Player Matchup

Serqet
Serqet
 
Serqet
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
FattestLSucker
King Arthur
Level 9
God Stats
3W - 2L
1,708 SR
Queue Stats
4W - 5L
1,526 Elo+
Party 1
Hel
Hel
Miannmo
Hel
Level 16
God Stats
4W - 2L
1,737 SR
Queue Stats
21W - 21L
1,618 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TomoharuNatsume
Morgan Le Fay
Level 29
God Stats
3W - 3L
1,599 SR
Queue Stats
80W - 76L
1,619 Elo+
Party 2
Cupid
Cupid
iTzElmo6645
Cupid
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,474 Elo+
Solo
Team Averages
Level 19
1,609 SR
1,547 Elo+

VS

Team Averages
Level 16
1,473 SR
1,510 Elo+
Awilix
Awilix
ShadowWarrior182
Awilix
Level 23
God Stats
7W - 0L
1,500 SR
Queue Stats
81W - 52L
1,524 Elo+
Solo
The Morrigan
The Morrigan
imlu
The Morrigan
Level 8
God Stats
5W - 6L
1,500 SR
Queue Stats
108W - 113L
1,425 Elo+
Solo
Baron Samedi
Baron Samedi
lxGREEDxl
Baron Samedi
Level 17
God Stats
8W - 9L
1,364 SR
Queue Stats
140W - 178L
1,475 Elo+
Solo
Artemis
Artemis
worstbadger
Artemis
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 4L
1,635 Elo+
Solo
Artio
Artio
xSamahzx
Artio
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 83L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
2 / 6 / 6
9,418
448
9,127
16,288
9,588
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
FattestLSucker
King Arthur
15
1 / 6 / 6
9,244
440
9,745
17,483
15,043
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hel
14
2 / 6 / 6
10,007
477
4,241
14,829
8,773
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
TomoharuNatsume
Morgan Le Fay
19
13 / 6 / 5
12,491
595
20,499
19,868
11,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

15
2 / 5 / 8
9,584
456
6,049
15,456
6,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 2 / 5
14,064
670
14,871
19,768
8,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Morrigan
imlu
The Morrigan
17
3 / 7 / 7
11,088
528
7,693
8,768
3,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
lxGREEDxl
Baron Samedi
16
6 / 5 / 8
11,118
529
14,361
16,792
12,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
worstbadger
Artemis
18
2 / 2 / 11
11,482
547
15,951
11,807
4,464
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Artio
xSamahzx
Artio
18
3 / 4 / 10
11,294
538
6,934
21,938
26,760
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
70
20
Kills
29
29
Deaths
20
31
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
6
6
0.83
L
King Arthur
FattestLSucker
King Arthur
1
6
6
0.67
L
Hel
2
6
6
0.83
W
15
2
5
8.75
L
Morgan Le Fay
TomoharuNatsume
Morgan Le Fay
13
6
5
2.58
L
2
5
8
1.2
W
The Morrigan
imlu
The Morrigan
3
7
7
0.93
W
Baron Samedi
lxGREEDxl
Baron Samedi
6
5
8
2
W
Artemis
worstbadger
Artemis
2
2
11
3.75
W
Artio
xSamahzx
Artio
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,661
Damage
59,810
83,924
Taken
79,073
51,486
Mitigated
55,480
17,314
Healing
31,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
9,127
2,837
0
618
16,288
9,588
0
5,575
10,713
195
56,203
L
King Arthur
FattestLSucker
King Arthur
9,745
1,116
0
1,366
17,483
15,043
0
6,919
10,564
0
48,287
L
Hel
4,241
436
4,182
3,770
14,829
8,773
0
6,289
8,540
16,300
0
W
14,871
6,450
0
9,669
19,768
8,577
846
3,533
15,725
0
112,697
L
Morgan Le Fay
TomoharuNatsume
Morgan Le Fay
20,499
3,503
168
3,318
19,868
11,824
570
6,300
13,548
81,194
0
L
6,049
2,994
1,080
2,812
15,456
6,258
0
3,588
11,860
0
54,211
W
The Morrigan
imlu
The Morrigan
7,693
1,366
0
1,451
8,768
3,070
973
4,152
4,301
51,821
719
W
Baron Samedi
lxGREEDxl
Baron Samedi
14,361
2,266
3,158
5,388
16,792
12,609
100
8,269
8,033
51,761
0
W
Artemis
worstbadger
Artemis
15,951
6,735
0
4,184
11,807
4,464
1,106
3,398
8,044
0
101,090
W
Artio
xSamahzx
Artio
6,934
850
442
7,637
21,938
26,760
0
4,459
15,974
50,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,744
Gold Earned
59,046
430
Minions Killed
525
0
Camps Cleared
0
1,844,303
Distance Traveled
1,949,215
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,418
448
78
4
0
377,792
2
L
King Arthur
9,244
440
93
4
0
309,381
1
L
Hel
10,007
477
19
1
0
392,539
5
W
Awilix
14,064
670
139
7
0
496,215
7
L
Morgan Le Fay
12,491
595
140
7
0
378,907
5
L
Cupid
9,584
456
100
5
0
385,684
9
W
The Morrigan
11,088
528
98
5
0
346,461
0
W
Baron Samedi
11,118
529
64
3
0
394,531
8
W
Artemis
11,482
547
132
6
0
353,372
6
W
Artio
11,294
538
92
4
0
358,636
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role