Player Matchup

Cthulhu
Cthulhu
IkelosDreamer
Cthulhu
Level 7
God Stats
0W - 1L
1,509 SR
Queue Stats
5W - 7L
1,458 Elo+
Party 1
Sylvanus
Sylvanus
MissPutana
Sylvanus
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 23L
1,475 Elo+
Party 2
Merlin
Merlin
NiceFurryMan
Merlin
Level 25
God Stats
3W - 5L
1,431 SR
Queue Stats
19W - 23L
1,457 Elo+
Party 2
Izanami
Izanami
Skotudral
Izanami
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,524 Elo+
Party 2
Susano
Susano
mauterezo
Susano
Level 27
God Stats
3W - 4L
1,154 SR
Queue Stats
15W - 10L
1,492 Elo+
Party 1
Team Averages
Level 18
1,419 SR
1,481 Elo+

VS

Team Averages
Level 21
1,498 SR
1,491 Elo+
Freya
Freya
FeatherGaming
Freya
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,583 Elo+
Party 3
Mulan
Mulan
KangScale5
Mulan
Level 1
God Stats
4W - 0L
1,500 SR
Queue Stats
9W - 7L
1,450 Elo+
Solo
Bakasura
Bakasura
NeaDoeJong
Bakasura
Level 29
God Stats
5W - 2L
1,500 SR
Queue Stats
31W - 36L
1,446 Elo+
Party 3
Cerberus
Cerberus
VetMatriarch
Cerberus
Level 45
God Stats
2W - 2L
1,174 SR
Queue Stats
66W - 83L
1,446 Elo+
Party 3
Anhur
Anhur
WrednyKomar
Anhur
Level 16
God Stats
8W - 6L
1,815 SR
Queue Stats
105W - 100L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
0 / 7 / 2
6,210
414
2,669
11,921
6,204
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
MissPutana
Sylvanus
9
4 / 9 / 0
6,850
457
7,955
12,743
4,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Merlin
10
3 / 9 / 0
7,212
481
8,817
11,431
3,803
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Skotudral
Izanami
10
0 / 11 / 1
6,452
430
4,309
10,169
2,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Susano
mauterezo
Susano
11
1 / 11 / 2
6,915
461
7,962
14,120
3,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 8
8,473
565
4,796
8,804
3,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
18
14 / 0 / 2
11,974
798
12,564
10,364
9,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
NeaDoeJong
Bakasura
16
12 / 2 / 3
10,123
675
9,527
13,235
6,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
VetMatriarch
Cerberus
13
1 / 2 / 15
9,247
616
4,129
9,909
6,195
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
16 / 2 / 0
11,154
744
16,344
13,916
4,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
75
8
Kills
47
47
Deaths
8
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
4
2
8
4
L
Cthulhu
0
7
2
0.14
W
Mulan
14
0
2
15
L
Sylvanus
MissPutana
Sylvanus
4
9
0
0.44
W
Bakasura
NeaDoeJong
Bakasura
12
2
3
6.75
L
Merlin
3
9
0
0.33
L
Izanami
Skotudral
Izanami
0
11
1
0.05
W
Cerberus
VetMatriarch
Cerberus
1
2
15
4.25
W
16
2
0
8
L
Susano
mauterezo
Susano
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,712
Damage
47,360
60,384
Taken
56,228
20,795
Mitigated
29,103
5,498
Healing
19,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,796
1,840
0
2,362
8,804
3,378
505
3,501
5,303
25,956
0
L
Cthulhu
2,669
670
98
0
11,921
6,204
0
492
10,922
17,616
0
W
Mulan
12,564
3,154
0
4,798
10,364
9,122
2,749
1,030
9,334
0
81,323
L
Sylvanus
MissPutana
Sylvanus
7,955
2,653
584
1,410
12,743
4,514
0
1,034
11,562
17,024
3,132
W
Bakasura
NeaDoeJong
Bakasura
9,527
7,683
0
3,143
13,235
6,017
0
4,314
8,921
0
56,621
L
Merlin
8,817
1,037
81
1,355
11,431
3,803
611
2,997
8,064
32,833
0
L
Izanami
Skotudral
Izanami
4,309
3,553
0
0
10,169
2,502
776
2,394
7,283
0
28,284
W
Cerberus
VetMatriarch
Cerberus
4,129
716
0
671
9,909
6,195
503
3,038
6,871
18,090
0
W
16,344
11,136
0
8,471
13,916
4,391
3,079
6,974
6,942
0
77,280
L
Susano
mauterezo
Susano
7,962
2,310
0
1,970
14,120
3,772
39
2,008
11,601
0
38,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,639
Gold Earned
50,971
234
Minions Killed
489
0
Camps Cleared
0
1,227,854
Distance Traveled
1,408,488
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,473
565
46
3
0
259,826
2
L
Cthulhu
6,210
414
27
2
0
246,205
0
W
Mulan
11,974
798
178
12
0
282,244
7
L
Sylvanus
6,850
457
33
2
0
241,373
1
W
Bakasura
10,123
675
98
7
0
321,871
4
L
Merlin
7,212
481
54
4
0
223,943
0
L
Izanami
6,452
430
50
3
0
256,181
0
W
Cerberus
9,247
616
30
2
0
278,893
2
W
Anhur
11,154
744
137
9
0
265,654
3
L
Susano
6,915
461
70
5
0
260,152
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role