Player Matchup

The Morrigan
The Morrigan
ArrogantNoble
The Morrigan
Level 48
God Stats
2W - 4L
1,463 SR
Queue Stats
35W - 46L
1,405 Elo+
Party 2
Bakasura
Bakasura
GreatDub
Bakasura
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 36L
1,343 Elo+
Party 2
Osiris
Osiris
Lakye2x
Osiris
Level 65
God Stats
1W - 3L
1,234 SR
Queue Stats
26W - 43L
1,389 Elo+
Party 2
Ymir
Ymir
Zander1107
Ymir
Level 17
God Stats
1W - 3L
1,503 SR
Queue Stats
1W - 5L
1,162 Elo+
Party 2
Anhur
Anhur
salluchegamingYT
Anhur
Level 60
God Stats
3W - 3L
1,313 SR
Queue Stats
29W - 46L
1,414 Elo+
Party 2
Team Averages
Level 50
1,403 SR
1,342 Elo+

VS

Team Averages
Level 56
1,535 SR
1,494 Elo+
Apollo
Apollo
Axon Galaxy
Apollo
Level 107
God Stats
19W - 13L
1,500 SR
Queue Stats
345W - 336L
1,522 Elo+
Party 1
Yemoja
Yemoja
im not feels
Yemoja
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,363 Elo+
Party 1
Osiris
Osiris
lImvrsIl
Osiris
Level 28
God Stats
5W - 7L
1,528 SR
Queue Stats
127W - 125L
1,516 Elo+
Party 1
Gilgamesh
Gilgamesh
lopvii
Gilgamesh
Level 81
God Stats
15W - 14L
1,537 SR
Queue Stats
456W - 446L
1,521 Elo+
Party 1
Aphrodite
Aphrodite
xUnlimitedEnergy
Aphrodite
Level 42
God Stats
21W - 11L
1,609 SR
Queue Stats
109W - 81L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ArrogantNoble
The Morrigan
16
7 / 1 / 1
10,610
531
12,719
4,855
2,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
GreatDub
Bakasura
16
1 / 5 / 2
9,537
477
5,122
15,307
7,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
Lakye2x
Osiris
16
3 / 5 / 2
9,864
493
12,462
18,007
17,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 5 / 1
8,485
424
3,374
16,151
17,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
2 / 5 / 3
9,064
453
6,796
10,883
3,321
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
2 / 4 / 7
9,907
495
10,373
11,829
4,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
15
3 / 1 / 10
10,763
538
3,292
10,179
7,699
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Osiris
lImvrsIl
Osiris
16
3 / 3 / 6
9,787
489
7,077
13,167
13,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gilgamesh
lopvii
Gilgamesh
19
12 / 1 / 7
12,284
614
19,906
16,667
7,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
15
1 / 4 / 8
9,436
472
3,265
12,043
6,882
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
59
13
Kills
21
21
Deaths
13
9
Assists
38
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
ArrogantNoble
The Morrigan
7
1
1
7.5
W
Apollo
2
4
7
1.38
L
Bakasura
GreatDub
Bakasura
1
5
2
0.4
L
Osiris
Lakye2x
Osiris
3
5
2
0.8
L
0
5
1
0.1
W
Yemoja
3
1
10
8
W
Osiris
lImvrsIl
Osiris
3
3
6
2
W
Gilgamesh
lopvii
Gilgamesh
12
1
7
15.5
L
2
5
3
0.7
W
Aphrodite
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,473
Damage
43,913
65,203
Taken
63,885
48,927
Mitigated
40,109
14,456
Healing
19,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
ArrogantNoble
The Morrigan
12,719
2,077
0
636
4,855
2,072
524
1,315
3,493
65,252
3,593
W
Apollo
10,373
5,515
0
900
11,829
4,394
0
3,953
7,876
0
68,173
L
Bakasura
GreatDub
Bakasura
5,122
4,131
413
5,395
15,307
7,778
0
235
14,808
0
65,024
L
Osiris
Lakye2x
Osiris
12,462
4,299
0
4,373
18,007
17,826
743
2,980
14,043
0
54,479
L
3,374
152
0
970
16,151
17,930
1,142
1,303
14,848
31,469
0
W
Yemoja
3,292
771
6,527
2,165
10,179
7,699
129
3,823
6,356
24,399
0
W
Osiris
lImvrsIl
Osiris
7,077
1,932
0
3,822
13,167
13,643
1,165
241
12,816
0
36,895
W
Gilgamesh
lopvii
Gilgamesh
19,906
7,826
0
1,343
16,667
7,491
1,456
2,151
14,476
0
96,861
L
6,796
2,452
0
2,669
10,883
3,321
1,230
793
10,009
0
56,759
W
Aphrodite
3,265
789
1,124
3,479
12,043
6,882
1,283
2,860
9,183
45,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,560
Gold Earned
52,177
500
Minions Killed
408
0
Camps Cleared
0
1,778,361
Distance Traveled
1,895,857
14
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,610
531
132
7
0
285,583
4
W
Apollo
9,907
495
111
6
0
376,727
4
L
Bakasura
9,537
477
117
6
0
411,666
3
L
Osiris
9,864
493
108
5
0
354,189
3
L
Ymir
8,485
424
42
2
0
357,441
0
W
Yemoja
10,763
538
38
2
0
321,980
2
W
Osiris
9,787
489
46
2
0
361,182
5
W
Gilgamesh
12,284
614
127
6
0
467,965
8
L
Anhur
9,064
453
101
5
0
369,482
4
W
Aphrodite
9,436
472
86
4
0
368,003
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role