Player Matchup

Ra
Ra
Bigimigi
Ra
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 18L
1,500 Elo+
Party 2
Thor
Thor
Winzgamez
Thor
Level 11
God Stats
2W - 3L
1,666 SR
Queue Stats
5W - 9L
1,548 Elo+
Party 1
Kukulkan
Kukulkan
Zerron
Kukulkan
Level 20
God Stats
3W - 2L
1,500 SR
Queue Stats
13W - 23L
1,500 Elo+
Party 2
Neith
Neith
tr0k0n
Neith
Level 3
God Stats
2W - 3L
1,666 SR
Queue Stats
3W - 7L
1,641 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Πiros
Tsukuyomi
Level 4
God Stats
1W - 1L
1,666 SR
Queue Stats
5W - 5L
1,639 Elo+
Party 1
Team Averages
Level 8
1,600 SR
1,566 Elo+

VS

Team Averages
Level 21
1,380 SR
1,667 Elo+
Pele
Pele
GodFallenz
Pele
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 63L
1,506 Elo+
Solo
Ares
Ares
Kurawaki
Ares
Level 27
God Stats
1W - 0L
1,299 SR
Queue Stats
8W - 10L
1,857 Elo+
Solo
Baba Yaga
Baba Yaga
NobelÖdüllüKedi
Baba Yaga
Level 18
God Stats
2W - 0L
1,099 SR
Queue Stats
8W - 1L
1,863 Elo+
Solo
Izanami
Izanami
SwobbyBango
Izanami
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 31L
1,486 Elo+
Solo
Nemesis
Nemesis
s8verq
Nemesis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 13 / 28
15,637
1,117
23,015
29,967
12,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
20
8 / 11 / 25
15,320
1,094
19,152
27,443
10,247
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
Zerron
Kukulkan
20
6 / 4 / 16
14,609
1,044
18,943
18,926
7,926
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
tr0k0n
Neith
20
8 / 9 / 26
15,724
1,123
25,530
21,754
9,535
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tsukuyomi
Πiros
Tsukuyomi
20
12 / 12 / 21
16,493
1,178
25,784
24,690
8,764
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

20

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 8 / 24
15,472
1,105
25,118
26,789
26,964
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ares
20
2 / 6 / 36
14,784
1,056
10,148
27,395
39,219
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
6 / 8 / 21
14,495
1,035
23,292
19,463
8,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
SwobbyBango
Izanami
20
15 / 6 / 19
16,983
1,213
26,614
20,114
8,665
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
s8verq
Nemesis
20
18 / 12 / 18
17,924
1,280
33,300
26,471
13,589
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
167
40
Kills
49
49
Deaths
40
116
Assists
118
Player
Kills
Deaths
Assists
KDA
L
6
13
28
1.54
W
8
8
24
2.5
W
Ares
2
6
36
3.33
W
6
8
21
2.06
W
Izanami
SwobbyBango
Izanami
15
6
19
4.08
L
Thor
8
11
25
1.86
L
Kukulkan
Zerron
Kukulkan
6
4
16
3.5
W
Nemesis
s8verq
Nemesis
18
12
18
2.25
L
Neith
tr0k0n
Neith
8
9
26
2.33
L
Tsukuyomi
Πiros
Tsukuyomi
12
12
21
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,424
Damage
118,472
122,780
Taken
120,232
49,149
Mitigated
96,901
15,214
Healing
14,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,015
5,113
3,895
7,167
29,967
12,677
0
9,618
20,349
52,537
0
W
25,118
3,945
0
6,649
26,789
26,964
0
13,455
13,334
0
57,482
W
Ares
10,148
227
0
2,162
27,395
39,219
0
10,171
17,224
38,110
0
W
23,292
1,161
0
2,615
19,463
8,464
0
4,582
14,881
47,799
0
W
Izanami
SwobbyBango
Izanami
26,614
15,078
0
1,836
20,114
8,665
0
7,112
13,002
0
46,558
L
Thor
19,152
4,590
0
0
27,443
10,247
0
7,723
19,720
0
26,095
L
Kukulkan
Zerron
Kukulkan
18,943
2,283
0
673
18,926
7,926
0
3,346
15,580
49,356
0
W
Nemesis
s8verq
Nemesis
33,300
14,777
0
1,425
26,471
13,589
0
6,638
19,833
0
46,220
L
Neith
tr0k0n
Neith
25,530
14,625
0
3,312
21,754
9,535
0
6,198
15,556
0
51,920
L
Tsukuyomi
Πiros
Tsukuyomi
25,784
8,558
0
167
24,690
8,764
0
6,555
18,135
0
50,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,783
Gold Earned
79,658
247
Minions Killed
232
7
Camps Cleared
8
1,265,171
Distance Traveled
1,270,607
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
15,637
1,117
56
4
1
239,809
0
W
Pele
15,472
1,105
56
4
2
272,674
0
W
Ares
14,784
1,056
50
4
1
260,479
0
W
Baba Yaga
14,495
1,035
56
4
1
227,715
0
W
Izanami
16,983
1,213
45
3
2
253,934
1
L
Thor
15,320
1,094
10
1
1
247,193
1
L
Kukulkan
14,609
1,044
68
5
0
251,366
1
W
Nemesis
17,924
1,280
25
2
2
255,805
0
L
Neith
15,724
1,123
68
5
1
233,645
1
L
Tsukuyomi
16,493
1,178
45
3
4
293,158
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role