Player Matchup

Erlang Shen
Erlang Shen
Daddythulhu
Erlang Shen
Level 39
God Stats
6W - 0L
1,783 SR
Queue Stats
35W - 26L
1,514 Elo+
Party 1
Bacchus
Bacchus
DoctorDingaLang
Bacchus
Level 154
God Stats
12W - 4L
1,697 SR
Queue Stats
486W - 403L
1,478 Elo+
Party 1
Apollo
Apollo
F7 Kali
Apollo
Level 23
God Stats
65W - 49L
1,817 SR
Queue Stats
173W - 151L
1,708 Elo+
Party 1
Cupid
Cupid
Goated Guns
Cupid
Level 80
God Stats
4W - 1L
1,736 SR
Queue Stats
468W - 444L
1,512 Elo+
Party 1
Ra
Ra
Gxshers
Ra
Level 109
God Stats
4W - 3L
1,521 SR
Queue Stats
73W - 66L
1,477 Elo+
Party 1
Team Averages
Level 81
1,711 SR
1,538 Elo+

VS

Team Averages
Level 50
1,496 SR
1,279 Elo+
Nu Wa
Nu Wa
Fercho909
Nu Wa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,329 Elo+
Party 2
Awilix
Awilix
Jprivera9104
Awilix
Level 17
God Stats
4W - 4L
1,412 SR
Queue Stats
6W - 17L
1,189 Elo+
Party 2
Vamana
Vamana
VELASCO 92 FVG
Vamana
Level 98
God Stats
24W - 32L
1,516 SR
Queue Stats
206W - 236L
1,280 Elo+
Party 2
Ymir
Ymir
juanecheverry94
Ymir
Level 41
God Stats
22W - 24L
1,495 SR
Queue Stats
52W - 84L
1,297 Elo+
Party 2
Izanami
Izanami
vallejo_1305
Izanami
Level 64
God Stats
29W - 33L
1,557 SR
Queue Stats
167W - 210L
1,298 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Daddythulhu
Erlang Shen
11
4 / 0 / 2
6,652
665
3,767
5,389
2,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 0 / 6
6,186
619
3,829
4,039
2,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apollo
F7 Kali
Apollo
12
1 / 0 / 2
7,383
738
4,626
6,233
2,073
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
5 / 0 / 3
6,552
655
6,771
5,510
1,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
7 / 0 / 1
7,737
774
4,681
3,752
1,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Fercho909
Nu Wa
7
0 / 7 / 0
4,445
445
3,391
5,718
1,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
9
0 / 4 / 0
5,070
507
2,752
7,206
2,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 2 / 0
5,171
517
2,942
6,974
6,933
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 3 / 0
4,810
481
358
8,176
3,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
vallejo_1305
Izanami
7
0 / 3 / 0
4,444
444
1,948
4,754
990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
19
Kills
0
0
Deaths
19
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Daddythulhu
Erlang Shen
4
0
2
5
W
2
0
6
5
W
Apollo
F7 Kali
Apollo
1
0
2
2
L
Nu Wa
Fercho909
Nu Wa
0
7
0
0
W
5
0
3
6.5
W
7
0
1
7.5
L
Awilix
0
4
0
0
L
0
2
0
0
L
0
3
0
0
L
Izanami
vallejo_1305
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,674
Damage
11,391
24,923
Taken
32,828
10,769
Mitigated
14,964
10,939
Healing
5,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Daddythulhu
Erlang Shen
3,767
2,128
0
2,665
5,389
2,985
0
140
5,229
0
44,016
W
3,829
730
0
1,725
4,039
2,904
0
346
3,680
18,091
0
W
Apollo
F7 Kali
Apollo
4,626
2,524
0
878
6,233
2,073
1,006
99
6,120
0
39,717
L
Nu Wa
Fercho909
Nu Wa
3,391
1,014
0
41
5,718
1,280
0
3,726
1,992
12,454
0
W
6,771
4,456
156
2,917
5,510
1,519
0
1,364
4,030
0
32,477
W
4,681
1,183
184
2,414
3,752
1,288
68
1,443
2,107
45,951
0
L
Awilix
2,752
667
0
404
7,206
2,050
0
874
6,332
0
29,086
L
2,942
832
0
2,255
6,974
6,933
140
430
6,544
0
23,996
L
358
0
15
1,929
8,176
3,711
0
2,151
6,025
14,464
0
L
Izanami
vallejo_1305
Izanami
1,948
1,578
0
692
4,754
990
335
1,329
3,425
0
15,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,510
Gold Earned
23,940
343
Minions Killed
201
0
Camps Cleared
0
1,044,712
Distance Traveled
938,900
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,652
665
80
8
0
228,772
3
W
Bacchus
6,186
619
24
2
0
219,354
6
W
Apollo
7,383
738
81
8
0
177,109
0
L
Nu Wa
4,445
445
25
3
0
179,956
3
W
Cupid
6,552
655
67
7
0
194,731
2
W
Ra
7,737
774
91
9
0
224,746
4
L
Awilix
5,070
507
67
7
0
200,112
2
L
Vamana
5,171
517
51
5
0
214,043
2
L
Ymir
4,810
481
22
2
0
161,519
1
L
Izanami
4,444
444
36
4
0
183,270
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role