5
0.42
L
Tiamat
DCESmurf
Tiamat
1
5
6
0.8
W
Ares
LBFP
Ares
2
3
16
3.33
L
Vulcan
5
6
5
1.25
L
3
6
5
0.92
W
Hercules
RayCystSwag
Hercules
5
2
18
7
W
Scylla
TrxAre4me
Scylla
11
3
16
6.33
W
Amaterasu
imJ0E
Amaterasu
2
4
17
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,267
Damage
43,968
69,122
Taken
50,958
53,339
Mitigated
24,859
29,280
Healing
8,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
7,010
1,873
854
2,766
12,004
4,711
0
8,450
3,554
15,632
0
W
Hera
12,538
3,119
1,917
713
7,604
3,835
1,041
4,564
3,040
31,228
0
L
Osiris
4,721
1,222
423
899
9,899
7,537
0
5,867
4,032
0
10,674
L
Tiamat
DCESmurf
Tiamat
6,167
664
299
2,262
10,759
5,755
0
6,902
3,857
12,881
0
W
Ares
LBFP
Ares
4,167
45
3,173
2,988
16,563
18,535
69
9,442
7,121
10,868
0
L
Vulcan
14,992
7,367
0
293
8,767
3,280
0
6,300
2,467
27,364
0
L
11,078
1,629
464
389
9,529
3,576
0
5,899
3,630
26,698
0
W
Hercules
RayCystSwag
Hercules
7,335
904
1,575
8,064
20,770
15,761
967
11,425
9,345
0
19,344
W
Scylla
TrxAre4me
Scylla
16,713
1,546
2,811
3,246
10,129
4,601
1,253
6,946
3,183
31,978
0
W
Amaterasu
imJ0E
Amaterasu
4,514
1,646
1,335
3,458
14,056
10,607
1,565
6,870
7,186
0
9,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,781
Gold Earned
41,859
129
Minions Killed
97
0
Camps Cleared
0
1,136,379
Distance Traveled
895,647
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,091
826
17
2
0
180,867
1
W
Hera
10,508
955
40
4
0
197,549
0
L
Osiris
7,241
658
11
1
0
147,345
2
L
Tiamat
7,520
684
6
1
0
173,046
1
W
Ares
9,767
888
13
1
0
243,898
1
L
Vulcan
9,301
846
28
3
0
199,750
0
L
Merlin
8,706
791
35
3
0
194,639
0
W
Hercules
9,907
901
25
2
0
230,538
0
W
Scylla
10,923
993
40
4
0
226,676
0
W
Amaterasu
9,676
880
11
1
0
237,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role