Player Matchup

Chaac
Chaac
Destry35
Chaac
Level 28
God Stats
0W - 2L
1,310 SR
Queue Stats
10W - 18L
1,317 Elo+
Solo
Hercules
Hercules
GigiDag
Hercules
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,384 Elo+
Party 2
Tyr
Tyr
Inquisitor2190
Tyr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,418 Elo+
Party 2
Ra
Ra
Zublo24
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,450 Elo+
Party 2
Baron Samedi
Baron Samedi
raveniano
Baron Samedi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,418 Elo+
Party 2
Team Averages
Level 19
1,462 SR
1,397 Elo+

VS

Team Averages
Level 33
1,558 SR
1,546 Elo+
Zeus
Zeus
Heimmdall82
Zeus
Level 29
God Stats
43W - 45L
1,534 SR
Queue Stats
51W - 63L
1,521 Elo+
Solo
Yemoja
Yemoja
Koehba1
Yemoja
Level 12
God Stats
17W - 15L
1,500 SR
Queue Stats
27W - 26L
1,459 Elo+
Party 3
Thanatos
Thanatos
NiliaCipriano
Thanatos
Level 27
God Stats
5W - 14L
1,439 SR
Queue Stats
109W - 100L
1,523 Elo+
Party 1
Guan Yu
Guan Yu
SrayaDemon
Guan Yu
Level 28
God Stats
3W - 0L
1,815 SR
Queue Stats
12W - 4L
1,742 Elo+
Party 1
Horus
Horus
oOverDrive
Horus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,484 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Destry35
Chaac
19
2 / 1 / 3
13,626
852
16,879
23,488
24,511
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hercules
GigiDag
Hercules
19
0 / 3 / 5
12,870
804
14,509
43,702
40,937
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

19
1 / 8 / 3
13,161
823
18,634
46,466
48,028
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
1 / 9 / 4
13,021
814
28,537
28,085
9,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
raveniano
Baron Samedi
19
1 / 9 / 4
13,045
815
25,345
31,792
16,020
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 14
14,205
888
55,119
10,204
4,889
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
Koehba1
Yemoja
20
2 / 2 / 19
14,110
882
18,903
19,385
27,095
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thanatos
NiliaCipriano
Thanatos
20
6 / 0 / 20
15,591
974
31,919
20,647
13,584
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Guan Yu
SrayaDemon
Guan Yu
20
10 / 0 / 13
16,352
1,022
33,887
33,423
48,409
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
20
9 / 1 / 14
15,126
945
25,273
34,174
47,429
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
110
5
Kills
30
30
Deaths
5
19
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Chaac
Destry35
Chaac
2
1
3
3.5
L
Hercules
GigiDag
Hercules
0
3
5
0.83
W
3
2
14
5
L
1
8
3
0.31
W
Yemoja
Koehba1
Yemoja
2
2
19
5.75
W
Thanatos
NiliaCipriano
Thanatos
6
0
20
16
W
Guan Yu
SrayaDemon
Guan Yu
10
0
13
16.5
L
1
9
4
0.33
W
Horus
9
1
14
16
L
Baron Samedi
raveniano
Baron Samedi
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,904
Damage
165,101
173,533
Taken
117,833
139,040
Mitigated
141,406
45,208
Healing
66,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Destry35
Chaac
16,879
2,707
0
8,426
23,488
24,511
0
13,298
10,190
0
49,604
L
Hercules
GigiDag
Hercules
14,509
4,542
0
11,747
43,702
40,937
0
26,538
17,164
0
24,000
W
55,119
5,332
0
448
10,204
4,889
0
2,334
7,870
86,590
0
L
18,634
4,777
0
5,556
46,466
48,028
0
19,826
26,640
0
37,641
W
Yemoja
Koehba1
Yemoja
18,903
5,322
6,496
868
19,385
27,095
0
7,555
11,722
36,245
0
W
Thanatos
NiliaCipriano
Thanatos
31,919
9,466
0
14,898
20,647
13,584
0
9,630
11,017
0
57,524
W
Guan Yu
SrayaDemon
Guan Yu
33,887
2,760
9,095
10,560
33,423
48,409
0
17,955
14,946
21,913
35,842
L
28,537
4,847
7,207
1,554
28,085
9,544
0
9,694
18,391
53,434
0
W
Horus
25,273
9,764
9,387
14,381
34,174
47,429
0
16,408
16,468
0
38,960
L
Baron Samedi
raveniano
Baron Samedi
25,345
4,797
5,563
5,155
31,792
16,020
0
15,046
16,746
41,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,723
Gold Earned
75,384
243
Minions Killed
264
2
Camps Cleared
6
1,502,211
Distance Traveled
1,591,723
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,626
852
67
4
1
330,120
1
L
Hercules
12,870
804
30
2
0
341,157
2
W
Zeus
14,205
888
102
6
2
267,357
0
L
Tyr
13,161
823
38
2
0
337,633
0
W
Yemoja
14,110
882
36
2
0
274,708
0
W
Thanatos
15,591
974
72
5
1
391,059
2
W
Guan Yu
16,352
1,022
40
3
3
328,705
0
L
Ra
13,021
814
74
5
1
258,915
0
W
Horus
15,126
945
14
1
0
329,894
0
L
Baron Samedi
13,045
815
34
2
0
234,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role