Player Matchup

Morgan Le Fay
Morgan Le Fay
Canelita nwn
Morgan Le Fay
Level 158
God Stats
6W - 6L
1,617 SR
Queue Stats
73W - 76L
1,653 Elo+
Party 1
Skadi
Skadi
LiveADELART
Skadi
Level 139
God Stats
0W - 1L
1,758 SR
Queue Stats
17W - 9L
1,700 Elo+
Party 1
Ravana
Ravana
PanchoDioTP
Ravana
Level 156
God Stats
2W - 2L
1,712 SR
Queue Stats
74W - 52L
1,694 Elo+
Party 1
Tyr
Tyr
Twinkie_Boss12
Tyr
Level 144
God Stats
37W - 21L
1,726 SR
Queue Stats
188W - 197L
1,569 Elo+
Solo
Geb
Geb
ninjikus
Geb
Level 101
God Stats
3W - 2L
1,816 SR
Queue Stats
254W - 230L
1,515 Elo+
Solo
Team Averages
Level 140
1,726 SR
1,626 Elo+

VS

Team Averages
Level 146
1,650 SR
1,657 Elo+
Khepri
Khepri
HelloCopter
Khepri
Level 159
God Stats
2W - 3L
1,350 SR
Queue Stats
135W - 119L
1,623 Elo+
Party 2
Hades
Hades
NoSkillJoe
Hades
Level 144
God Stats
1W - 0L
1,887 SR
Queue Stats
127W - 88L
1,641 Elo+
Party 2
Susano
Susano
ScubaDaSurfa
Susano
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 57L
1,667 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Svicker1
Morgan Le Fay
Level 112
God Stats
27W - 18L
1,840 SR
Queue Stats
62W - 37L
1,762 Elo+
Party 3
Artemis
Artemis
xDrunkshot
Artemis
Level 160
God Stats
28W - 14L
1,671 SR
Queue Stats
267W - 262L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Canelita nwn
Morgan Le Fay
14
5 / 5 / 4
8,651
455
14,712
13,405
4,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
0 / 5 / 1
8,896
468
6,835
12,351
3,825
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ravana
14
5 / 8 / 4
9,087
478
8,055
14,261
5,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
3 / 5 / 1
10,462
551
7,905
17,072
15,293
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
0 / 5 / 8
8,667
456
7,448
20,077
14,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
14
0 / 3 / 14
10,214
538
5,444
14,988
14,059
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hades
15
6 / 4 / 9
10,413
548
11,996
17,822
9,554
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Susano
17
7 / 3 / 12
11,028
580
9,749
12,422
6,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Svicker1
Morgan Le Fay
20
9 / 1 / 9
12,790
673
24,464
14,144
6,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
xDrunkshot
Artemis
18
6 / 2 / 3
11,453
603
7,966
12,525
4,275
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
75
13
Kills
28
28
Deaths
13
18
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Canelita nwn
Morgan Le Fay
5
5
4
1.4
W
Khepri
0
3
14
2.33
L
0
5
1
0.1
W
Hades
6
4
9
2.63
L
Ravana
5
8
4
0.88
W
Susano
7
3
12
4.33
W
Morgan Le Fay
Svicker1
Morgan Le Fay
9
1
9
13.5
L
3
5
1
0.7
L
0
5
8
0.8
W
Artemis
xDrunkshot
Artemis
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,955
Damage
59,619
77,166
Taken
71,901
44,135
Mitigated
40,359
17,474
Healing
28,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Canelita nwn
Morgan Le Fay
14,712
882
0
1,155
13,405
4,690
0
7,500
5,749
58,918
0
W
Khepri
5,444
525
0
1,841
14,988
14,059
263
5,515
9,208
27,570
0
L
6,835
3,093
81
2,462
12,351
3,825
67
5,180
7,097
0
70,441
W
Hades
11,996
1,908
889
7,642
17,822
9,554
1,992
8,349
9,163
56,413
0
L
Ravana
8,055
1,229
0
3,553
14,261
5,360
0
6,689
7,412
0
54,315
W
Susano
9,749
1,773
0
4,515
12,422
6,390
420
4,503
7,418
0
61,746
W
Morgan Le Fay
Svicker1
Morgan Le Fay
24,464
3,909
458
6,134
14,144
6,081
331
2,553
11,506
85,137
0
L
7,905
443
0
7,641
17,072
15,293
0
11,362
5,088
0
71,213
L
7,448
786
0
2,582
20,077
14,967
0
9,402
9,916
20,846
0
W
Artemis
xDrunkshot
Artemis
7,966
4,729
0
6,536
12,525
4,275
2,780
3,128
9,299
0
94,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,763
Gold Earned
55,898
462
Minions Killed
505
0
Camps Cleared
0
1,793,194
Distance Traveled
1,838,197
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,651
455
97
5
0
356,408
4
W
Khepri
10,214
538
35
2
0
371,721
7
L
Skadi
8,896
468
131
7
0
347,481
3
W
Hades
10,413
548
90
5
0
372,536
4
L
Ravana
9,087
478
87
5
0
353,455
3
W
Susano
11,028
580
97
5
0
397,366
2
W
Morgan Le Fay
12,790
673
142
7
0
348,373
4
L
Tyr
10,462
551
130
7
0
379,361
9
L
Geb
8,667
456
17
1
0
356,489
3
W
Artemis
11,453
603
141
7
0
348,201
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role