Player Matchup

Neith
Neith
ArgonautaLite
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,186 Elo+
Solo
Nemesis
Nemesis
PanamaBear06
Nemesis
Level 7
God Stats
1W - 0L
1,712 SR
Queue Stats
1W - 2L
1,268 Elo+
Solo
Fafnir
Fafnir
SkinnyDevil
Fafnir
Level 29
God Stats
15W - 10L
1,619 SR
Queue Stats
87W - 92L
1,460 Elo+
Party 1
Freya
Freya
TrapperLeon
Freya
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 9L
1,428 Elo+
Solo
Guan Yu
Guan Yu
xxbubsxxlawson
Guan Yu
Level 26
God Stats
113W - 112L
1,506 SR
Queue Stats
204W - 231L
1,400 Elo+
Party 1
Team Averages
Level 14
1,567 SR
1,348 Elo+

VS

Team Averages
Level 20
1,531 SR
1,399 Elo+
Nemesis
Nemesis
SenyataYukain
Nemesis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
TrashGoblyn
Kukulkan
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
53W - 45L
1,301 Elo+
Solo
Izanami
Izanami
Voltzza
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,186 Elo+
Solo
Ymir
Ymir
XySt_Menos
Ymir
Level 29
God Stats
5W - 5L
1,782 SR
Queue Stats
176W - 133L
1,571 Elo+
Solo
Loki
Loki
lemenebaedee64
Loki
Level 18
God Stats
7W - 13L
1,371 SR
Queue Stats
71W - 75L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 0
6,116
510
3,052
4,583
1,546
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
PanamaBear06
Nemesis
12
1 / 2 / 3
6,852
571
4,478
8,064
2,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
10
1 / 0 / 5
6,926
577
2,314
6,391
5,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
5 / 1 / 1
7,289
607
3,651
5,922
2,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

11
4 / 1 / 1
6,392
533
4,973
6,835
5,553
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
5
0 / 4 / 0
4,426
369
1,364
4,973
1,114
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
TrashGoblyn
Kukulkan
12
5 / 1 / 2
7,409
617
6,131
5,571
1,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Voltzza
Izanami
9
0 / 4 / 2
5,151
429
998
4,764
1,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

10
0 / 3 / 1
5,867
489
4,155
8,146
3,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 2 / 2
6,236
520
4,626
6,487
3,288
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
14
Kills
7
7
Deaths
14
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
3
0
1
W
Nemesis
PanamaBear06
Nemesis
1
2
3
1.25
L
Nemesis
0
4
0
0
W
Fafnir
1
0
5
3.5
W
5
1
1
5.5
L
Kukulkan
TrashGoblyn
Kukulkan
5
1
2
6
L
Izanami
Voltzza
Izanami
0
4
2
0.25
L
0
3
1
0.17
L
2
2
2
1.5
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,468
Damage
17,274
31,795
Taken
29,941
17,243
Mitigated
11,080
12,097
Healing
3,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,052
1,416
0
435
4,583
1,546
972
3,368
1,215
0
21,567
W
Nemesis
PanamaBear06
Nemesis
4,478
1,466
0
3,810
8,064
2,614
0
1,778
6,286
0
42,274
L
Nemesis
1,364
779
57
392
4,973
1,114
40
0
4,973
0
10,461
W
Fafnir
2,314
459
0
1,659
6,391
5,092
0
2,224
4,167
15,551
0
W
3,651
1,766
0
3,025
5,922
2,438
612
2,155
3,767
33,199
6,453
L
Kukulkan
TrashGoblyn
Kukulkan
6,131
844
0
1,751
5,571
1,694
0
574
4,997
43,420
0
L
Izanami
Voltzza
Izanami
998
830
0
0
4,764
1,375
0
2,385
2,379
0
15,591
L
4,155
913
0
140
8,146
3,609
0
1,541
6,605
34,420
0
L
4,626
907
114
1,098
6,487
3,288
210
1,052
5,435
3,481
28,968
W
4,973
991
500
2,668
6,835
5,553
0
1,632
5,203
0
26,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,575
Gold Earned
29,089
273
Minions Killed
272
0
Camps Cleared
0
1,116,026
Distance Traveled
981,299
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,116
510
47
4
0
180,549
2
W
Nemesis
6,852
571
87
7
0
258,517
5
L
Nemesis
4,426
369
19
2
0
167,271
0
W
Fafnir
6,926
577
16
1
0
200,483
7
W
Freya
7,289
607
74
6
0
232,007
0
L
Kukulkan
7,409
617
88
7
0
213,720
0
L
Izanami
5,151
429
30
3
0
191,619
0
L
Ymir
5,867
489
74
6
0
193,718
2
L
Loki
6,236
520
61
5
0
214,971
2
W
Guan Yu
6,392
533
49
4
0
244,470
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role