Player Matchup

Pele
Pele
Kaedriick
Pele
Level 29
God Stats
2W - 1L
1,772 SR
Queue Stats
6W - 5L
1,662 Elo+
Party 2
Skadi
Skadi
Kurroy
Skadi
Level 25
God Stats
1W - 1L
1,653 SR
Queue Stats
52W - 75L
1,320 Elo+
Solo
Bellona
Bellona
Zinlock
Bellona
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Yemoja
Yemoja
cahlir
Yemoja
Level 3
God Stats
2W - 4L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2
Ra
Ra
yungmattrix
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,404 Elo+
Party 2
Team Averages
Level 15
1,585 SR
1,477 Elo+

VS

Team Averages
Level 25
1,444 SR
1,368 Elo+
Chaac
Chaac
 
Chaac
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
ineusha
Izanami
Level 8
God Stats
10W - 27L
1,124 SR
Queue Stats
79W - 140L
1,146 Elo+
Party 3
Arachne
Arachne
loay-sy963
Arachne
Level 68
God Stats
149W - 177L
1,492 SR
Queue Stats
540W - 806L
1,433 Elo+
Party 3
Ao Kuang
Ao Kuang
moustakalis
Ao Kuang
Level 25
God Stats
5W - 6L
1,603 SR
Queue Stats
59W - 80L
1,262 Elo+
Party 1
Neith
Neith
shadow3271
Neith
Level 0
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 22L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
9
1 / 4 / 0
5,716
476
4,797
8,917
2,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
Kurroy
Skadi
10
2 / 2 / 0
6,110
509
3,338
5,623
1,328
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
Zinlock
Bellona
8
0 / 6 / 0
4,885
407
1,510
7,482
3,879
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
cahlir
Yemoja
9
0 / 1 / 2
6,079
507
942
3,431
2,388
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

4
0 / 4 / 1
4,466
372
1,112
2,527
679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
7 / 0 / 2
7,300
608
5,687
6,014
4,194
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
ineusha
Izanami
9
1 / 1 / 1
5,858
488
1,797
3,019
668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
loay-sy963
Arachne
11
3 / 2 / 1
6,763
564
4,021
8,664
2,684
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
moustakalis
Ao Kuang
12
6 / 0 / 3
7,481
623
4,916
5,664
1,858
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
1
0 / 0 / 0
3,990
333
0
0
0

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
3
Kills
17
17
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
0
2
8
L
Pele
1
4
0
0.25
L
Skadi
Kurroy
Skadi
2
2
0
1
L
Bellona
Zinlock
Bellona
0
6
0
0
L
Yemoja
cahlir
Yemoja
0
1
2
1
W
Izanami
ineusha
Izanami
1
1
1
1.5
W
Arachne
loay-sy963
Arachne
3
2
1
1.75
W
Ao Kuang
moustakalis
Ao Kuang
6
0
3
7.5
W
Neith
0
0
0
0
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,699
Damage
16,421
27,980
Taken
23,361
10,850
Mitigated
9,404
7,665
Healing
11,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,687
844
0
1,961
6,014
4,194
324
0
6,014
0
29,642
L
Pele
4,797
1,301
0
3,768
8,917
2,576
0
1,522
7,395
0
30,744
L
Skadi
Kurroy
Skadi
3,338
1,479
0
1,990
5,623
1,328
721
0
5,623
0
28,287
L
Bellona
Zinlock
Bellona
1,510
618
0
1,294
7,482
3,879
0
1,856
5,626
0
10,308
L
Yemoja
cahlir
Yemoja
942
398
474
108
3,431
2,388
345
0
3,431
12,038
0
W
Izanami
ineusha
Izanami
1,797
1,559
0
723
3,019
668
0
501
2,518
0
16,575
W
Arachne
loay-sy963
Arachne
4,021
3,357
198
4,749
8,664
2,684
0
803
7,821
0
34,416
W
Ao Kuang
moustakalis
Ao Kuang
4,916
644
0
3,654
5,664
1,858
992
839
4,747
25,908
0
W
Neith
0
0
0
0
0
0
0
0
0
0
0
L
1,112
587
0
31
2,527
679
0
1,538
989
4,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,256
Gold Earned
31,392
164
Minions Killed
221
0
Camps Cleared
0
907,520
Distance Traveled
879,816
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,300
608
55
5
0
245,821
3
L
Pele
5,716
476
57
5
0
224,140
0
L
Skadi
6,110
509
52
4
0
182,317
0
L
Bellona
4,885
407
16
1
0
209,104
0
L
Yemoja
6,079
507
27
2
0
212,709
2
W
Izanami
5,858
488
37
3
0
154,968
0
W
Arachne
6,763
564
62
5
0
242,674
2
W
Ao Kuang
7,481
623
67
6
0
236,353
0
W
Neith
3,990
333
0
0
0
0
0
L
Ra
4,466
372
12
1
0
79,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role