Player Matchup

Hercules
Hercules
AnubisIsBroken
Hercules
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,497 Elo+
Party 1
Neith
Neith
OrigiMonster
Neith
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,461 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SkyCooper
Morgan Le Fay
Level 87
God Stats
18W - 14L
1,660 SR
Queue Stats
242W - 259L
1,495 Elo+
Solo
Team Averages
Level 87
1,553 SR
1,484 Elo+

VS

Team Averages
Level 62
1,663 SR
1,468 Elo+
Skadi
Skadi
 
Skadi
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Lyekos7
Bacchus
Level 21
God Stats
6W - 6L
1,753 SR
Queue Stats
6W - 6L
1,647 Elo+
Party 2
Ra
Ra
ReyBooYT
Ra
Level 98
God Stats
0W - 1L
1,737 SR
Queue Stats
20W - 22L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
4 / 1 / 8
11,461
674
9,397
11,575
9,534
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
0 / 5 / 9
10,466
616
11,059
11,803
3,826
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
SkyCooper
Morgan Le Fay
18
11 / 2 / 3
12,517
736
22,564
11,582
4,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
1 / 7 / 5
9,847
579
9,982
13,952
6,321
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bacchus
Lyekos7
Bacchus
15
2 / 4 / 6
10,127
596
7,202
15,840
24,706
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
5 / 4 / 3
11,219
660
12,182
16,682
7,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
15
Kills
8
8
Deaths
15
20
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
7
5
0.5
W
Hercules
4
1
8
8
L
Bacchus
Lyekos7
Bacchus
2
4
6
1.25
W
0
5
9
0.9
L
5
4
3
1.63
W
Morgan Le Fay
SkyCooper
Morgan Le Fay
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,020
Damage
29,366
34,960
Taken
46,474
18,070
Mitigated
38,322
9,739
Healing
12,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
9,982
3,833
130
2,031
13,952
6,321
0
5,988
7,602
0
32,107
W
Hercules
9,397
1,857
0
2,403
11,575
9,534
72
8,062
3,513
0
32,419
L
Bacchus
Lyekos7
Bacchus
7,202
437
0
581
15,840
24,706
0
6,201
9,194
10,409
0
W
11,059
6,329
0
3,450
11,803
3,826
261
4,781
7,022
0
59,898
L
12,182
958
2,485
7,358
16,682
7,295
0
8,938
7,114
65,781
0
W
Morgan Le Fay
SkyCooper
Morgan Le Fay
22,564
1,589
393
3,493
11,582
4,710
86
6,541
5,041
61,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,444
Gold Earned
31,193
210
Minions Killed
174
0
Camps Cleared
0
918,867
Distance Traveled
928,124
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,847
579
29
2
0
286,282
0
W
Hercules
11,461
674
41
2
0
338,594
1
L
Bacchus
10,127
596
12
1
0
291,490
0
W
Neith
10,466
616
95
6
0
271,868
2
L
Ra
11,219
660
133
8
0
350,352
5
W
Morgan Le Fay
12,517
736
74
4
0
308,405
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role