Player Matchup

Raijin
Raijin
JojoRambo05
Raijin
Level 88
God Stats
1W - 2L
1,300 SR
Queue Stats
14W - 14L
1,549 Elo+
Party 2
Artemis
Artemis
Nellek007
Artemis
Level 101
God Stats
3W - 2L
1,514 SR
Queue Stats
49W - 29L
1,691 Elo+
Party 2
Fafnir
Fafnir
That1squidward
Fafnir
Level 106
God Stats
4W - 2L
1,566 SR
Queue Stats
57W - 39L
1,633 Elo+
Party 2
Team Averages
Level 98
1,460 SR
1,624 Elo+

VS

Team Averages
Level 100
1,495 SR
1,519 Elo+
Cerberus
Cerberus
BIGBIRD16
Cerberus
Level 69
God Stats
17W - 17L
1,556 SR
Queue Stats
32W - 35L
1,539 Elo+
Solo
Zeus
Zeus
Bloody Effects
Zeus
Level 103
God Stats
16W - 28L
1,478 SR
Queue Stats
512W - 560L
1,492 Elo+
Party 1
Medusa
Medusa
Imperial J
Medusa
Level 128
God Stats
9W - 4L
1,453 SR
Queue Stats
334W - 371L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
12
4 / 5 / 1
8,032
669
6,291
9,304
2,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Nellek007
Artemis
9
1 / 8 / 3
7,090
591
6,758
9,787
2,994
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
2 / 5 / 5
8,810
734
5,036
15,123
13,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BIGBIRD16
Cerberus
12
1 / 2 / 13
9,362
780
5,567
12,152
11,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
13 / 1 / 3
10,753
896
13,378
5,318
1,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
Imperial J
Medusa
13
4 / 4 / 8
9,112
759
11,135
10,476
3,857
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
7
Kills
18
18
Deaths
7
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BIGBIRD16
Cerberus
1
2
13
3.75
W
13
1
3
14.5
W
Medusa
Imperial J
Medusa
4
4
8
2
L
Raijin
4
5
1
0.9
L
Artemis
Nellek007
Artemis
1
8
3
0.31
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,085
Damage
30,080
34,214
Taken
27,946
19,754
Mitigated
17,284
5,323
Healing
9,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BIGBIRD16
Cerberus
5,567
578
0
5,421
12,152
11,480
599
3,787
8,076
16,065
0
W
13,378
2,134
0
1,991
5,318
1,947
934
2,195
3,037
46,682
0
W
Medusa
Imperial J
Medusa
11,135
5,197
0
2,143
10,476
3,857
654
4,670
5,506
0
41,460
L
Raijin
6,291
455
0
301
9,304
2,788
0
3,405
5,899
30,712
0
L
Artemis
Nellek007
Artemis
6,758
2,565
0
1,346
9,787
2,994
0
5,977
3,810
0
19,502
L
5,036
1,886
0
3,676
15,123
13,972
0
9,563
5,560
13,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,932
Gold Earned
29,227
116
Minions Killed
169
0
Camps Cleared
0
567,748
Distance Traveled
625,488
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,362
780
33
3
0
218,218
3
W
Zeus
10,753
896
71
6
0
203,236
3
W
Medusa
9,112
759
65
5
0
204,034
0
L
Raijin
8,032
669
68
6
0
182,867
0
L
Artemis
7,090
591
39
3
0
173,575
2
L
Fafnir
8,810
734
9
1
0
211,306
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role