Player Matchup

Hou Yi
Hou Yi
Carpasius
Hou Yi
Level 18
God Stats
9W - 6L
1,459 SR
Queue Stats
51W - 39L
1,425 Elo+
Party 2
Baron Samedi
Baron Samedi
Frenh
Baron Samedi
Level 24
God Stats
38W - 22L
1,617 SR
Queue Stats
76W - 56L
1,473 Elo+
Party 2
Artemis
Artemis
ManuA1
Artemis
Level 25
God Stats
29W - 25L
1,524 SR
Queue Stats
32W - 30L
1,436 Elo+
Party 2
Thanatos
Thanatos
Pedrokys237
Thanatos
Level 13
God Stats
10W - 9L
1,500 SR
Queue Stats
20W - 38L
1,127 Elo+
Solo
Thor
Thor
WobblyTurnip0
Thor
Level 6
God Stats
2W - 3L
1,290 SR
Queue Stats
20W - 29L
1,070 Elo+
Solo
Team Averages
Level 17
1,478 SR
1,306 Elo+

VS

Team Averages
Level 16
1,512 SR
1,533 Elo+
Janus
Janus
 
Janus
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Grippers1
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,720 Elo+
Solo
Cthulhu
Cthulhu
Peleleboy
Cthulhu
Level 3
God Stats
1W - 4L
1,500 SR
Queue Stats
3W - 5L
1,610 Elo+
Solo
Nemesis
Nemesis
RicarDelas01
Nemesis
Level 13
God Stats
3W - 5L
1,323 SR
Queue Stats
21W - 23L
1,361 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
phoenixitu
Morgan Le Fay
Level 25
God Stats
2W - 2L
1,736 SR
Queue Stats
20W - 14L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Carpasius
Hou Yi
11
5 / 0 / 1
7,075
643
3,053
3,378
1,048
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Frenh
Baron Samedi
12
5 / 1 / 4
7,372
670
5,445
6,072
2,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artemis
ManuA1
Artemis
10
4 / 0 / 6
6,450
586
3,243
4,012
1,203
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
Pedrokys237
Thanatos
9
0 / 4 / 1
5,851
532
3,220
8,674
2,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 6 / 1
4,724
429
430
6,010
1,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
3 / 6 / 0
6,120
556
6,241
7,041
2,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Grippers1
Izanami
1
0 / 1 / 0
3,740
340
51
611
83
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cthulhu
Peleleboy
Cthulhu
7
0 / 4 / 1
5,371
488
1,087
6,155
3,002
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
RicarDelas01
Nemesis
10
2 / 1 / 2
6,127
557
3,091
7,586
2,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morgan Le Fay
phoenixitu
Morgan Le Fay
10
4 / 2 / 2
6,158
560
3,723
3,904
835
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
14
Kills
9
11
Deaths
14
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
6
0
0.5
W
Hou Yi
Carpasius
Hou Yi
5
0
1
5.5
W
Baron Samedi
Frenh
Baron Samedi
5
1
4
7
L
Izanami
Grippers1
Izanami
0
1
0
0
W
Artemis
ManuA1
Artemis
4
0
6
7
W
Thanatos
Pedrokys237
Thanatos
0
4
1
0.13
L
Cthulhu
Peleleboy
Cthulhu
0
4
1
0.13
L
Nemesis
RicarDelas01
Nemesis
2
1
2
3
W
0
6
1
0.08
L
Morgan Le Fay
phoenixitu
Morgan Le Fay
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,391
Damage
14,193
28,146
Taken
25,297
9,256
Mitigated
8,638
10,909
Healing
4,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,241
522
0
250
7,041
2,012
0
2,457
4,388
33,349
0
W
Hou Yi
Carpasius
Hou Yi
3,053
1,476
0
753
3,378
1,048
1,681
1,242
2,136
0
36,966
W
Baron Samedi
Frenh
Baron Samedi
5,445
548
0
2,284
6,072
2,563
296
3,675
2,397
28,303
0
L
Izanami
Grippers1
Izanami
51
51
0
0
611
83
0
0
611
0
174
W
Artemis
ManuA1
Artemis
3,243
1,608
0
1,568
4,012
1,203
0
1,818
2,194
0
18,013
W
Thanatos
Pedrokys237
Thanatos
3,220
862
0
6,080
8,674
2,822
239
2,472
6,202
0
25,527
L
Cthulhu
Peleleboy
Cthulhu
1,087
0
71
872
6,155
3,002
0
1,271
4,830
10,114
0
L
Nemesis
RicarDelas01
Nemesis
3,091
1,741
0
2,959
7,586
2,706
0
1,398
6,119
0
33,020
W
430
0
0
224
6,010
1,620
16
1,906
4,104
0
5,830
L
Morgan Le Fay
phoenixitu
Morgan Le Fay
3,723
524
0
824
3,904
835
0
0
3,904
24,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,472
Gold Earned
27,516
235
Minions Killed
199
0
Camps Cleared
0
1,061,013
Distance Traveled
867,127
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,120
556
70
6
0
206,443
1
W
Hou Yi
7,075
643
64
6
0
215,243
3
W
Baron Samedi
7,372
670
71
6
0
220,136
0
L
Izanami
3,740
340
0
0
0
50,597
1
W
Artemis
6,450
586
33
3
0
210,404
0
W
Thanatos
5,851
532
56
5
0
211,132
0
L
Cthulhu
5,371
488
20
2
0
169,623
2
L
Nemesis
6,127
557
75
7
0
259,118
0
W
Thor
4,724
429
11
1
0
204,098
0
L
Morgan Le Fay
6,158
560
34
3
0
181,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role