Player Matchup

Sylvanus
Sylvanus
Bronze III
CoeHavoc
Sylvanus
Bronze III
Level 74
God Stats
0W - 2L
1,796 SR
Queue Stats
2W - 5L
1,457 MMR
Solo
Bastet
Bastet
Gold III
NSachii
Bastet
Gold III
Level 145
God Stats
6W - 6L
1,700 SR
Queue Stats
170W - 172L
1,445 MMR
Solo
Kukulkan
Kukulkan
Gold III
seejonroar
Kukulkan
Gold III
Level 121
God Stats
169W - 224L
1,572 SR
Queue Stats
710W - 809L
1,464 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 113
1,689 SR
1,455 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 91
1,436 SR
1,423 MMR
Chiron
Chiron
Gold V
Lifty lotus
Chiron
Gold V
Level 97
God Stats
2W - 1L
1,262 SR
Queue Stats
34W - 30L
1,435 MMR
Party 1
Khepri
Khepri
Gold V
WalmartSushi198
Khepri
Gold V
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 29L
1,369 MMR
Party 1
Merlin
Merlin
Gold III
rollhogs
Merlin
Gold III
Level 127
God Stats
1W - 1L
1,545 SR
Queue Stats
54W - 62L
1,465 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CoeHavoc
Sylvanus
14
1 / 6 / 2
12,165
608
6,222
26,808
29,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bastet
NSachii
Bastet
14
3 / 10 / 1
12,121
606
21,641
20,698
9,115
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
seejonroar
Kukulkan
16
0 / 4 / 1
11,172
559
17,059
13,448
6,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
AthenaCthulhuZeusCabrakanGilgamesh

VS

Bans
ChaacYmirDanzaburouKumbhakarnaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
18
11 / 2 / 8
14,074
704
26,112
17,469
7,693
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 1 / 18
12,036
602
7,431
20,977
31,899
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
rollhogs
Merlin
17
9 / 1 / 4
13,221
661
18,831
12,514
6,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
4
Kills
20
20
Deaths
4
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
CoeHavoc
Sylvanus
1
6
2
0.33
W
Chiron
11
2
8
7.5
L
Bastet
NSachii
Bastet
3
10
1
0.35
W
0
1
18
9
W
Merlin
rollhogs
Merlin
9
1
4
11
L
Kukulkan
seejonroar
Kukulkan
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,922
Damage
52,374
60,954
Taken
50,960
44,722
Mitigated
45,605
14,249
Healing
9,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
CoeHavoc
Sylvanus
6,222
1,706
2,072
9,030
26,808
29,482
66
13,450
13,358
15,849
0
W
Chiron
26,112
11,392
1,539
5,937
17,469
7,693
2,131
7,170
10,094
0
66,411
L
Bastet
NSachii
Bastet
21,641
4,934
0
1,044
20,698
9,115
119
6,814
13,884
0
44,276
W
7,431
901
0
0
20,977
31,899
191
11,192
9,355
16,052
0
W
Merlin
rollhogs
Merlin
18,831
1,518
0
1,906
12,514
6,013
649
4,195
8,223
66,699
0
L
Kukulkan
seejonroar
Kukulkan
17,059
765
692
1,411
13,448
6,125
759
5,998
7,450
77,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,458
Gold Earned
39,331
196
Minions Killed
233
0
Camps Cleared
0
1,071,359
Distance Traveled
1,072,037
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
12,165
608
14
1
0
335,116
2
W
Chiron
14,074
704
108
5
0
355,742
1
L
Bastet
12,121
606
40
2
0
368,853
1
W
Khepri
12,036
602
31
2
0
367,607
1
W
Merlin
13,221
661
94
5
0
348,688
4
L
Kukulkan
11,172
559
142
7
0
367,390
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role