Player Matchup

Jormungandr
Jormungandr
Gold IV
CelestialSonny
Jormungandr
Gold IV
Level 118
God Stats
9W - 10L
1,601 SR
Queue Stats
303W - 301L
1,236 MMR
Party 1
Tiamat
Tiamat
Bronze IV
DaRaginChikn
Tiamat
Bronze IV
Level 32
God Stats
0W - 1L
1,510 SR
Queue Stats
1W - 5L
1,262 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
Entxnzity
Sun Wukong
Gold V
Level 153
God Stats
5W - 7L
1,760 SR
Queue Stats
160W - 165L
1,380 MMR
Party 1
Medusa
Medusa
Gold IV
MrBrooks89
Medusa
Gold IV
Level 107
God Stats
3W - 7L
1,513 SR
Queue Stats
100W - 97L
1,274 MMR
Solo
Pele
Pele
Silver IV
T0ya
Pele
Silver IV
Level 99
God Stats
0W - 1L
1,238 SR
Queue Stats
5W - 14L
1,283 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 102
1,524 SR
1,287 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 107
1,485 SR
1,288 MMR
Sol
Sol
Silver I
Donald Trump Q1
Sol
Silver I
Level 154
God Stats
85W - 95L
1,544 SR
Queue Stats
730W - 764L
1,288 MMR
Solo
Skadi
Skadi
Bronze III
KyP_DaGoat
Skadi
Bronze III
Level 65
God Stats
107W - 84L
1,433 SR
Queue Stats
212W - 207L
1,288 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
Lack_Of_Emotions
Gilgamesh
Silver I
Level 68
God Stats
3W - 2L
1,382 SR
Queue Stats
175W - 183L
1,297 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
Reenstra11
Tsukuyomi
Gold V
Level 104
God Stats
4W - 5L
1,563 SR
Queue Stats
44W - 46L
1,304 MMR
Solo
Athena
Athena
Silver I
babypain22
Athena
Silver I
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 40L
1,261 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CelestialSonny
Jormungandr
18
3 / 4 / 8
11,482
478
12,504
20,427
19,578
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
16
4 / 9 / 4
10,872
453
12,301
20,622
14,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Entxnzity
Sun Wukong
19
10 / 1 / 3
13,121
547
17,348
20,421
23,210
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
MrBrooks89
Medusa
18
2 / 6 / 5
11,683
487
10,780
21,787
9,149
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pele
T0ya
Pele
14
1 / 12 / 9
9,933
414
10,360
24,481
8,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
SetDanzaburouMorgan Le FayHadesPersephone

VS

Bans
ThanatosHeimdallrScyllaCthulhuHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 10
13,393
558
16,738
23,629
9,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
19
3 / 3 / 10
13,197
550
16,915
13,583
5,775
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
16
5 / 7 / 6
11,960
498
10,172
20,669
17,463
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tsukuyomi
Reenstra11
Tsukuyomi
20
17 / 3 / 8
14,901
621
24,487
18,920
8,356
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
babypain22
Athena
17
4 / 5 / 19
12,765
532
14,117
28,578
33,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
85
20
Kills
32
32
Deaths
21
29
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
CelestialSonny
Jormungandr
3
4
8
1.75
L
Tiamat
4
9
4
0.67
W
3
3
10
2.67
L
Sun Wukong
Entxnzity
Sun Wukong
10
1
3
11.5
W
Skadi
3
3
10
2.67
W
Gilgamesh
5
7
6
1.14
L
Medusa
MrBrooks89
Medusa
2
6
5
0.75
W
Tsukuyomi
Reenstra11
Tsukuyomi
17
3
8
7
L
Pele
T0ya
Pele
1
12
9
0.46
W
Athena
babypain22
Athena
4
5
19
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,293
Damage
82,429
107,738
Taken
105,379
74,689
Mitigated
74,283
25,193
Healing
32,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
CelestialSonny
Jormungandr
12,504
2,926
15
780
20,427
19,578
182
5,374
15,053
70,513
0
L
Tiamat
12,301
1,774
384
4,215
20,622
14,043
18
6,471
14,151
50,410
0
W
16,738
6,574
0
15,655
23,629
9,132
6,567
4,977
18,473
111,038
0
L
Sun Wukong
Entxnzity
Sun Wukong
17,348
3,625
0
7,136
20,421
23,210
27
6,743
13,678
0
68,521
W
Skadi
16,915
7,722
0
3,917
13,583
5,775
3,625
2,488
11,065
0
107,120
W
Gilgamesh
10,172
2,854
0
3,001
20,669
17,463
1,882
5,524
14,993
0
59,819
L
Medusa
MrBrooks89
Medusa
10,780
4,143
0
7,661
21,787
9,149
742
3,553
18,234
0
97,857
W
Tsukuyomi
Reenstra11
Tsukuyomi
24,487
7,612
0
7,204
18,920
8,356
3,148
5,398
13,277
0
116,696
L
Pele
T0ya
Pele
10,360
1,788
0
5,002
24,481
8,709
487
9,154
15,327
0
53,259
W
Athena
babypain22
Athena
14,117
2,806
0
2,642
28,578
33,557
504
7,861
20,466
48,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,091
Gold Earned
66,216
537
Minions Killed
644
0
Camps Cleared
0
2,114,951
Distance Traveled
2,225,724
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,482
478
106
4
0
424,259
7
L
Tiamat
10,872
453
89
4
0
376,890
4
W
Sol
13,393
558
171
7
0
379,284
5
L
Sun Wukong
13,121
547
114
5
0
505,181
3
W
Skadi
13,197
550
171
7
0
434,356
3
W
Gilgamesh
11,960
498
92
4
0
448,410
2
L
Medusa
11,683
487
142
6
0
405,567
2
W
Tsukuyomi
14,901
621
149
6
0
490,238
3
L
Pele
9,933
414
86
4
0
403,054
0
W
Athena
12,765
532
61
3
0
473,436
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role