Player Matchup

Ymir
Ymir
GrandpaHairs
Ymir
Level 25
God Stats
5W - 6L
1,831 SR
Queue Stats
70W - 64L
1,363 Elo+
Party 3
Fenrir
Fenrir
GrandpaHands
Fenrir
Level 70
God Stats
42W - 45L
1,499 SR
Queue Stats
220W - 257L
1,418 Elo+
Party 3
Chiron
Chiron
Nakilto1k
Chiron
Level 44
God Stats
9W - 10L
1,516 SR
Queue Stats
446W - 445L
1,371 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
sminosaba
Morgan Le Fay
Level 29
God Stats
6W - 7L
1,487 SR
Queue Stats
107W - 113L
1,359 Elo+
Party 4
Amaterasu
Amaterasu
ssj3bro
Amaterasu
Level 39
God Stats
20W - 25L
1,455 SR
Queue Stats
119W - 137L
1,355 Elo+
Party 4
Team Averages
Level 41
1,558 SR
1,373 Elo+

VS

Team Averages
Level 73
1,597 SR
1,397 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Anasooo76
Loki
Level 33
God Stats
24W - 19L
1,674 SR
Queue Stats
177W - 186L
1,418 Elo+
Party 2
Merlin
Merlin
Str8MilfHuntin
Merlin
Level 29
God Stats
3W - 4L
1,749 SR
Queue Stats
35W - 36L
1,373 Elo+
Party 1
Skadi
Skadi
The_Shadow_199
Skadi
Level 83
God Stats
6W - 5L
1,500 SR
Queue Stats
29W - 22L
1,325 Elo+
Party 1
Odin
Odin
TrippyPercent
Odin
Level 106
God Stats
2W - 0L
1,561 SR
Queue Stats
124W - 127L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 4
6,912
432
3,368
11,925
8,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
13
7 / 4 / 2
8,649
541
7,894
12,659
5,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
Nakilto1k
Chiron
14
3 / 5 / 2
8,239
515
7,047
11,377
3,193
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
sminosaba
Morgan Le Fay
12
1 / 6 / 1
7,083
443
4,006
10,957
3,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
ssj3bro
Amaterasu
12
1 / 4 / 1
7,046
440
2,402
12,589
5,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
5 / 3 / 6
8,900
556
9,043
13,230
6,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Loki
13
3 / 5 / 8
8,273
517
6,084
9,460
2,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 0 / 6
8,919
557
10,426
6,087
1,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
7 / 2 / 6
8,512
532
8,863
6,849
1,702
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 2 / 8
8,470
529
8,258
9,500
5,541
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
57
12
Kills
23
23
Deaths
12
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
3
6
2.67
W
Loki
3
5
8
1.4
L
0
4
4
0.5
L
Fenrir
7
4
2
2
L
Chiron
Nakilto1k
Chiron
3
5
2
0.8
W
5
0
6
8
W
7
2
6
5
W
3
2
8
3.5
L
Morgan Le Fay
sminosaba
Morgan Le Fay
1
6
1
0.25
L
Amaterasu
ssj3bro
Amaterasu
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,717
Damage
42,674
59,507
Taken
45,126
25,860
Mitigated
18,768
12,767
Healing
12,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
9,043
3,549
0
3,619
13,230
6,771
0
2,925
10,305
0
62,451
W
Loki
6,084
1,195
0
2,484
9,460
2,844
49
1,616
7,844
0
38,161
L
3,368
836
340
2,393
11,925
8,194
22
1,118
10,807
19,622
0
L
Fenrir
7,894
1,358
0
1,466
12,659
5,391
0
363
12,296
0
46,549
L
Chiron
Nakilto1k
Chiron
7,047
3,227
203
2,430
11,377
3,193
482
1,419
9,939
0
60,044
W
10,426
573
132
2,634
6,087
1,910
1,025
766
5,321
51,137
0
W
8,863
4,069
162
1,496
6,849
1,702
363
1,040
5,809
0
35,401
W
8,258
1,742
0
2,128
9,500
5,541
99
1,558
7,942
0
40,336
L
Morgan Le Fay
sminosaba
Morgan Le Fay
4,006
482
0
1,865
10,957
3,537
902
4,996
5,961
28,434
0
L
Amaterasu
ssj3bro
Amaterasu
2,402
878
213
3,857
12,589
5,545
155
2,530
10,059
0
21,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,929
Gold Earned
43,074
330
Minions Killed
384
0
Camps Cleared
0
1,467,085
Distance Traveled
1,636,589
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,900
556
99
6
0
323,862
2
W
Loki
8,273
517
67
4
0
334,775
4
L
Ymir
6,912
432
39
2
0
283,918
2
L
Fenrir
8,649
541
78
5
0
311,202
6
L
Chiron
8,239
515
103
6
0
325,007
1
W
Merlin
8,919
557
93
6
0
320,646
4
W
Skadi
8,512
532
42
3
0
343,505
0
W
Odin
8,470
529
83
5
0
313,801
5
L
Morgan Le Fay
7,083
443
59
4
0
255,980
0
L
Amaterasu
7,046
440
51
3
0
290,978
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role