Player Matchup

The Morrigan
The Morrigan
PrincessBibby
The Morrigan
Level 160
God Stats
13W - 8L
1,536 SR
Queue Stats
925W - 730L
1,546 Elo+
Party 1
Chaac
Chaac
Xenolence
Chaac
Level 68
God Stats
1W - 1L
1,674 SR
Queue Stats
14W - 9L
1,225 Elo+
Solo
Izanami
Izanami
XsposemVm
Izanami
Level 129
God Stats
3W - 3L
1,799 SR
Queue Stats
312W - 231L
1,548 Elo+
Party 1
Team Averages
Level 119
1,670 SR
1,439 Elo+

VS

Team Averages
Level 66
1,472 SR
1,434 Elo+
Sol
Sol
Bramelo
Sol
Level 65
God Stats
17W - 20L
1,594 SR
Queue Stats
39W - 37L
1,525 Elo+
Solo
Gilgamesh
Gilgamesh
Mrotor
Gilgamesh
Level 129
God Stats
8W - 4L
1,643 SR
Queue Stats
58W - 57L
1,353 Elo+
Solo
Skadi
Skadi
Saduwu7474
Skadi
Level 4
God Stats
0W - 2L
1,179 SR
Queue Stats
0W - 2L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
PrincessBibby
The Morrigan
12
5 / 2 / 12
8,589
781
8,156
7,136
2,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Xenolence
Chaac
13
10 / 2 / 7
9,261
842
10,172
13,424
8,609
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
XsposemVm
Izanami
13
2 / 2 / 11
8,425
766
8,706
8,035
2,896
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
4 / 2 / 1
8,696
791
13,038
8,927
3,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Mrotor
Gilgamesh
9
2 / 5 / 2
6,912
628
6,468
13,029
5,832
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
9
0 / 10 / 4
6,510
592
3,370
9,814
3,019
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
17
Kills
6
6
Deaths
17
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sol
4
2
1
2.25
L
Gilgamesh
Mrotor
Gilgamesh
2
5
2
0.6
W
The Morrigan
PrincessBibby
The Morrigan
5
2
12
5.5
L
Skadi
0
10
4
0.2
W
Chaac
Xenolence
Chaac
10
2
7
6.75
W
Izanami
XsposemVm
Izanami
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,034
Damage
22,876
28,595
Taken
31,770
14,091
Mitigated
12,294
7,546
Healing
3,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
13,038
5,195
98
3,091
8,927
3,443
591
1,497
7,430
35,429
2,958
L
Gilgamesh
Mrotor
Gilgamesh
6,468
1,559
0
419
13,029
5,832
81
1,762
11,267
0
18,156
W
The Morrigan
PrincessBibby
The Morrigan
8,156
1,865
0
150
7,136
2,586
422
2,000
5,136
24,952
1,561
L
Skadi
3,370
1,697
37
132
9,814
3,019
155
3,513
6,301
0
16,605
W
Chaac
Xenolence
Chaac
10,172
2,527
0
6,116
13,424
8,609
152
6,085
7,339
0
24,947
W
Izanami
XsposemVm
Izanami
8,706
5,764
0
1,280
8,035
2,896
1,040
3,720
4,315
0
38,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,275
Gold Earned
22,118
139
Minions Killed
113
0
Camps Cleared
0
605,685
Distance Traveled
554,605
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,696
791
70
6
0
200,183
3
L
Gilgamesh
6,912
628
22
2
0
192,025
0
W
The Morrigan
8,589
781
44
4
0
185,009
0
L
Skadi
6,510
592
21
2
0
162,397
4
W
Chaac
9,261
842
27
2
0
215,899
0
W
Izanami
8,425
766
68
6
0
204,777
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role