Player Matchup

Danzaburou
Danzaburou
FA3897
Danzaburou
Level 10
God Stats
1W - 1L
1,701 SR
Queue Stats
1W - 4L
1,304 Elo+
Party 1
Ares
Ares
IDefineSkill
Ares
Level 29
God Stats
11W - 6L
1,751 SR
Queue Stats
114W - 121L
1,372 Elo+
Party 1
Anubis
Anubis
imTorontosfinest
Anubis
Level 26
God Stats
42W - 25L
1,565 SR
Queue Stats
120W - 134L
1,375 Elo+
Party 1
Team Averages
Level 22
1,672 SR
1,351 Elo+

VS

Team Averages
Level 43
1,518 SR
1,326 Elo+
Apollo
Apollo
BackOnMyBS
Apollo
Level 26
God Stats
6W - 7L
1,627 SR
Queue Stats
72W - 73L
1,483 Elo+
Party 2
Sylvanus
Sylvanus
GandalfNitup
Sylvanus
Level 99
God Stats
7W - 5L
1,493 SR
Queue Stats
251W - 311L
1,320 Elo+
Party 2
Zeus
Zeus
LowkeyDead2978
Zeus
Level 5
God Stats
4W - 3L
1,434 SR
Queue Stats
6W - 5L
1,174 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FA3897
Danzaburou
11
1 / 10 / 9
8,634
617
8,106
15,573
5,879
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
6 / 4 / 8
10,613
758
11,434
20,741
23,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
7 / 4 / 7
10,383
742
13,944
10,961
6,935
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BackOnMyBS
Apollo
16
8 / 4 / 9
12,303
879
16,077
14,194
4,910
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
GandalfNitup
Sylvanus
13
1 / 5 / 13
10,206
729
6,414
21,283
19,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
8 / 5 / 5
10,661
762
16,651
11,313
3,571
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
44
14
Kills
17
18
Deaths
14
24
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Apollo
BackOnMyBS
Apollo
8
4
9
3.13
L
Danzaburou
FA3897
Danzaburou
1
10
9
0.55
W
Sylvanus
GandalfNitup
Sylvanus
1
5
13
1.5
L
6
4
8
2.5
W
8
5
5
2.1
L
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,484
Damage
39,142
47,275
Taken
46,790
36,702
Mitigated
28,286
8,276
Healing
19,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
BackOnMyBS
Apollo
16,077
12,486
655
6,552
14,194
4,910
1,470
7,974
6,220
0
50,223
L
Danzaburou
FA3897
Danzaburou
8,106
4,350
0
139
15,573
5,879
275
9,330
6,243
0
19,186
W
Sylvanus
GandalfNitup
Sylvanus
6,414
935
3,245
7,256
21,283
19,805
183
9,970
11,313
17,846
0
L
11,434
698
0
4,029
20,741
23,888
0
8,095
12,646
20,864
0
W
16,651
1,392
129
1,949
11,313
3,571
799
7,434
3,879
35,760
0
L
13,944
246
0
4,108
10,961
6,935
135
5,640
5,321
45,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,630
Gold Earned
33,170
126
Minions Killed
129
0
Camps Cleared
0
678,082
Distance Traveled
702,857
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,303
879
61
4
0
225,272
0
L
Danzaburou
8,634
617
21
2
0
194,451
2
W
Sylvanus
10,206
729
18
1
0
242,348
0
L
Ares
10,613
758
25
2
0
264,715
0
W
Zeus
10,661
762
50
4
0
235,237
1
L
Anubis
10,383
742
80
6
0
218,916
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role