Player Matchup

Sun Wukong
Sun Wukong
Blanca0904hola
Sun Wukong
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,292 Elo+
Party 4
Horus
Horus
LicksLettuce
Horus
Level 32
God Stats
1W - 3L
1,500 SR
Queue Stats
124W - 181L
1,300 Elo+
Party 1
Hachiman
Hachiman
SWlCKYY
Hachiman
Level 22
God Stats
7W - 7L
1,500 SR
Queue Stats
231W - 236L
1,397 Elo+
Solo
Mercury
Mercury
TheBlacksmith56
Mercury
Level 29
God Stats
3W - 6L
1,329 SR
Queue Stats
89W - 147L
1,289 Elo+
Party 1
Tiamat
Tiamat
iambps
Tiamat
Level 15
God Stats
0W - 2L
1,192 SR
Queue Stats
20W - 22L
1,298 Elo+
Party 4
Team Averages
Level 22
1,404 SR
1,315 Elo+

VS

Team Averages
Level 23
1,423 SR
1,289 Elo+
Pele
Pele
Helios1097
Pele
Level 29
God Stats
10W - 9L
1,538 SR
Queue Stats
204W - 243L
1,353 Elo+
Solo
Artemis
Artemis
TroubleOnMyLeft
Artemis
Level 5
God Stats
1W - 1L
1,308 SR
Queue Stats
13W - 14L
1,192 Elo+
Party 3
Ymir
Ymir
TroubleOnMyRight
Ymir
Level 5
God Stats
4W - 5L
1,342 SR
Queue Stats
13W - 14L
1,192 Elo+
Party 3
King Arthur
King Arthur
WSubZtance
King Arthur
Level 73
God Stats
15W - 17L
1,427 SR
Queue Stats
241W - 345L
1,399 Elo+
Party 2
Ra
Ra
smto_2007
Ra
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 55L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Blanca0904hola
Sun Wukong
10
1 / 2 / 0
6,298
484
3,453
8,382
7,221
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
1 / 5 / 5
5,709
439
3,267
6,787
2,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
SWlCKYY
Hachiman
9
0 / 2 / 2
5,535
426
1,533
4,825
1,821
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
6 / 3 / 0
7,068
544
5,588
7,800
2,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
iambps
Tiamat
11
7 / 4 / 3
7,551
581
10,678
9,127
4,699
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 8
7,737
595
6,210
8,670
2,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
6 / 3 / 0
7,332
564
6,643
8,317
2,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 1 / 6
6,020
463
2,162
6,479
3,353
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
WSubZtance
King Arthur
13
5 / 2 / 2
7,679
591
5,653
8,636
5,596
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
2 / 8 / 1
6,128
471
3,434
6,781
2,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
33
15
Kills
16
16
Deaths
16
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Blanca0904hola
Sun Wukong
1
2
0
0.5
W
3
2
8
3.5
L
1
5
5
0.7
L
Hachiman
SWlCKYY
Hachiman
0
2
2
0.5
L
6
3
0
2
W
6
3
0
2
W
0
1
6
3
W
King Arthur
WSubZtance
King Arthur
5
2
2
3
L
Tiamat
iambps
Tiamat
7
4
3
2.13
W
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,519
Damage
24,102
36,921
Taken
38,883
19,255
Mitigated
16,423
5,574
Healing
7,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Blanca0904hola
Sun Wukong
3,453
1,006
0
378
8,382
7,221
124
0
8,382
0
30,811
W
6,210
1,299
0
1,516
8,670
2,816
51
1,647
7,023
0
46,178
L
3,267
1,436
519
991
6,787
2,917
18
345
6,442
0
16,902
L
Hachiman
SWlCKYY
Hachiman
1,533
864
0
649
4,825
1,821
0
538
4,287
0
17,575
L
5,588
2,596
0
975
7,800
2,597
16
258
7,542
0
29,325
W
6,643
3,526
0
2,597
8,317
2,429
2,920
1,597
6,720
0
34,869
W
2,162
1,108
20
564
6,479
3,353
592
1,059
5,420
18,487
0
W
King Arthur
WSubZtance
King Arthur
5,653
421
0
2,898
8,636
5,596
239
509
8,127
0
35,821
L
Tiamat
iambps
Tiamat
10,678
1,552
0
2,062
9,127
4,699
280
4,229
4,672
33,884
0
W
3,434
1,366
0
151
6,781
2,229
774
6,140
641
18,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,161
Gold Earned
34,896
221
Minions Killed
294
0
Camps Cleared
0
1,146,824
Distance Traveled
1,131,678
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,298
484
63
5
0
253,818
0
W
Pele
7,737
595
86
7
0
268,393
5
L
Horus
5,709
439
34
3
0
229,227
2
L
Hachiman
5,535
426
38
3
0
190,289
1
L
Mercury
7,068
544
38
3
0
260,920
3
W
Artemis
7,332
564
68
5
0
207,455
3
W
Ymir
6,020
463
29
2
0
208,084
4
W
King Arthur
7,679
591
67
5
0
255,158
0
L
Tiamat
7,551
581
48
4
0
212,570
1
W
Ra
6,128
471
44
3
0
192,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role