Player Matchup

Sobek
Sobek
Ballrus91
Sobek
Level 25
God Stats
3W - 3L
1,500 SR
Queue Stats
162W - 173L
1,462 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Godsrule8194
Morgan Le Fay
Level 8
God Stats
3W - 3L
1,365 SR
Queue Stats
4W - 4L
1,380 Elo+
Solo
King Arthur
King Arthur
MHBIGBOY
King Arthur
Level 21
God Stats
3W - 7L
1,289 SR
Queue Stats
55W - 75L
1,319 Elo+
Solo
Set
Set
juanicamara910
Set
Level 4
God Stats
0W - 4L
1,278 SR
Queue Stats
1W - 6L
932 Elo+
Party 1
Thor
Thor
juanimolfinoo
Thor
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Team Averages
Level 12
1,386 SR
1,318 Elo+

VS

Team Averages
Level 26
1,538 SR
1,396 Elo+
Nu Wa
Nu Wa
AriiaGold
Nu Wa
Level 16
God Stats
37W - 24L
1,565 SR
Queue Stats
44W - 33L
1,421 Elo+
Solo
Xing Tian
Xing Tian
CiviCLyfe1990
Xing Tian
Level 27
God Stats
2W - 1L
1,753 SR
Queue Stats
60W - 94L
1,374 Elo+
Solo
Merlin
Merlin
LethalWolf8702
Merlin
Level 26
God Stats
14W - 13L
1,396 SR
Queue Stats
122W - 105L
1,280 Elo+
Party 2
Danzaburou
Danzaburou
MValem101020
Danzaburou
Level 29
God Stats
8W - 9L
1,445 SR
Queue Stats
72W - 98L
1,468 Elo+
Solo
Mercury
Mercury
javo555
Mercury
Level 33
God Stats
11W - 11L
1,533 SR
Queue Stats
58W - 80L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Ballrus91
Sobek
17
5 / 1 / 2
12,037
1,094
11,010
17,792
19,828
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
Godsrule8194
Morgan Le Fay
16
1 / 8 / 0
9,458
860
6,223
15,918
4,261
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

King Arthur
MHBIGBOY
King Arthur
16
1 / 8 / 3
10,115
920
3,708
20,276
12,360
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
0 / 16 / 5
9,634
876
6,775
23,448
7,740
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
1 / 13 / 3
9,978
907
1,821
16,771
5,581
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AriiaGold
Nu Wa
19
13 / 2 / 23
12,454
1,132
26,584
7,827
3,122
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
CiviCLyfe1990
Xing Tian
17
0 / 3 / 8
9,564
869
3,869
5,044
4,464
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
14 / 2 / 20
12,988
1,181
20,391
7,006
2,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
MValem101020
Danzaburou
19
5 / 0 / 20
11,988
1,090
10,619
8,154
3,123
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
javo555
Mercury
19
14 / 1 / 19
12,467
1,133
18,860
6,054
2,342
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
136
8
Kills
46
46
Deaths
8
13
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AriiaGold
Nu Wa
13
2
23
12.25
L
Sobek
Ballrus91
Sobek
5
1
2
6
W
Xing Tian
CiviCLyfe1990
Xing Tian
0
3
8
1.33
L
Morgan Le Fay
Godsrule8194
Morgan Le Fay
1
8
0
0.13
W
14
2
20
12
L
King Arthur
MHBIGBOY
King Arthur
1
8
3
0.31
W
Danzaburou
MValem101020
Danzaburou
5
0
20
15
W
Mercury
javo555
Mercury
14
1
19
23.5
L
0
16
5
0.16
L
1
13
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,537
Damage
80,323
94,205
Taken
34,085
49,770
Mitigated
15,586
3,921
Healing
3,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AriiaGold
Nu Wa
26,584
6,043
0
240
7,827
3,122
0
5,212
2,615
38,616
0
L
Sobek
Ballrus91
Sobek
11,010
243
0
1,612
17,792
19,828
0
9,204
8,588
45,588
0
W
Xing Tian
CiviCLyfe1990
Xing Tian
3,869
559
0
0
5,044
4,464
0
2,388
2,656
9,875
0
L
Morgan Le Fay
Godsrule8194
Morgan Le Fay
6,223
615
151
1,570
15,918
4,261
0
9,216
6,702
24,754
0
W
20,391
2,104
173
1,674
7,006
2,535
0
2,742
4,264
36,865
0
L
King Arthur
MHBIGBOY
King Arthur
3,708
1,077
0
45
20,276
12,360
0
12,403
7,873
0
18,679
W
Danzaburou
MValem101020
Danzaburou
10,619
4,088
0
1,687
8,154
3,123
0
4,360
3,794
0
31,608
W
Mercury
javo555
Mercury
18,860
12,422
0
199
6,054
2,342
0
2,531
3,523
0
35,655
L
6,775
3,088
0
543
23,448
7,740
0
11,612
11,836
0
15,426
L
1,821
384
0
0
16,771
5,581
0
8,409
8,362
0
15,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,222
Gold Earned
59,461
149
Minions Killed
201
8
Camps Cleared
4
962,360
Distance Traveled
998,582
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,454
1,132
29
3
0
210,170
1
L
Sobek
12,037
1,094
70
6
1
210,232
0
W
Xing Tian
9,564
869
15
1
0
81,714
0
L
Morgan Le Fay
9,458
860
31
3
2
151,789
0
W
Merlin
12,988
1,181
38
3
1
231,697
0
L
King Arthur
10,115
920
20
2
5
206,726
0
W
Danzaburou
11,988
1,090
58
5
3
228,239
1
W
Mercury
12,467
1,133
61
6
0
246,762
0
L
Set
9,634
876
6
1
0
201,522
1
L
Thor
9,978
907
22
2
0
192,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role