Player Matchup

Morgan Le Fay
Morgan Le Fay
InlandPack03
Morgan Le Fay
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,239 Elo+
Party 2
Cthulhu
Cthulhu
Itachiponce
Cthulhu
Level 12
God Stats
2W - 4L
1,280 SR
Queue Stats
5W - 10L
1,271 Elo+
Party 2
Anhur
Anhur
Nesvelez990_
Anhur
Level 22
God Stats
5W - 6L
1,521 SR
Queue Stats
105W - 80L
1,471 Elo+
Solo
Vulcan
Vulcan
Stormerallblood
Vulcan
Level 8
God Stats
0W - 1L
1,341 SR
Queue Stats
0W - 4L
1,116 Elo+
Solo
Kali
Kali
heatbite
Kali
Level 29
God Stats
5W - 6L
1,534 SR
Queue Stats
34W - 46L
1,481 Elo+
Solo
Team Averages
Level 17
1,435 SR
1,316 Elo+

VS

Team Averages
Level 27
1,582 SR
1,407 Elo+
Apollo
Apollo
JAVAJOE1990
Apollo
Level 26
God Stats
45W - 37L
1,577 SR
Queue Stats
110W - 144L
1,372 Elo+
Solo
Tsukuyomi
Tsukuyomi
KAUAI BOEI 808
Tsukuyomi
Level 29
God Stats
40W - 40L
1,485 SR
Queue Stats
70W - 77L
1,430 Elo+
Party 1
Sol
Sol
RainbowMage1
Sol
Level 29
God Stats
8W - 6L
1,649 SR
Queue Stats
57W - 54L
1,391 Elo+
Solo
Cthulhu
Cthulhu
chrisreallydunno
Cthulhu
Level 26
God Stats
32W - 26L
1,564 SR
Queue Stats
226W - 257L
1,348 Elo+
Solo
Artemis
Artemis
ksab1
Artemis
Level 27
God Stats
34W - 33L
1,636 SR
Queue Stats
43W - 52L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
InlandPack03
Morgan Le Fay
11
0 / 12 / 0
6,806
324
1,851
14,751
4,536
Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Itachiponce
Cthulhu
10
0 / 11 / 0
6,914
329
4,188
21,846
12,605
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

14
2 / 6 / 2
8,602
410
2,596
13,437
3,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
2 / 9 / 7
10,448
498
11,440
16,308
5,907
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
18
8 / 5 / 1
12,379
589
11,159
17,107
7,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
5 / 2 / 8
10,504
500
9,309
12,599
3,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
KAUAI BOEI 808
Tsukuyomi
19
16 / 2 / 10
13,322
634
19,050
12,536
5,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 3 / 3
12,036
573
8,556
16,425
5,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 3 / 6
10,392
495
10,584
12,031
7,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
ksab1
Artemis
20
11 / 3 / 0
13,302
633
13,406
10,909
4,294
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
68
12
Kills
41
43
Deaths
13
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
InlandPack03
Morgan Le Fay
0
12
0
0
L
Cthulhu
Itachiponce
Cthulhu
0
11
0
0
W
Apollo
5
2
8
4.5
W
Tsukuyomi
KAUAI BOEI 808
Tsukuyomi
16
2
10
10.5
L
2
6
2
0.5
W
5
3
3
2.17
L
2
9
7
0.61
W
4
3
6
2.33
L
Kali
8
5
1
1.7
W
Artemis
ksab1
Artemis
11
3
0
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,234
Damage
60,905
83,449
Taken
64,500
34,555
Mitigated
25,519
9,127
Healing
23,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
InlandPack03
Morgan Le Fay
1,851
343
0
280
14,751
4,536
621
3,289
11,243
25,732
0
L
Cthulhu
Itachiponce
Cthulhu
4,188
169
0
1,586
21,846
12,605
374
3,070
18,367
24,662
0
W
Apollo
9,309
5,677
0
4,499
12,599
3,696
3,339
4,485
8,114
0
59,747
W
Tsukuyomi
KAUAI BOEI 808
Tsukuyomi
19,050
3,489
0
3,501
12,536
5,084
1,520
2,143
10,393
0
79,413
L
2,596
720
0
2,368
13,437
3,637
1,199
3,700
9,243
0
50,764
W
8,556
2,222
0
9,012
16,425
5,236
3,861
4,031
12,394
99,856
0
L
11,440
4,780
0
2,836
16,308
5,907
0
4,658
11,164
38,233
0
W
10,584
725
264
3,774
12,031
7,209
1,757
3,005
9,026
49,509
0
L
Kali
11,159
6,155
0
2,057
17,107
7,870
0
2,612
14,292
0
60,227
W
Artemis
ksab1
Artemis
13,406
8,495
0
2,385
10,909
4,294
5,547
3,815
7,094
0
96,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,149
Gold Earned
59,556
326
Minions Killed
625
0
Camps Cleared
0
1,554,171
Distance Traveled
1,996,204
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,806
324
34
2
0
302,708
0
L
Cthulhu
6,914
329
46
2
0
324,276
1
W
Apollo
10,504
500
102
5
0
432,383
4
W
Tsukuyomi
13,322
634
119
6
0
449,501
0
L
Anhur
8,602
410
100
5
0
228,557
0
W
Sol
12,036
573
170
8
0
356,151
0
L
Vulcan
10,448
498
46
2
0
311,220
2
W
Cthulhu
10,392
495
69
3
0
418,329
0
L
Kali
12,379
589
100
5
0
387,410
0
W
Artemis
13,302
633
165
8
0
339,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role