Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
BildoSagginz
Baron Samedi
Level 49
God Stats
1W - 1L
1,393 SR
Queue Stats
182W - 202L
1,434 Elo+
Solo
Izanami
Izanami
DualEVILEYE
Izanami
Level 46
God Stats
24W - 20L
1,620 SR
Queue Stats
137W - 148L
1,428 Elo+
Party 2
Athena
Athena
SoulBlaze1025
Athena
Level 46
God Stats
39W - 45L
1,429 SR
Queue Stats
420W - 422L
1,373 Elo+
Party 2
Heimdallr
Heimdallr
vKx Evolution
Heimdallr
Level 83
God Stats
6W - 15L
1,308 SR
Queue Stats
292W - 270L
1,403 Elo+
Party 2
Team Averages
Level 50
1,450 SR
1,428 Elo+

VS

Team Averages
Level 49
1,350 SR
1,311 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
LinkCabled
Thoth
Level 44
God Stats
0W - 2L
1,321 SR
Queue Stats
28W - 52L
1,256 Elo+
Party 3
Loki
Loki
Midorira
Loki
Level 48
God Stats
0W - 3L
1,193 SR
Queue Stats
35W - 58L
1,254 Elo+
Party 3
Neith
Neith
ToastedWAFL
Neith
Level 29
God Stats
6W - 15L
1,288 SR
Queue Stats
124W - 164L
1,208 Elo+
Party 1
Ao Kuang
Ao Kuang
lil jorgerap
Ao Kuang
Level 35
God Stats
89W - 135L
1,447 SR
Queue Stats
93W - 152L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
4 / 2 / 2
7,318
563
3,877
7,612
2,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
BildoSagginz
Baron Samedi
10
3 / 1 / 1
6,603
508
3,341
3,669
1,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
DualEVILEYE
Izanami
12
4 / 1 / 2
7,126
548
5,193
6,121
1,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 3 / 5
6,659
512
3,082
8,394
4,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
vKx Evolution
Heimdallr
13
6 / 0 / 2
7,954
612
7,411
4,367
1,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
0 / 1 / 0
6,152
473
1,914
5,912
3,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
11
2 / 3 / 0
6,594
507
3,837
5,711
2,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
10
0 / 3 / 3
6,178
475
2,707
8,677
2,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
2 / 3 / 1
6,813
524
4,451
6,662
2,104
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ao Kuang
lil jorgerap
Ao Kuang
9
2 / 8 / 1
6,339
488
2,950
9,978
2,608
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
18
Kills
6
7
Deaths
18
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
4
2
2
2.5
L
Gilgamesh
 
Gilgamesh
0
1
0
0
W
Baron Samedi
BildoSagginz
Baron Samedi
3
1
1
3.5
W
Izanami
DualEVILEYE
Izanami
4
1
2
5
L
Thoth
2
3
0
0.67
L
Loki
0
3
3
0.5
W
1
3
5
1.17
L
2
3
1
0.83
L
Ao Kuang
lil jorgerap
Ao Kuang
2
8
1
0.31
W
Heimdallr
vKx Evolution
Heimdallr
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,904
Damage
15,859
30,163
Taken
36,940
12,678
Mitigated
12,220
11,486
Healing
6,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
3,877
1,104
0
2,339
7,612
2,532
1,500
2,025
5,587
34,105
0
L
Gilgamesh
 
Gilgamesh
1,914
392
0
2,399
5,912
3,204
609
746
5,166
0
28,930
W
Baron Samedi
BildoSagginz
Baron Samedi
3,341
245
82
1,436
3,669
1,559
406
2,196
1,473
24,777
0
W
Izanami
DualEVILEYE
Izanami
5,193
3,328
369
3,542
6,121
1,931
393
164
5,957
0
47,546
L
Thoth
3,837
309
0
1,386
5,711
2,090
618
2,512
2,957
30,882
0
L
Loki
2,707
496
0
865
8,677
2,214
0
1,825
6,810
0
34,445
W
3,082
763
0
2,168
8,394
4,940
308
1,693
6,701
13,298
0
L
4,451
1,768
0
1,773
6,662
2,104
765
1,644
5,018
0
35,425
L
Ao Kuang
lil jorgerap
Ao Kuang
2,950
899
0
556
9,978
2,608
0
3,503
6,457
15,211
0
W
Heimdallr
vKx Evolution
Heimdallr
7,411
2,819
0
1,550
4,367
1,716
331
989
3,378
0
38,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,660
Gold Earned
32,076
321
Minions Killed
266
0
Camps Cleared
0
1,155,348
Distance Traveled
1,210,488
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,318
563
69
5
0
240,111
0
L
Gilgamesh
6,152
473
55
4
0
261,645
1
W
Baron Samedi
6,603
508
58
4
0
196,007
1
W
Izanami
7,126
548
94
7
0
233,670
0
L
Thoth
6,594
507
54
4
0
192,546
0
L
Loki
6,178
475
67
5
0
290,782
1
W
Athena
6,659
512
22
2
0
238,759
0
L
Neith
6,813
524
71
5
0
216,964
5
L
Ao Kuang
6,339
488
19
1
0
248,551
0
W
Heimdallr
7,954
612
78
6
0
246,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role