Player Matchup

Olorun
Olorun
Bignaruto06
Olorun
Level 27
God Stats
11W - 15L
1,467 SR
Queue Stats
47W - 65L
1,354 Elo+
Party 2
Izanami
Izanami
Lollyjerome
Izanami
Level 29
God Stats
49W - 24L
1,822 SR
Queue Stats
638W - 598L
1,555 Elo+
Party 3
Ne Zha
Ne Zha
Nixxar
Ne Zha
Level 18
God Stats
17W - 12L
1,583 SR
Queue Stats
166W - 147L
1,523 Elo+
Party 3
Cthulhu
Cthulhu
derpyman298
Cthulhu
Level 8
God Stats
0W - 2L
1,313 SR
Queue Stats
1W - 4L
1,280 Elo+
Party 2
Mulan
Mulan
jpblack
Mulan
Level 5
God Stats
7W - 6L
1,500 SR
Queue Stats
37W - 42L
1,295 Elo+
Solo
Team Averages
Level 17
1,537 SR
1,401 Elo+

VS

Team Averages
Level 29
1,643 SR
1,433 Elo+
Aphrodite
Aphrodite
Atoline
Aphrodite
Level 26
God Stats
24W - 30L
1,395 SR
Queue Stats
37W - 53L
1,356 Elo+
Party 1
Jormungandr
Jormungandr
DraKoSaGa
Jormungandr
Level 24
God Stats
1W - 0L
1,735 SR
Queue Stats
26W - 32L
1,342 Elo+
Solo
Artemis
Artemis
OriginDragon
Artemis
Level 34
God Stats
15W - 10L
1,599 SR
Queue Stats
85W - 91L
1,562 Elo+
Party 1
Bellona
Bellona
Rweper
Bellona
Level 31
God Stats
7W - 5L
1,935 SR
Queue Stats
148W - 136L
1,563 Elo+
Party 1
Fenrir
Fenrir
WBSDESPORTS21
Fenrir
Level 29
God Stats
10W - 10L
1,550 SR
Queue Stats
114W - 175L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
9
0 / 3 / 0
5,207
521
2,041
4,076
1,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
Lollyjerome
Izanami
11
5 / 1 / 0
6,736
674
5,614
5,691
1,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
Nixxar
Ne Zha
8
0 / 3 / 2
5,137
514
3,122
6,345
1,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
derpyman298
Cthulhu
5
0 / 7 / 3
4,819
482
1,531
7,539
3,810
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
jpblack
Mulan
7
0 / 6 / 1
4,549
455
2,200
7,256
4,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Atoline
Aphrodite
10
2 / 1 / 7
6,515
652
2,086
3,018
1,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jormungandr
DraKoSaGa
Jormungandr
10
0 / 0 / 1
5,547
555
1,930
5,396
2,644
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
OriginDragon
Artemis
10
7 / 2 / 2
6,553
655
7,359
6,657
1,742
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
Rweper
Bellona
11
6 / 1 / 3
6,964
696
7,335
7,015
5,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
4 / 2 / 1
6,278
628
1,795
6,557
1,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
5
Kills
19
20
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Atoline
Aphrodite
2
1
7
5.5
L
Olorun
0
3
0
0
W
Jormungandr
DraKoSaGa
Jormungandr
0
0
1
0.5
L
Izanami
Lollyjerome
Izanami
5
1
0
5
L
Ne Zha
Nixxar
Ne Zha
0
3
2
0.33
W
Artemis
OriginDragon
Artemis
7
2
2
4
W
Bellona
Rweper
Bellona
6
1
3
7.5
W
4
2
1
2.25
L
Cthulhu
derpyman298
Cthulhu
0
7
3
0.21
L
Mulan
jpblack
Mulan
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,508
Damage
20,505
30,907
Taken
28,643
13,154
Mitigated
13,162
4,817
Healing
12,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Atoline
Aphrodite
2,086
643
1,670
1,927
3,018
1,775
228
726
2,292
19,164
0
L
Olorun
2,041
1,152
0
566
4,076
1,493
373
1,470
2,606
22,215
2,305
W
Jormungandr
DraKoSaGa
Jormungandr
1,930
276
0
1,799
5,396
2,644
320
1,734
3,621
24,878
0
L
Izanami
Lollyjerome
Izanami
5,614
3,355
0
1,936
5,691
1,387
492
557
5,134
0
32,537
L
Ne Zha
Nixxar
Ne Zha
3,122
1,286
0
808
6,345
1,659
0
422
5,923
0
25,178
W
Artemis
OriginDragon
Artemis
7,359
5,721
0
1,910
6,657
1,742
216
863
5,794
0
34,047
W
Bellona
Rweper
Bellona
7,335
3,134
0
3,398
7,015
5,009
628
0
6,667
0
34,543
W
1,795
467
0
2,258
6,557
1,992
204
0
6,516
0
30,003
L
Cthulhu
derpyman298
Cthulhu
1,531
426
0
430
7,539
3,810
208
1,385
6,154
7,802
0
L
Mulan
jpblack
Mulan
2,200
573
0
1,077
7,256
4,805
84
182
7,074
0
9,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,448
Gold Earned
31,857
188
Minions Killed
298
0
Camps Cleared
0
873,918
Distance Traveled
1,030,651
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,515
652
38
4
0
188,135
0
L
Olorun
5,207
521
56
6
0
152,535
1
W
Jormungandr
5,547
555
52
5
0
216,404
1
L
Izanami
6,736
674
59
6
0
187,126
2
L
Ne Zha
5,137
514
50
5
0
176,056
0
W
Artemis
6,553
655
65
7
0
199,543
4
W
Bellona
6,964
696
73
7
0
215,183
0
W
Fenrir
6,278
628
70
7
0
211,386
0
L
Cthulhu
4,819
482
10
1
0
167,240
1
L
Mulan
4,549
455
13
1
0
190,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role