Player Matchup

Neith
Neith
 
Neith
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
ASneakyMimikyu
Nox
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 54L
1,539 Elo+
Party 1
Bellona
Bellona
BoSnow
Bellona
Level 4
God Stats
3W - 2L
1,314 SR
Queue Stats
6W - 4L
1,201 Elo+
Party 1
Nemesis
Nemesis
ChrisBreixoSP
Nemesis
Level 13
God Stats
2W - 2L
1,529 SR
Queue Stats
89W - 68L
1,518 Elo+
Party 1
Horus
Horus
Kufaru
Horus
Level 10
God Stats
8W - 5L
1,544 SR
Queue Stats
46W - 30L
1,460 Elo+
Party 1
Team Averages
Level 35
1,477 SR
1,444 Elo+

VS

Team Averages
Level 9
1,406 SR
1,410 Elo+
Kukulkan
Kukulkan
Angelcaido724
Kukulkan
Level 13
God Stats
33W - 33L
1,322 SR
Queue Stats
44W - 44L
1,416 Elo+
Party 2
Bellona
Bellona
DiegoGuimo182
Bellona
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 17L
1,672 Elo+
Party 2
Ra
Ra
DrakeMorder
Ra
Level 9
God Stats
0W - 3L
1,296 SR
Queue Stats
4W - 12L
1,080 Elo+
Party 2
Vamana
Vamana
Fhoria51
Vamana
Level 17
God Stats
10W - 10L
1,412 SR
Queue Stats
29W - 43L
1,382 Elo+
Party 2
Thor
Thor
sonyspes
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
10 / 1 / 32
13,203
1,200
18,899
13,702
5,712
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
13 / 4 / 40
13,807
1,255
26,363
9,258
3,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
BoSnow
Bellona
19
8 / 6 / 27
12,268
1,115
15,308
16,929
12,668
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
20
17 / 3 / 31
14,434
1,312
23,380
14,071
6,851
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Horus
Kufaru
Horus
20
7 / 4 / 38
12,752
1,159
10,631
19,088
18,638
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Team 1 Tickets

171

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Angelcaido724
Kukulkan
18
4 / 6 / 12
12,060
1,096
22,557
13,398
5,333
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
18
3 / 16 / 10
11,667
1,061
9,244
30,944
25,910
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
1 / 11 / 12
10,602
964
7,454
16,034
6,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
Fhoria51
Vamana
18
5 / 2 / 11
12,311
1,119
10,581
15,017
12,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thor
17
5 / 20 / 8
11,757
1,069
13,689
26,798
10,909
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

223
Kill Participation
71
55
Kills
18
18
Deaths
55
168
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
10
1
32
26
W
13
4
40
8.25
L
Kukulkan
Angelcaido724
Kukulkan
4
6
12
1.67
W
Bellona
BoSnow
Bellona
8
6
27
3.58
W
Nemesis
17
3
31
10.83
L
Bellona
3
16
10
0.5
L
1
11
12
0.64
L
Vamana
Fhoria51
Vamana
5
2
11
5.25
W
Horus
Kufaru
Horus
7
4
38
6.5
L
Thor
5
20
8
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,581
Damage
63,525
73,048
Taken
102,191
47,861
Mitigated
61,198
13,039
Healing
6,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
18,899
5,820
0
2,940
13,702
5,712
0
5,548
7,969
0
41,775
W
26,363
3,426
0
375
9,258
3,992
0
3,809
5,231
41,486
0
L
Kukulkan
Angelcaido724
Kukulkan
22,557
1,823
0
336
13,398
5,333
0
5,289
8,109
69,788
0
W
Bellona
BoSnow
Bellona
15,308
4,641
0
70
16,929
12,668
0
8,212
8,289
0
26,245
W
Nemesis
23,380
14,078
0
1,060
14,071
6,851
0
4,343
9,534
0
43,045
L
Bellona
9,244
1,892
0
190
30,944
25,910
0
5,032
25,912
0
23,146
L
7,454
1,200
1,298
1,408
16,034
6,558
0
5,943
10,091
26,475
0
L
Vamana
Fhoria51
Vamana
10,581
2,852
0
3,331
15,017
12,488
0
2,996
12,021
0
23,277
W
Horus
Kufaru
Horus
10,631
6,248
3,908
4,686
19,088
18,638
0
8,099
10,702
0
24,250
L
Thor
13,689
4,935
0
0
26,798
10,909
0
7,103
19,695
0
25,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,464
Gold Earned
58,397
193
Minions Killed
209
3
Camps Cleared
3
970,462
Distance Traveled
936,883
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,203
1,200
38
3
1
220,993
0
W
Nox
13,807
1,255
45
4
0
152,107
3
L
Kukulkan
12,060
1,096
90
8
0
214,082
0
W
Bellona
12,268
1,115
26
2
1
171,294
1
W
Nemesis
14,434
1,312
55
5
1
219,844
0
L
Bellona
11,667
1,061
21
2
1
170,162
0
L
Ra
10,602
964
39
4
0
133,209
0
L
Vamana
12,311
1,119
38
3
2
250,238
0
W
Horus
12,752
1,159
29
3
0
206,224
0
L
Thor
11,757
1,069
21
2
0
169,192
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role