Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
FyJONNY R95
Guan Yu
Level 11
God Stats
16W - 20L
1,356 SR
Queue Stats
26W - 35L
1,332 Elo+
Party 1
Ah Puch
Ah Puch
Gs Qtehh
Ah Puch
Level 104
God Stats
23W - 23L
1,490 SR
Queue Stats
30W - 33L
1,420 Elo+
Party 1
Thanatos
Thanatos
VII Narruh
Thanatos
Level 59
God Stats
18W - 23L
1,388 SR
Queue Stats
40W - 47L
1,402 Elo+
Party 1
Chaac
Chaac
Virtual95
Chaac
Level 89
God Stats
3W - 5L
1,532 SR
Queue Stats
95W - 97L
1,476 Elo+
Party 1
Team Averages
Level 61
1,453 SR
1,426 Elo+

VS

Team Averages
Level 88
1,515 SR
1,491 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Chibi Yodabu
Jormungandr
Level 79
God Stats
22W - 32L
1,421 SR
Queue Stats
243W - 371L
1,473 Elo+
Solo
Nox
Nox
PeriGSXR
Nox
Level 106
God Stats
30W - 28L
1,454 SR
Queue Stats
723W - 732L
1,501 Elo+
Solo
Rama
Rama
Xaulor
Rama
Level 85
God Stats
28W - 37L
1,376 SR
Queue Stats
339W - 351L
1,448 Elo+
Solo
Eset
Eset
malfurion00778
Eset
Level 88
God Stats
6W - 4L
1,826 SR
Queue Stats
61W - 48L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
0 / 3 / 3
6,796
971
1,774
7,640
2,712
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
FyJONNY R95
Guan Yu
13
1 / 2 / 7
6,983
998
5,046
7,437
5,770
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Puch
Gs Qtehh
Ah Puch
13
2 / 0 / 6
7,349
1,050
11,081
4,410
1,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
VII Narruh
Thanatos
13
4 / 1 / 5
7,659
1,094
3,776
5,361
1,954
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
Virtual95
Chaac
13
3 / 0 / 7
7,625
1,089
10,068
8,114
7,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

337

VS

Team 2 Tickets

303

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
0 / 1 / 3
6,258
894
1,391
2,839
1,031
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Chibi Yodabu
Jormungandr
13
1 / 1 / 4
7,085
1,012
5,173
8,835
7,062
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 0 / 2
7,841
1,120
5,367
4,563
1,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
Xaulor
Rama
13
1 / 4 / 3
7,045
1,006
8,213
9,692
3,007
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 4 / 4
6,726
961
6,511
8,965
3,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
10
Kills
6
6
Deaths
10
28
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
3
3
0.5
L
Morgan Le Fay
 
Morgan Le Fay
0
1
3
1.5
L
Jormungandr
Chibi Yodabu
Jormungandr
1
1
4
3
W
Guan Yu
FyJONNY R95
Guan Yu
1
2
7
2.25
W
Ah Puch
Gs Qtehh
Ah Puch
2
0
6
5
L
4
0
2
5
W
Thanatos
VII Narruh
Thanatos
4
1
5
6.5
W
Chaac
Virtual95
Chaac
3
0
7
6.5
L
Rama
Xaulor
Rama
1
4
3
0.63
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,745
Damage
26,655
32,962
Taken
34,894
19,888
Mitigated
15,824
15,743
Healing
2,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
1,774
317
1,438
1,154
7,640
2,712
0
4,523
3,117
20,900
0
L
Morgan Le Fay
 
Morgan Le Fay
1,391
234
0
7
2,839
1,031
0
1,524
1,268
5,688
0
L
Jormungandr
Chibi Yodabu
Jormungandr
5,173
1,453
0
152
8,835
7,062
0
4,835
3,824
17,637
0
W
Guan Yu
FyJONNY R95
Guan Yu
5,046
210
1,806
1,721
7,437
5,770
0
4,020
3,007
0
6,884
W
Ah Puch
Gs Qtehh
Ah Puch
11,081
73
685
1,007
4,410
1,602
0
2,862
1,548
34,509
0
L
5,367
299
0
0
4,563
1,583
0
1,348
3,036
17,817
0
W
Thanatos
VII Narruh
Thanatos
3,776
699
569
2,601
5,361
1,954
0
3,537
1,824
0
6,884
W
Chaac
Virtual95
Chaac
10,068
836
650
4,112
8,114
7,850
0
3,500
4,614
0
17,284
L
Rama
Xaulor
Rama
8,213
6,246
0
549
9,692
3,007
0
3,393
6,084
0
18,693
L
6,511
322
577
964
8,965
3,141
0
1,755
6,946
22,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,412
Gold Earned
34,955
122
Minions Killed
148
4
Camps Cleared
4
701,496
Distance Traveled
539,933
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,796
971
38
5
0
111,022
0
L
Morgan Le Fay
6,258
894
10
1
0
33,143
0
L
Jormungandr
7,085
1,012
36
5
1
129,877
0
W
Guan Yu
6,983
998
6
1
0
158,815
0
W
Ah Puch
7,349
1,050
59
8
2
141,415
0
L
Nox
7,841
1,120
38
5
1
132,193
0
W
Thanatos
7,659
1,094
6
1
1
139,724
1
W
Chaac
7,625
1,089
13
2
1
150,520
0
L
Rama
7,045
1,006
34
5
2
111,713
0
L
Eset
6,726
961
30
4
0
133,007
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role