Player Matchup

Nu Wa
Nu Wa
DarkWilki
Nu Wa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
977 Elo+
Party 2
Ra
Ra
LAZARowicz420
Ra
Level 6
God Stats
2W - 1L
1,722 SR
Queue Stats
4W - 10L
1,147 Elo+
Solo
Hel
Hel
Lyomen
Hel
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Poseidon
Poseidon
MegaIker
Poseidon
Level 27
God Stats
4W - 4L
1,715 SR
Queue Stats
23W - 21L
1,659 Elo+
Solo
Persephone
Persephone
Repsy
Persephone
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
971 Elo+
Party 2
Team Averages
Level 10
1,587 SR
1,251 Elo+

VS

Team Averages
Level 39
1,530 SR
1,452 Elo+
Cupid
Cupid
AngelloveI
Cupid
Level 21
God Stats
11W - 12L
1,471 SR
Queue Stats
47W - 53L
1,435 Elo+
Party 1
Izanami
Izanami
DemiDios
Izanami
Level 106
God Stats
6W - 5L
1,768 SR
Queue Stats
19W - 23L
1,467 Elo+
Party 1
Bellona
Bellona
KlanZOne
Bellona
Level 35
God Stats
2W - 1L
1,411 SR
Queue Stats
106W - 96L
1,486 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Michael765
Tsukuyomi
Level 28
God Stats
5W - 3L
1,500 SR
Queue Stats
134W - 152L
1,322 Elo+
Solo
Ra
Ra
SirAragornn
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DarkWilki
Nu Wa
18
2 / 11 / 7
11,372
1,034
14,889
18,557
5,756
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
7 / 9 / 2
12,289
1,117
18,597
19,421
7,233
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hel
Lyomen
Hel
16
2 / 7 / 3
9,783
889
4,069
10,785
6,545
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Poseidon
MegaIker
Poseidon
17
0 / 6 / 6
10,355
941
15,926
15,093
4,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Persephone
Repsy
Persephone
16
1 / 12 / 3
9,619
874
5,206
17,565
5,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
18
0 / 1 / 13
10,371
943
5,458
10,292
7,697
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Izanami
DemiDios
Izanami
20
27 / 1 / 11
17,095
1,554
34,998
13,193
5,122
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
KlanZOne
Bellona
20
13 / 3 / 23
14,331
1,303
21,898
17,959
22,057
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Michael765
Tsukuyomi
19
4 / 3 / 20
11,745
1,068
9,142
14,266
5,389
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
1 / 4 / 13
10,542
958
5,896
11,174
4,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
125
12
Kills
45
45
Deaths
12
21
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Cupid
0
1
13
6.5
L
Nu Wa
DarkWilki
Nu Wa
2
11
7
0.5
W
Izanami
DemiDios
Izanami
27
1
11
32.5
W
Bellona
KlanZOne
Bellona
13
3
23
8.17
L
7
9
2
0.89
L
Hel
Lyomen
Hel
2
7
3
0.5
L
Poseidon
MegaIker
Poseidon
0
6
6
0.5
W
Tsukuyomi
Michael765
Tsukuyomi
4
3
20
4.67
L
Persephone
Repsy
Persephone
1
12
3
0.21
W
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,687
Damage
77,392
81,421
Taken
66,884
29,885
Mitigated
44,930
7,737
Healing
11,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
5,458
1,069
1,669
681
10,292
7,697
0
9,906
386
0
19,236
L
Nu Wa
DarkWilki
Nu Wa
14,889
4,121
260
989
18,557
5,756
0
263
18,294
31,106
0
W
Izanami
DemiDios
Izanami
34,998
29,922
0
5,292
13,193
5,122
0
10,899
2,294
0
90,922
W
Bellona
KlanZOne
Bellona
21,898
2,786
738
1,539
17,959
22,057
0
15,738
2,221
0
38,410
L
18,597
1,737
535
2,476
19,421
7,233
0
2,376
17,045
38,305
0
L
Hel
Lyomen
Hel
4,069
828
1,811
1,103
10,785
6,545
0
1,245
9,540
8,601
0
L
Poseidon
MegaIker
Poseidon
15,926
1,486
0
287
15,093
4,840
0
1,138
13,955
67,682
0
W
Tsukuyomi
Michael765
Tsukuyomi
9,142
3,124
0
114
14,266
5,389
0
12,347
1,919
0
28,583
L
Persephone
Repsy
Persephone
5,206
840
0
276
17,565
5,511
0
873
16,411
10,286
0
W
5,896
1,033
721
941
11,174
4,665
0
9,797
1,377
24,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,418
Gold Earned
64,084
212
Minions Killed
265
4
Camps Cleared
9
874,321
Distance Traveled
933,164
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,371
943
29
3
0
161,011
0
L
Nu Wa
11,372
1,034
40
4
1
175,800
1
W
Izanami
17,095
1,554
128
12
3
185,362
1
W
Bellona
14,331
1,303
28
3
2
223,707
0
L
Ra
12,289
1,117
61
6
1
183,545
0
L
Hel
9,783
889
7
1
0
117,669
0
L
Poseidon
10,355
941
97
9
1
209,671
0
W
Tsukuyomi
11,745
1,068
41
4
2
205,063
1
L
Persephone
9,619
874
7
1
1
187,636
1
W
Ra
10,542
958
39
4
2
158,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role