Player Matchup

Thanatos
Thanatos
FutureCrib24321
Thanatos
Level 15
God Stats
0W - 2L
1,250 SR
Queue Stats
11W - 14L
1,350 Elo+
Party 2
Merlin
Merlin
SoundCave369812
Merlin
Level 11
God Stats
5W - 11L
1,361 SR
Queue Stats
7W - 13L
1,349 Elo+
Party 2
Kumbhakarna
Kumbhakarna
sTuNnInMaN101
Kumbhakarna
Level 89
God Stats
11W - 20L
1,381 SR
Queue Stats
283W - 421L
1,356 Elo+
Solo
Team Averages
Level 38
1,330 SR
1,351 Elo+

VS

Team Averages
Level 49
1,308 SR
1,441 Elo+
Gilgamesh
Gilgamesh
DANOxFTF
Gilgamesh
Level 32
God Stats
84W - 89L
1,498 SR
Queue Stats
133W - 180L
1,328 Elo+
Solo
Nu Wa
Nu Wa
iwitzgall
Nu Wa
Level 28
God Stats
2W - 2L
1,258 SR
Queue Stats
131W - 161L
1,463 Elo+
Party 1
Hun Batz
Hun Batz
t_witz
Hun Batz
Level 87
God Stats
2W - 4L
1,168 SR
Queue Stats
295W - 303L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
2 / 13 / 2
9,514
634
4,662
14,856
4,070
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
0 / 8 / 2
8,387
559
5,888
11,971
7,429
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
sTuNnInMaN101
Kumbhakarna
15
3 / 3 / 3
11,566
771
5,528
18,514
11,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DANOxFTF
Gilgamesh
15
11 / 4 / 10
11,871
791
12,820
15,022
5,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
iwitzgall
Nu Wa
15
6 / 1 / 16
11,093
740
16,586
7,037
1,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
t_witz
Hun Batz
15
7 / 2 / 11
11,197
746
9,063
9,153
3,248
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
61
5
Kills
24
24
Deaths
7
7
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DANOxFTF
Gilgamesh
11
4
10
4
L
Thanatos
2
13
2
0.23
L
0
8
2
0.13
W
Nu Wa
iwitzgall
Nu Wa
6
1
16
14
L
Kumbhakarna
sTuNnInMaN101
Kumbhakarna
3
3
3
1.5
W
Hun Batz
t_witz
Hun Batz
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,078
Damage
38,469
45,341
Taken
31,212
23,381
Mitigated
10,547
7,070
Healing
4,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DANOxFTF
Gilgamesh
12,820
4,074
238
1,279
15,022
5,555
466
4,267
10,105
0
35,012
L
Thanatos
4,662
491
0
4,322
14,856
4,070
0
4,628
10,001
0
22,486
L
5,888
602
99
1,375
11,971
7,429
0
3,770
7,931
25,649
0
W
Nu Wa
iwitzgall
Nu Wa
16,586
6,811
92
1,510
7,037
1,744
1,171
2,916
3,929
43,170
0
L
Kumbhakarna
sTuNnInMaN101
Kumbhakarna
5,528
604
0
1,274
18,514
11,882
0
7,147
10,823
41,157
0
W
Hun Batz
t_witz
Hun Batz
9,063
2,503
0
1,324
9,153
3,248
618
3,555
5,432
0
40,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,467
Gold Earned
34,161
127
Minions Killed
165
0
Camps Cleared
0
712,233
Distance Traveled
878,400
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,871
791
56
4
0
293,871
0
L
Thanatos
9,514
634
35
2
0
209,849
0
L
Merlin
8,387
559
28
2
0
212,329
1
W
Nu Wa
11,093
740
57
4
0
275,605
4
L
Kumbhakarna
11,566
771
64
4
0
290,055
1
W
Hun Batz
11,197
746
52
3
0
308,924
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role