Player Matchup

Morgan Le Fay
Morgan Le Fay
FlipperClown71
Morgan Le Fay
Level 127
God Stats
1W - 1L
1,736 SR
Queue Stats
19W - 20L
1,568 Elo+
Party 2
Awilix
Awilix
JustSomeDonkey
Awilix
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
bigchief45
Gilgamesh
Level 69
God Stats
41W - 21L
1,662 SR
Queue Stats
127W - 103L
1,541 Elo+
Party 2
Team Averages
Level 94
1,633 SR
1,536 Elo+

VS

Team Averages
Level 125
1,439 SR
1,458 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
OnlyLiveOnce644
Hercules
Level 66
God Stats
5W - 4L
1,153 SR
Queue Stats
480W - 598L
1,404 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
XRinNeGanX
Morgan Le Fay
Level 160
God Stats
34W - 24L
1,663 SR
Queue Stats
354W - 356L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FlipperClown71
Morgan Le Fay
11
2 / 4 / 4
7,602
760
10,810
7,393
2,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
3 / 5 / 2
7,276
728
5,269
9,562
3,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Gilgamesh
bigchief45
Gilgamesh
9
2 / 5 / 1
6,698
670
8,268
10,339
4,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
2 / 2 / 9
7,822
782
6,158
9,063
6,426
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
11
6 / 2 / 7
8,183
818
6,521
11,566
4,797
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morgan Le Fay
XRinNeGanX
Morgan Le Fay
13
6 / 3 / 6
8,442
844
10,216
10,111
3,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
7
Kills
14
14
Deaths
7
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
2
9
3.25
L
Morgan Le Fay
FlipperClown71
Morgan Le Fay
2
4
4
1
L
3
5
2
0.8
W
Hercules
6
2
7
4.75
W
Morgan Le Fay
XRinNeGanX
Morgan Le Fay
6
3
6
3
L
Gilgamesh
bigchief45
Gilgamesh
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,347
Damage
22,895
27,294
Taken
30,740
10,935
Mitigated
14,376
5,536
Healing
8,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,158
578
751
1,749
9,063
6,426
87
4,313
4,412
13,184
0
L
Morgan Le Fay
FlipperClown71
Morgan Le Fay
10,810
1,479
0
1,070
7,393
2,787
0
5,340
2,053
27,591
0
L
5,269
2,300
0
1,834
9,562
3,292
0
5,290
4,272
69
10,815
W
Hercules
6,521
2,002
0
1,775
11,566
4,797
214
3,230
8,008
0
11,423
W
Morgan Le Fay
XRinNeGanX
Morgan Le Fay
10,216
811
412
3,814
10,111
3,153
400
2,388
7,463
36,651
0
L
Gilgamesh
bigchief45
Gilgamesh
8,268
999
0
2,632
10,339
4,856
0
5,744
4,595
0
16,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,576
Gold Earned
24,447
70
Minions Killed
93
0
Camps Cleared
0
580,584
Distance Traveled
616,002
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,822
782
20
2
0
213,360
2
L
Morgan Le Fay
7,602
760
45
5
0
181,496
3
L
Awilix
7,276
728
8
1
0
201,401
0
W
Hercules
8,183
818
18
2
0
209,782
2
W
Morgan Le Fay
8,442
844
55
6
0
192,860
3
L
Gilgamesh
6,698
670
17
2
0
197,687
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role