Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
AshuraKojin
Jing Wei
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
216W - 270L
1,499 Elo+
Solo
Sol
Sol
DJSprinkles96
Sol
Level 127
God Stats
4W - 2L
1,399 SR
Queue Stats
50W - 37L
1,466 Elo+
Solo
Mulan
Mulan
Redhead34ny
Mulan
Level 143
God Stats
27W - 20L
1,654 SR
Queue Stats
279W - 283L
1,452 Elo+
Party 1
Gilgamesh
Gilgamesh
fisher408
Gilgamesh
Level 160
God Stats
23W - 24L
1,441 SR
Queue Stats
740W - 746L
1,474 Elo+
Party 1
Team Averages
Level 136
1,499 SR
1,478 Elo+

VS

Team Averages
Level 112
1,585 SR
1,490 Elo+
Hades
Hades
Dragon Yuko
Hades
Level 156
God Stats
4W - 2L
1,769 SR
Queue Stats
251W - 227L
1,533 Elo+
Party 2
Cabrakan
Cabrakan
EXO_ToksicTank
Cabrakan
Level 56
God Stats
0W - 2L
1,356 SR
Queue Stats
36W - 32L
1,461 Elo+
Solo
Mercury
Mercury
Overkill3140
Mercury
Level 122
God Stats
5W - 5L
1,743 SR
Queue Stats
621W - 601L
1,489 Elo+
Solo
Neith
Neith
RobertLP97
Neith
Level 149
God Stats
10W - 10L
1,557 SR
Queue Stats
278W - 273L
1,507 Elo+
Party 2
Cu Chulainn
Cu Chulainn
WetWetShmuel
Cu Chulainn
Level 75
God Stats
20W - 18L
1,502 SR
Queue Stats
604W - 534L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
6
0 / 1 / 1
3,567
510
1,901
4,133
2,388
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jing Wei
AshuraKojin
Jing Wei
6
1 / 1 / 0
3,731
533
2,117
4,061
1,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
1 / 1 / 2
4,595
656
2,242
4,016
1,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
5 / 2 / 1
5,435
776
4,822
5,490
2,259
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gilgamesh
fisher408
Gilgamesh
6
0 / 2 / 2
3,989
570
818
4,171
1,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 1 / 2
4,275
611
3,221
3,578
1,528
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cabrakan
6
0 / 1 / 2
3,809
544
3,032
4,408
3,356
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
Overkill3140
Mercury
6
1 / 1 / 0
3,970
567
1,637
3,357
1,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
6
2 / 0 / 0
4,109
587
1,621
1,937
530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
WetWetShmuel
Cu Chulainn
7
2 / 4 / 1
4,515
645
3,710
5,769
2,446
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
12
7
Kills
7
7
Deaths
7
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
1
1
0.5
W
Jing Wei
AshuraKojin
Jing Wei
1
1
0
1
W
1
1
2
2
L
2
1
2
3
L
Cabrakan
0
1
2
1
L
Mercury
Overkill3140
Mercury
1
1
0
1
W
5
2
1
2.75
L
Neith
2
0
0
2
L
Cu Chulainn
WetWetShmuel
Cu Chulainn
2
4
1
0.63
W
Gilgamesh
fisher408
Gilgamesh
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,900
Damage
13,221
21,871
Taken
19,049
8,182
Mitigated
8,950
10,779
Healing
6,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
1,901
731
366
2,441
4,133
2,388
116
1,588
2,545
12,110
0
W
Jing Wei
AshuraKojin
Jing Wei
2,117
1,389
0
1,213
4,061
1,113
200
1,444
2,617
0
10,536
W
2,242
1,204
0
2,237
4,016
1,131
0
2,153
1,863
22,957
0
L
3,221
691
75
1,657
3,578
1,528
0
1,626
1,952
14,786
0
L
Cabrakan
3,032
457
0
1,988
4,408
3,356
0
1,173
3,235
11,863
0
L
Mercury
Overkill3140
Mercury
1,637
684
0
946
3,357
1,090
0
472
2,885
0
14,424
W
4,822
844
0
2,320
5,490
2,259
0
83
5,407
0
23,790
L
Neith
1,621
1,081
0
1,022
1,937
530
108
652
1,285
0
13,264
L
Cu Chulainn
WetWetShmuel
Cu Chulainn
3,710
1,017
0
1,310
5,769
2,446
0
220
5,549
0
16,554
W
Gilgamesh
fisher408
Gilgamesh
818
312
257
1,945
4,171
1,291
0
985
3,186
0
13,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,317
Gold Earned
20,678
183
Minions Killed
147
0
Camps Cleared
0
637,009
Distance Traveled
637,468
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
3,567
510
21
3
0
101,542
2
W
Jing Wei
3,731
533
18
3
0
132,849
0
W
Sol
4,595
656
52
7
0
135,527
2
L
Hades
4,275
611
29
4
0
132,483
1
L
Cabrakan
3,809
544
14
2
0
123,111
1
L
Mercury
3,970
567
38
5
0
179,709
2
W
Mulan
5,435
776
54
8
0
125,071
2
L
Neith
4,109
587
27
4
0
76,082
0
L
Cu Chulainn
4,515
645
39
6
0
126,083
1
W
Gilgamesh
3,989
570
38
5
0
142,020
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role