Player Matchup

Nemesis
Nemesis
EveRKinG03
Nemesis
Level 8
God Stats
3W - 4L
1,640 SR
Queue Stats
32W - 41L
1,276 Elo+
Party 2
Hades
Hades
Final-_-Strike
Hades
Level 16
God Stats
5W - 4L
1,532 SR
Queue Stats
10W - 17L
1,406 Elo+
Solo
Izanami
Izanami
H_Matty513
Izanami
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
72W - 76L
1,366 Elo+
Party 2
Bellona
Bellona
Santi_Mj
Bellona
Level 8
God Stats
6W - 5L
1,500 SR
Queue Stats
55W - 58L
1,240 Elo+
Party 2
Jormungandr
Jormungandr
obriensam2000
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,335 Elo+
Solo
Team Averages
Level 11
1,535 SR
1,325 Elo+

VS

Team Averages
Level 25
1,420 SR
1,351 Elo+
Cerberus
Cerberus
FullDawaDooms
Cerberus
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Pele
Pele
Gazelle255
Pele
Level 64
God Stats
11W - 15L
1,419 SR
Queue Stats
107W - 117L
1,385 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SaintElysium
Morgan Le Fay
Level 18
God Stats
6W - 4L
1,351 SR
Queue Stats
125W - 141L
1,162 Elo+
Party 1
Cthulhu
Cthulhu
Solanki69
Cthulhu
Level 16
God Stats
11W - 10L
1,500 SR
Queue Stats
50W - 71L
1,416 Elo+
Party 1
Neith
Neith
fishermanchik5
Neith
Level 18
God Stats
11W - 15L
1,332 SR
Queue Stats
16W - 24L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EveRKinG03
Nemesis
15
4 / 6 / 10
10,647
426
11,013
18,530
7,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
1 / 11 / 4
9,857
394
14,463
25,573
15,196
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
H_Matty513
Izanami
16
10 / 5 / 2
11,179
447
20,705
24,360
8,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Santi_Mj
Bellona
16
3 / 5 / 5
10,905
436
12,103
23,821
17,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
obriensam2000
Jormungandr
14
1 / 2 / 9
9,146
366
9,611
15,692
10,991
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FullDawaDooms
Cerberus
14
3 / 6 / 9
10,583
423
7,691
21,611
22,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
15 / 3 / 7
14,025
561
31,286
22,654
17,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
SaintElysium
Morgan Le Fay
17
6 / 3 / 11
11,786
471
24,088
16,728
6,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Solanki69
Cthulhu
15
3 / 2 / 17
10,634
425
10,188
20,446
14,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 5 / 10
10,248
410
9,044
11,651
3,989
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
83
19
Kills
29
29
Deaths
19
30
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Nemesis
EveRKinG03
Nemesis
4
6
10
1.5
L
1
11
4
0.27
W
Cerberus
FullDawaDooms
Cerberus
3
6
9
1.25
W
15
3
7
6.17
L
Izanami
H_Matty513
Izanami
10
5
2
2.2
W
Morgan Le Fay
SaintElysium
Morgan Le Fay
6
3
11
3.83
L
Bellona
Santi_Mj
Bellona
3
5
5
1.1
W
Cthulhu
Solanki69
Cthulhu
3
2
17
5.75
W
2
5
10
1.4
L
Jormungandr
obriensam2000
Jormungandr
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,895
Damage
82,297
107,976
Taken
93,090
59,576
Mitigated
64,648
22,795
Healing
31,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
EveRKinG03
Nemesis
11,013
4,482
0
2,899
18,530
7,314
320
7,013
11,208
0
41,230
L
14,463
1,866
185
5,441
25,573
15,196
890
8,987
16,319
62,839
0
W
Cerberus
FullDawaDooms
Cerberus
7,691
921
0
4,701
21,611
22,383
477
4,809
16,802
37,981
0
W
31,286
11,172
0
11,240
22,654
17,821
1,158
6,255
16,399
0
111,300
L
Izanami
H_Matty513
Izanami
20,705
13,156
0
8,937
24,360
8,539
895
12,384
11,514
0
66,249
W
Morgan Le Fay
SaintElysium
Morgan Le Fay
24,088
4,409
591
5,871
16,728
6,149
1,165
5,082
11,646
75,566
0
L
Bellona
Santi_Mj
Bellona
12,103
4,853
0
4,519
23,821
17,536
1,340
7,190
16,298
13
53,249
W
Cthulhu
Solanki69
Cthulhu
10,188
899
173
6,702
20,446
14,306
127
6,328
14,118
33,419
0
W
9,044
3,958
0
2,303
11,651
3,989
928
1,600
10,051
0
50,386
L
Jormungandr
obriensam2000
Jormungandr
9,611
2,406
0
814
15,692
10,991
0
4,880
10,670
37,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,734
Gold Earned
57,276
397
Minions Killed
481
0
Camps Cleared
0
2,129,554
Distance Traveled
2,189,853
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,647
426
51
2
0
520,715
0
L
Hades
9,857
394
109
4
0
377,194
5
W
Cerberus
10,583
423
89
4
0
397,824
5
W
Pele
14,025
561
168
7
0
482,637
4
L
Izanami
11,179
447
87
3
0
433,948
1
W
Morgan Le Fay
11,786
471
102
4
0
445,571
0
L
Bellona
10,905
436
102
4
0
487,422
1
W
Cthulhu
10,634
425
39
2
0
485,112
0
W
Neith
10,248
410
83
3
0
378,709
0
L
Jormungandr
9,146
366
48
2
0
310,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role