Player Matchup

Merlin
Merlin
BARGAINxBANDIT
Merlin
Level 106
God Stats
2W - 5L
1,344 SR
Queue Stats
170W - 160L
1,604 Elo+
Party 1
Neith
Neith
theboyyoufear
Neith
Level 139
God Stats
10W - 6L
1,712 SR
Queue Stats
380W - 301L
1,668 Elo+
Party 1
Khepri
Khepri
xXRIVERxRATXx
Khepri
Level 123
God Stats
19W - 8L
1,711 SR
Queue Stats
196W - 126L
1,721 Elo+
Party 1
Team Averages
Level 123
1,589 SR
1,664 Elo+

VS

Team Averages
Level 115
1,523 SR
1,515 Elo+
Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
BIGBIRD16
Cerberus
Level 69
God Stats
17W - 17L
1,570 SR
Queue Stats
32W - 35L
1,547 Elo+
Solo
Izanami
Izanami
Jovixxen
Izanami
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 64L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 3
7,339
667
9,644
2,436
779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 0 / 2
7,811
710
7,908
6,139
1,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 0 / 3
7,716
701
3,892
7,775
5,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
0 / 1 / 0
6,810
619
5,084
6,793
3,886
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
BIGBIRD16
Cerberus
9
0 / 2 / 0
7,084
644
3,626
12,773
8,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
Jovixxen
Izanami
10
0 / 1 / 0
6,642
604
4,741
7,394
2,321
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
4
Kills
0
0
Deaths
4
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
1
0
0
W
1
0
3
2.5
L
Cerberus
BIGBIRD16
Cerberus
0
2
0
0
L
Izanami
Jovixxen
Izanami
0
1
0
0
W
2
0
2
3
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,444
Damage
13,451
16,350
Taken
26,960
8,016
Mitigated
14,904
6,709
Healing
9,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,084
521
0
2,488
6,793
3,886
0
4,393
2,400
23,950
0
W
9,644
447
0
1,022
2,436
779
105
1,366
1,070
40,273
0
L
Cerberus
BIGBIRD16
Cerberus
3,626
124
0
5,454
12,773
8,697
0
4,871
7,902
16,134
0
L
Izanami
Jovixxen
Izanami
4,741
2,441
0
1,819
7,394
2,321
0
4,272
3,122
0
30,399
W
7,908
5,490
0
3,604
6,139
1,977
22
3,336
2,803
0
32,462
W
3,892
74
0
2,083
7,775
5,260
0
4,008
3,767
13,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,866
Gold Earned
20,536
145
Minions Killed
148
0
Camps Cleared
0
643,544
Distance Traveled
654,099
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,810
619
33
3
0
222,650
2
W
Merlin
7,339
667
75
7
0
207,992
0
L
Cerberus
7,084
644
38
3
0
214,722
3
L
Izanami
6,642
604
77
7
0
216,727
3
W
Neith
7,811
710
51
5
0
198,387
1
W
Khepri
7,716
701
19
2
0
237,165
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role