Player Matchup

Cthulhu
Cthulhu
Chad MacGyver
Cthulhu
Level 19
God Stats
3W - 5L
1,342 SR
Queue Stats
24W - 32L
1,405 Elo+
Solo
Nox
Nox
Cris134072
Nox
Level 20
God Stats
5W - 5L
1,335 SR
Queue Stats
36W - 39L
1,307 Elo+
Solo
Set
Set
Kenai_tsi
Set
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 21L
1,091 Elo+
Party 1
Osiris
Osiris
Liftz52_
Osiris
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 21L
1,152 Elo+
Party 1
Danzaburou
Danzaburou
PaPico7th
Danzaburou
Level 24
God Stats
5W - 3L
1,240 SR
Queue Stats
60W - 75L
1,357 Elo+
Solo
Team Averages
Level 22
1,383 SR
1,262 Elo+

VS

Team Averages
Level 16
1,609 SR
1,448 Elo+
Cthulhu
Cthulhu
BamBamCam7063
Cthulhu
Level 5
God Stats
1W - 1L
1,681 SR
Queue Stats
1W - 1L
1,664 Elo+
Solo
Ymir
Ymir
CodigoRafa
Ymir
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 74L
1,239 Elo+
Solo
Bakasura
Bakasura
screechingZombi
Bakasura
Level 22
God Stats
16W - 10L
1,712 SR
Queue Stats
28W - 27L
1,333 Elo+
Solo
Nu Wa
Nu Wa
witch_cake13
Nu Wa
Level 28
God Stats
73W - 52L
1,654 SR
Queue Stats
82W - 59L
1,502 Elo+
Solo
Ra
Ra
xXBerserkXx3611
Ra
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
14 / 2 / 14
14,130
1,285
26,938
20,381
14,217
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
2 / 1 / 9
10,582
962
5,038
5,651
2,097
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
2 / 5 / 8
10,198
927
5,034
14,235
11,776
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Osiris
Liftz52_
Osiris
17
5 / 1 / 12
11,456
1,041
10,084
8,739
5,062
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
PaPico7th
Danzaburou
20
14 / 3 / 11
13,561
1,233
22,606
14,998
5,283
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

255

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
0 / 11 / 3
9,571
870
5,637
18,906
13,248
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

16
0 / 4 / 6
9,657
878
7,056
13,815
9,976
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
17
9 / 7 / 2
13,105
1,191
15,848
16,246
6,768
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
2 / 6 / 5
11,252
1,023
16,793
12,025
4,374
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
1 / 10 / 8
10,650
968
9,392
16,342
6,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
36
37
Kills
12
12
Deaths
38
54
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
11
3
0.14
W
Cthulhu
14
2
14
10.5
L
0
4
6
0.75
W
2
1
9
6.5
W
2
5
8
1.2
W
Osiris
Liftz52_
Osiris
5
1
12
11
W
Danzaburou
PaPico7th
Danzaburou
14
3
11
6.5
L
Bakasura
9
7
2
1.43
L
2
6
5
0.75
L
1
10
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,700
Damage
54,726
64,004
Taken
77,334
38,435
Mitigated
41,078
5,253
Healing
3,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
5,637
1,166
0
113
18,906
13,248
0
8,953
9,953
17,848
0
W
Cthulhu
26,938
2,870
490
2,103
20,381
14,217
0
13,587
6,175
55,350
0
L
7,056
2,091
0
0
13,815
9,976
0
4,969
8,846
16,766
0
W
5,038
811
0
0
5,651
2,097
0
3,394
2,180
20,280
0
W
5,034
2,940
0
208
14,235
11,776
0
7,084
6,626
0
8,655
W
Osiris
Liftz52_
Osiris
10,084
5,405
0
0
8,739
5,062
0
6,228
2,145
0
15,998
W
Danzaburou
PaPico7th
Danzaburou
22,606
11,162
0
2,452
14,998
5,283
0
8,585
5,663
0
57,266
L
Bakasura
15,848
9,633
0
92
16,246
6,768
0
5,409
10,837
0
20,910
L
16,793
5,018
0
1,493
12,025
4,374
0
4,569
7,456
39,687
0
L
9,392
2,567
797
1,391
16,342
6,712
0
8,076
8,266
22,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,927
Gold Earned
54,235
205
Minions Killed
154
4
Camps Cleared
6
940,156
Distance Traveled
878,268
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,571
870
34
3
1
170,218
4
W
Cthulhu
14,130
1,285
64
6
2
240,557
0
L
Ymir
9,657
878
25
2
0
148,000
0
W
Nox
10,582
962
44
4
0
152,947
0
W
Set
10,198
927
3
0
0
171,142
0
W
Osiris
11,456
1,041
15
1
1
169,288
0
W
Danzaburou
13,561
1,233
79
7
1
206,222
0
L
Bakasura
13,105
1,191
18
2
1
229,462
1
L
Nu Wa
11,252
1,023
41
4
4
166,894
0
L
Ra
10,650
968
36
3
0
163,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role